Difference between revisions of "Super Mario 64"

From PCGamingWiki, the wiki about fixing PC games
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|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|May 2, 2020}}
 
{{Infobox game/row/date|Windows|May 2, 2020}}
 +
{{Infobox game/row/date|Linux|May 5, 2020}}
 
|reception    =  
 
|reception    =  
 
{{Infobox game/row/reception|IGDB|super-mario-64|90}}
 
{{Infobox game/row/reception|IGDB|super-mario-64|90}}
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'''Key points'''
 
'''Key points'''
{{++}} Unofficial port of the Nintendo 64 game with native support for widescreen & 4K, DirectX 12 and ray tracing.
+
{{ii}} Unofficial port of the Nintendo 64 game with native support for widescreen & 4K.
  
 
==Availability==
 
==Availability==
{{ii}} The original upload is no longer available due to a DMCA takedown by Nintendo.
+
{{ii}} Precompiled versions are not available due to DMCA takedowns by Nintendo. The game must be compiled using a legitimate ROM and the [https://github.com/sm64pc/sm64ex source code]; see [https://sm64pc.info/sm64pcbuilder2/ this page] for instructions. Or if you are on Linux, see [https://sm64pc.info/forum/viewtopic.php?f=4&t=6 this page.]
  
 
==Game data==
 
==Game data==
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{{Game data|
 
{{Game data|
 
{{Game data/config|Windows|{{P|game}}\sm64config.txt}}
 
{{Game data/config|Windows|{{P|game}}\sm64config.txt}}
 +
{{Game data/config|Linux|}}
 
}}
 
}}
  
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{{Game data|
 
{{Game data|
 
{{Game data/saves|Windows|{{P|game}}\sm64_save_file.bin}}
 
{{Game data/saves|Windows|{{P|game}}\sm64_save_file.bin}}
 +
{{Game data/saves|Linux|}}
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
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|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = true
 
|windowed                  = true
|windowed notes            =  
+
|windowed notes            = By default. Freely resizeable.<br/>Toggle to fullscreen with {{key|alt|enter}} or by editing [[#Game data|configuration file.]]
 
|borderless windowed        = false
 
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
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|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = false
+
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = false
+
|60 fps                    = hackable
|60 fps notes              = Capped at 30 FPS.
+
|60 fps notes              = See [[#High frame rate|High frame rate]].
 
|120 fps                    = false
 
|120 fps                    = false
|120 fps notes              =  
+
|120 fps notes              = Over 60Hz monitors, game might run slightly above 30 FPS; If having issues like visual stutter or audio crackling, [[Glossary:Frame rate (FPS)#Frame rate capping|cap the frame rate to 30 FPS]].
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
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}}
 
}}
  
==Input settings==
+
 
 +
 
 +
{{Fixbox|description=High frame rate|ref=<ref>high frame rate</ref>|fix=
 +
# Open [https://sm64pc.info/sm64pcbuilder2/ sm64pcbuilder2]
 +
# Go to the patches section and install "60FPS WIP by Emil"
 +
}}
 +
 
 +
==Input==
 
{{--}} Remapping the controls requires manually editing the [[#Configuration file(s) location|configuration file]].
 
{{--}} Remapping the controls requires manually editing the [[#Configuration file(s) location|configuration file]].
 
+
{{Input
{{Input settings
+
|key remap                = limited
|key remap                = true
+
|key remap notes          = Some keys cannot be mapped to, such as {{key|ctrl}}, {{key|alt}}, or {{key|shift}}.
|key remap notes          =  
 
 
|acceleration option      = n/a
 
|acceleration option      = n/a
 
|acceleration option notes =  
 
|acceleration option notes =  
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|controller support notes  =  
 
|controller support notes  =  
 
|full controller          = true
 
|full controller          = true
|full controller notes    =  
+
|full controller notes    = Cursor stays in the middle of the screen.
 
|controller remap          = true
 
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
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|xbox prompts              = false
 
|xbox prompts              = false
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = false
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
 
|dualshock prompts        = unknown
 
|dualshock prompts        = unknown
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|dualshock 4 modes        = unknown
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
|tracked motion controllers= unknown
+
|tracked motion controllers= false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
 
|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = false
 
|other controllers notes  =  
 
|other controllers notes  =  
|other button prompts      = unknown
+
|other button prompts      = nintendo
|other button prompts notes=  
+
|other button prompts notes= Prompts are for Nintendo 64 controller.
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = false
 
|haptic feedback          = false
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}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Super Mario 64 audio settings.png|In-game audio settings.}}
 
{{Image|Super Mario 64 audio settings.png|In-game audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = false
 
|separate volume          = false
 
|separate volume notes    =  
 
|separate volume notes    =  
 
|surround sound          = false
 
|surround sound          = false
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = n/a
+
|subtitles                = always on
|subtitles notes          = Dialouges are text based.
+
|subtitles notes          = Huge majority of dialogues are text based.<br/>Cannot be turned off for voice acting.
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
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  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles = n/a
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 12
+
|direct3d versions      = 11,12
|direct3d notes        =  
+
|direct3d notes        = Can be selected when compiling the game.
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
 
|wing                  =  
 
|wing                  =  
 
|wing notes            =  
 
|wing notes            =  
|opengl versions        =  
+
|opengl versions        = true
 
|opengl notes          =  
 
|opengl notes          =  
 
|glide versions        =  
 
|glide versions        =  
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = false
+
|windows 32-bit exe    = true
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
|windows exe notes      =  
+
|windows exe notes      = Depends on the user's choice when installing the compiler.
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
 
|macos intel 32-bit app = unknown
 
|macos intel 32-bit app = unknown
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|recHD    =  
 
|recHD    =  
 
|recGPU  =  
 
|recGPU  =  
|notes    =  
+
|notes    = {{ii}} Total size of portable executable (CRC: 7480656A) is 24 MB.
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 22:03, 5 August 2020

Super Mario 64
Super Mario 64 cover
Developers
Nintendo
Release dates
Windows May 2, 2020
Linux May 5, 2020
Reception
IGDB 90
Taxonomy
Series Mario
Super Mario 64 on HowLongToBeat
Super Mario 64 on IGDB
Super Mario 64 guide on StrategyWiki
Super Mario 64 on MobyGames
Super Mario 64 on Wikipedia
Donkey Kong 1983
Super Mario Bros. & Friends: When I Grow Up 1992
Mario Is Missing! 1992
Mario Teaches Typing 1992
Mario's Time Machine 1993
Mario's Early Years! Fun with Letters 1993
Mario's Early Years! Fun with Numbers 1994
Mario's Early Years! Preschool Fun 1994
Mario's Game Gallery 1995
Mario Teaches Typing 2 1996
Super Mario 64 (unofficial port) 2020

Key points

Unofficial port of the Nintendo 64 game with native support for widescreen & 4K.

Availability[edit]

Precompiled versions are not available due to DMCA takedowns by Nintendo. The game must be compiled using a legitimate ROM and the source code; see this page for instructions. Or if you are on Linux, see this page.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\sm64config.txt[Note 1]
Linux

Save game data location[edit]

System Location
Windows <path-to-game>\sm64_save_file.bin[Note 1]
Linux

Video[edit]

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
By default. Freely resizeable.
Toggle to fullscreen with Alt+ Enter or by editing configuration file.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS
See High frame rate.
120+ FPS
Over 60Hz monitors, game might run slightly above 30 FPS; If having issues like visual stutter or audio crackling, cap the frame rate to 30 FPS.
High dynamic range display (HDR)


High frame rate[1]
  1. Open sm64pcbuilder2
  2. Go to the patches section and install "60FPS WIP by Emil"

Input[edit]

Remapping the controls requires manually editing the configuration file.

Keyboard and mouse State Notes
Remapping
Some keys cannot be mapped to, such as Ctrl, Alt, or Shift.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
No mouse support.
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Cursor stays in the middle of the screen.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
See the glossary page for potential workarounds.
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio[edit]

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Huge majority of dialogues are text based.
Cannot be turned off for voice acting.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11, 12 Can be selected when compiling the game.
OpenGL
Executable 32-bit 64-bit Notes
Windows
Depends on the user's choice when installing the compiler.
Linux

Middleware[edit]

No middleware information; you can edit this page to add it.

System requirements[edit]

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)
Total size of portable executable (CRC: 7480656A) is 24 MB.

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. high frame rate