Difference between revisions of "Superbike 2001"
From PCGamingWiki, the wiki about fixing PC games
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
− | |widescreen resolution notes= | + | |widescreen resolution notes= The game's camera zooms in on the horizontal axis but it's very playable at 16:9 |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = The game's camera zooms in on the horizontal axis but it's functional on chase camera |
|4k ultra hd = false | |4k ultra hd = false | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
Line 96: | Line 96: | ||
==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
|acceleration option = unknown | |acceleration option = unknown | ||
Line 112: | Line 112: | ||
|full controller = unknown | |full controller = unknown | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
|xbox prompts = unknown | |xbox prompts = unknown | ||
Line 124: | Line 124: | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
− | |dualshock 4 notes = | + | |dualshock 4 notes = with DS4Windows, no analog shoulder button support |
|dualshock prompts = unknown | |dualshock prompts = unknown | ||
|dualshock prompts notes = | |dualshock prompts notes = | ||
Line 169: | Line 169: | ||
|mute on focus lost = false | |mute on focus lost = false | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
− | |eax support = | + | |eax support = true |
|eax support notes = | |eax support notes = | ||
|royalty free audio = unknown | |royalty free audio = unknown | ||
Line 221: | Line 221: | ||
==Issues fixed== | ==Issues fixed== | ||
+ | ===Game doesn't load or crashes on 64bit Windows OS=== | ||
+ | {{Fixbox|description=Utilize noCD Patch with DDrawCompat and Compatibility Mode|fix= | ||
+ | # Install game | ||
+ | # Replace {{code|SBK2001.exe}} with the "1.0 noCD" .exe (do not add any other files or perform other actions) | ||
+ | # Download [https://github.com/narzoul/DDrawCompat/releases/ DDrawCompat-v0.5.1] and place {{code|ddraw.dll}} in SBK 2001 folder | ||
+ | # Set {{code|SBK2001.exe}} to Win98/ME compatibility and 16-bit color mode. | ||
+ | # In-game, auto configure graphics and uncheck '''Real Shadows'''. | ||
+ | '''Notes:''' | ||
+ | {{ii}} If the game somehow crashes or doesn't work, try Win XP SP3 compatibility instead of Win98. | ||
+ | }} | ||
+ | |||
===Game crashes after loading track=== | ===Game crashes after loading track=== | ||
{{ii}} Affects Windows XP and later. | {{ii}} Affects Windows XP and later. | ||
Line 228: | Line 239: | ||
===Game crashes on launch and freezes on loading tracks on modern operating systems=== | ===Game crashes on launch and freezes on loading tracks on modern operating systems=== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Apply compatibility settings|ref={{cn|October 2023}}|fix= |
− | |||
− | |||
− | |||
# Set {{file|SBK2001.exe}} to run in [[Windows Compatibility Mode|compatibility mode]] for Windows 98/ME. | # Set {{file|SBK2001.exe}} to run in [[Windows Compatibility Mode|compatibility mode]] for Windows 98/ME. | ||
# In the game's graphics settings, set rendering mode to software rendering. | # In the game's graphics settings, set rendering mode to software rendering. |
Latest revision as of 00:33, 30 March 2024
Developers | |
---|---|
Milestone S.r.l. | |
Publishers | |
EA Sports | |
Release dates | |
Windows | October 5, 2000 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person, First-person |
Controls | Direct control |
Genres | Racing, Sports |
Vehicles | Motorcycle, Track racing |
Art styles | Realistic |
Themes | Contemporary |
Series | Superbike |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Superbike 2001 is a singleplayer and multiplayer third-person and first-person racing and sports game in the Superbike series.
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | The game's camera zooms in on the horizontal axis but it's very playable at 16:9 | ||
Multi-monitor | |||
Ultra-widescreen | The game's camera zooms in on the horizontal axis but it's functional on chase camera | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | with DS4Windows, no analog shoulder button support | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 6 | |||
Online play | 6 | The official multiplayer service was shut down. |
Issues fixed
Game doesn't load or crashes on 64bit Windows OS
Utilize noCD Patch with DDrawCompat and Compatibility Mode |
---|
Notes:
|
Game crashes after loading track
- Affects Windows XP and later.
Use Unofficial Patch.[citation needed] |
---|
Game crashes on launch and freezes on loading tracks on modern operating systems
Apply compatibility settings[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98 | 98 |
Processor (CPU) | Intel Pentium 266 MHz | Intel Pentium II 350 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | High Color (16-bit) 4 MB of VRAM DirectX 7.0 compatible | High Color (32-bit) 8 MB of VRAM |
Notes
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16