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Difference between revisions of "The Bureau: XCOM Declassified"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
(Cleaning up, PNG screens with clearer cropping/combining.)
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 +
{{cleanup|reason=Issues section}}
 
{{Infobox game
 
{{Infobox game
|cover        = xcom declassified.png
+
|cover        = The Bureau XCOM Declassified - Cover.png
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|2K Marin}}
 
{{Infobox game/row/developer|2K Marin}}
Line 40: Line 41:
 
===Skip intro videos===
 
===Skip intro videos===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|By using a launch parameter|ref={{cn|date=July 2016}}}}
+
{{Fixbox/fix|Use the {{code|-nostartupmovies}} [[Glossary:Command line arguments|parameter]].|ref=<ref>{{Refcheck|user=Marioysikax|date=July 29, 2016|comment=Launh parameter works absolutely fine, removed file renaming and config editing methods.}}</ref>}}
# Right click on the game in your Steam library and select "Properties"
 
# Click "Set launch options"
 
# Enter <code>-nostartupmovies</code>
 
}}
 
{{Fixbox|1=
 
{{Fixbox/fix|Skip intro videos by renaming the files|ref={{cn|date=July 2016}}}}
 
# Go to <code>{{p|game}}\XGame\Movies</code>
 
# Rename, move or delete the following files:
 
<pre>
 
XCOM-2KLogo.bik
 
XCOM-Legal_PCConsole*.bik
 
XCOM-NVIDIA-PCConsole.bik
 
XCOM-Unreal.bik
 
</pre>
 
}}
 
 
 
{{Fixbox|1=
 
{{Fixbox/fix|Skip intro videos by editing the config}}
 
1. Go to installation folder <code>{{p|game}}\The Bureau\XGame\Config</code> and edit <code>XEngine.ini</code>
 
 
 
2. Find the following lines:
 
<pre>
 
StartupMovies=XCOM-Legal_PCConsole
 
StartupMovies=XCOM-NVIDIA_PCConsole
 
StartupMovies=XCOM-Unreal
 
StartupMovies=XCOM-2KLogo
 
StartupMovies=XCOM-Loading
 
</pre>
 
3. Change them to:
 
<pre>
 
;StartupMovies=XCOM-Legal_PCConsol
 
;StartupMovies=XCOM-NVIDIA_PCConsole
 
;StartupMovies=XCOM-Unreal
 
;StartupMovies=XCOM-2KLogo
 
;StartupMovies=XCOM-Loading
 
</pre>
 
 
 
'''Notes'''
 
{{ii}} The <code>XEngine.ini</code> is only generated after running the game at least once.
 
 
}}
 
}}
  
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===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\XGame\Config}}
+
{{Game data/row|Windows|{{p|game}}\XGame\Config\}}
 
{{Game data/row|OS X|}}
 
{{Game data/row|OS X|}}
 
}}
 
}}
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===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Steam|{{p|steam}}/userdata/{{p|uid}}/65930}}
+
{{Game data/row|Steam|{{p|steam}}/userdata/{{p|uid}}/65930/}}
 
}}
 
}}
  
Line 105: Line 67:
  
 
==Video settings==
 
==Video settings==
{{Image|the bureau xcom declassified advanced settings.jpg|Advanced graphical settings.}}
+
{{Image|The Bureau XCOM Declassified - Graphics.png|Graphics settings. Tesselation only shows with DX11 enabled, HUD size adjust and brightness available as seperate menus.}}
 
{{Video settings
 
{{Video settings
 
|wsgf link                  =  
 
|wsgf link                  =  
Line 131: Line 93:
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 
|vsync                      = true
 
|vsync                      = true
|vsync notes                = Supports 30, 60 and 120 FPS.
+
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = Supports 30, 60 and 120 FPS.
+
|120 fps notes              = Supports 30, 60 and 120 FPS smoothing. See [[#High frame rate|High frame rate]] for disabling and other values.  
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
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# Open file <code>XEngine.ini</code> in text editor.  
 
# Open file <code>XEngine.ini</code> in text editor.  
 
# Locate line <code>DefaultFOV=xxx</code> in section <code>[SystemSettings]</code> and change it to your desired field of view value.
 
# Locate line <code>DefaultFOV=xxx</code> in section <code>[SystemSettings]</code> and change it to your desired field of view value.
 +
}}
 +
 +
===[[Glossary:Frame rate (FPS)|High frame rate]]===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Change frame rate smoothing|ref=<ref>{{Refcheck|user=Marioysikax|date=July 29, 2016}}</ref>}}
 +
# Navigate to the [[#Game data|configuration file(s) location]].
 +
# Open the <code>XEngine.ini</code> with a text editor.
 +
# Search and change <code>bSmoothFrameRate</code> to <code>FALSE</code> '''or''' raise <code>MaxSmoothedFrameRate</code> value.
 +
# Save file.
 +
{{ii}} For more information, see the [[Engine:Unreal Engine 3#Smoothed frame rate|Unreal Engine 3 page]].
 +
{{ii}} Changing value in game resets the changes.
 
}}
 
}}
  
 
==Input settings==
 
==Input settings==
 +
{{Image|The Bureau XCOM Declassified - General.png|General settings.}}
 +
{{Image|The Bureau XCOM Declassified - Input.png|Key rebinding.}}
 +
{{Image|The Bureau XCOM Declassified - Controller.png|Controller settings.}}
 
{{Input settings
 
{{Input settings
 
|key remap                = true
 
|key remap                = true
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|acceleration option      = true
 
|acceleration option      = true
 
|acceleration option notes = Mouse smoothing option is available under Gameplay Settings. No option for mouse acceleration.
 
|acceleration option notes = Mouse smoothing option is available under Gameplay Settings. No option for mouse acceleration.
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = true
 
|mouse menu                = true
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|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|controller support        = true
 
|controller support        = true
|controller support notes  = Options for left and right handed.
+
|controller support notes  = XInput only.
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = false
 
|controller remap          = false
|controller remap notes    =  
+
|controller remap notes    = Couple placement change options.
|controller sensitivity    = unknown
+
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
|invert controller y-axis notes=  
+
|invert controller y-axis notes= Combined with mouse.
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|button prompts            = unknown
+
|button prompts            = Xbox
 
|button prompts notes      =  
 
|button prompts notes      =  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
 
}}
 
}}
  
 
==Audio settings==
 
==Audio settings==
{{Image|the bureau xcom declassified audio settings.jpg|Audio settings.}}
+
{{Image|The Bureau XCOM Declassified - Audio.png|Audio settings.}}
 
{{Audio settings
 
{{Audio settings
 
|separate volume          = true
 
|separate volume          = true
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|tridef 3d gg3d award        =  
 
|tridef 3d gg3d award        =  
 
|iz3d gg3d award            =  
 
|iz3d gg3d award            =  
|native 3d                  = unknown
+
|native 3d                  = false
 
|native 3d notes            =  
 
|native 3d notes            =  
 
|nvidia 3d vision            = hackable
 
|nvidia 3d vision            = hackable
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===Large frame rate drop when aiming===
 
===Large frame rate drop when aiming===
 
Disable vsync if you have large frame rate drops when aiming.
 
Disable vsync if you have large frame rate drops when aiming.
 +
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      = 9, 11
 +
|direct3d notes        = Selectable when launching the game. Tesselation exclusive to DX11.
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|vulkan support        =
 +
|vulkan support notes  =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|64-bit executable      = false
 +
|64-bit executable notes=
 +
}}
 +
 +
===Middleware===
 +
{{Middleware
 +
|physics          = PhysX
 +
|physics notes    =
 +
|audio            = Wwise
 +
|audio notes      =
 +
|interface        = Autodesk
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        = Bink
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 +
}}
  
 
==System requirements==
 
==System requirements==

Revision as of 22:01, 29 July 2016

This page may require cleanup to meet basic quality standards. The specific problem is: Issues section. You can help by modifying the article. The discussion page may contain useful suggestions.
Template:Infobox game/row/osxporter
The Bureau: XCOM Declassified
The Bureau: XCOM Declassified cover
Developers
2K Marin
2K Australia
Publishers
2K Games
Engines
Unreal Engine 3
Release dates
Windows August 20, 2013
macOS (OS X) December 3, 2013
The Bureau: XCOM Declassified on Wikipedia
X-COM
X-COM: UFO Defense 1994
X-COM: Terror from the Deep 1995
X-COM: Apocalypse 1997
X-COM: Interceptor 1998
X-COM: Email games 1999
X-COM: Enforcer 2001
XCOM: Enemy Unknown 2012
The Bureau: XCOM Declassified 2013
XCOM 2 2016
XCOM: Chimera Squad 2020

General information

Port Report
Official game site
Official forums
UFOpaedia - A huge wiki for the XCOM series
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GamersGate
Icon overlay.png
Windows
macOS (OS X)
Gamesplanet logo.svg
Icon overlay.png
Windows
macOS (OS X)
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Mac App Store
Icon overlay.png
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
All Windows versions require Steam.

Essential improvements

Skip intro videos

Instructions

Game data

Configuration file(s) location

Template:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/65930/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/65930/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Graphics settings. Tesselation only shows with DX11 enabled, HUD size adjust and brightness available as seperate menus.
Graphics settings. Tesselation only shows with DX11 enabled, HUD size adjust and brightness available as seperate menus.

Template:Video settings

Field of view (FOV)

Game features field of view slider, follow this guide if default range is not enough.
Instructions

High frame rate

Instructions

Input settings

General settings.
General settings.
Key rebinding.
Key rebinding.
Controller settings.
Controller settings.

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Korean
Russian
Spanish

VR support

Issues unresolved

Aiming FOV is unaffected by FOV setting

The aiming FOV is currently unaffected by the FOV setting. This means that the aimed FOV remains 60, even if the regular FOV increases up to 100.

Microstuttering

Many players on the Steam forums are reporting major microstuttering on Nvidia GPUs (Kepler only?).

Low frame rate

Disabling "Screen space reflections" can drasticly improve the frame rate.

Issues fixed

Large frame rate drop when aiming

Disable vsync if you have large frame rate drops when aiming.

Other information

API

Technical specs Supported Notes
Direct3D 9, 11 Selectable when launching the game. Tesselation exclusive to DX11.
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

Middleware

Middleware Notes
Physics PhysX
Audio Wwise
Interface Autodesk
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista SP2 32-bit
Processor (CPU) Intel Core 2 Duo 2.4 GHz
AMD Athlon X2 2.7 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 12 GB
Video card (GPU) ATI Radeon HD 3870
Nvidia GeForce 8800 GT
DirectX 9 compatible
Sound (audio device) DirectX Compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) Mountain Lion 10.7.5 or higher
Processor (CPU) Intel Core i series
System memory (RAM) 4 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) AMD Radeon HD 4870
Nvidia GeForce 8800 GT
Intel Iris Graphics

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References