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TORCS

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Revision as of 02:18, 29 March 2023 by Johnmooth (talk | contribs)
TORCS
TORCS cover
Developers
Eric Espié
Christophe Guionneau
Bernhard Wymann
Release dates
Windows 1997
Linux 1997
macOS (OS X) 2001
Taxonomy
Monetization Freeware
Modes Singleplayer
Perspectives Third-person
Genres Racing
Vehicles Automobile
Art styles Realistic
TORCS on Wikipedia

TORCS - The Open Racing Car Simulator is an open-source freeware racing game.

Availability

Source DRM Notes Keys OS
Developer website
DRM-free
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\torcs\config
macOS (OS X)
Linux

Save game data location

System Location
Windows
macOS (OS X)
Linux

Video

Video settings
Video settings
300px
Graphics settings
OpenGL settings
OpenGL settings

Graphics feature State Notes
Widescreen resolution
Resolutions higher than 1920x1200 must be set in the screen.xml config file.
Multi-monitor
Ultra-widescreen
Menu items are stretched, otherwise perfect.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

{{Input

300px
Control settings

|key remap = true |key remap notes = |acceleration option = false |acceleration option notes = |mouse sensitivity = false |mouse sensitivity notes = |mouse menu = true |mouse menu notes = |invert mouse y-axis = true |invert mouse y-axis notes = |touchscreen = unknown |touchscreen notes = |controller support = true |controller support notes = |full controller = false |full controller notes = |controller remap = true |controller remap notes = |controller sensitivity = true |controller sensitivity notes= |invert controller y-axis = n/a |invert controller y-axis notes= |xinput controllers = true |xinput controllers notes = |xbox prompts = false |xbox prompts notes = |impulse triggers = false |impulse triggers notes = |dualshock 4 = unknown |dualshock 4 notes = |dualshock prompts = unknown |dualshock prompts notes = |light bar support = unknown |light bar support notes = |dualshock 4 modes = unknown |dualshock 4 modes notes = |tracked motion controllers= unknown |tracked motion controllers notes = |tracked motion prompts = unknown |tracked motion prompts notes = |other controllers = true |other controllers notes = XInput and DirectInput.[1] |other button prompts = false |other button prompts notes= |controller hotplug = false |controller hotplug notes = |haptic feedback = false |haptic feedback notes = |simultaneous input = false |simultaneous input notes = |steam input api = unknown |steam input api notes = |steam hook input = unknown |steam hook input notes = |steam input presets = unknown |steam input presets notes = |steam controller prompts = unknown |steam controller prompts notes = |steam cursor detection = unknown |steam cursor detection notes = }}

The controller sticks don't work in-race, but the buttons work.
  1. In the controller settings, click the Calibrate button and follow the instructions on the bottom of the screen to determine left and right steering.[2]

Audio

300px
Audio settings

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
No dialogue or speech.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
OpenGL
ExecutablePPC16-bit 32-bit 64-bitARM Notes
Windows
64-bit executable requires building from source code.
macOS (OS X)
No prebuilt installers are known to exist, so they have to be built from source code.[3]
Linux
Distros also offer packages for SPARC, RISC, and MIPS, among others.

Middleware

Middleware Notes
Audio OpenAL

System requirements

Windows
Minimum Recommended
Operating system (OS)
Processor (CPU) 550 MHz[4]
System memory (RAM) 128 MB
Hard disk drive (HDD)
Video card (GPU) 32 MB of VRAM
OpenGL 1.3 compatible
macOS (OS X)
Minimum Recommended
Operating system (OS)
Processor (CPU) 550 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD)
Video card (GPU) 32 MB of VRAM
OpenGL 1.3 compatible
Linux
Minimum Recommended
Operating system (OS)
Processor (CPU) 550 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD)
Video card (GPU) 32 MB of VRAM
OpenGL 1.3 compatible

References

  1. Verified by User:Dandelion Sprout on 2020-11-30
  2. Player's Control Configuration - last accessed on 2020-11-30
  3. The TORCS Racing Board forum thread display - last accessed on 2020-11-21
  4. The Official TORCS FAQ - last accessed on 2021-09-19