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Difference between revisions of "Strike Vector"

From PCGamingWiki, the wiki about fixing PC games
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Line 3: Line 3:
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Ragequit Corporation}}
 
{{Infobox game/row/developer|Ragequit Corporation}}
 +
|publishers  =
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Unreal Engine 3}}
 
{{Infobox game/row/engine|Unreal Engine 3}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|January 28, 2014}}
 
{{Infobox game/row/date|Windows|January 28, 2014}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | Strike Vector }}
 
|steam appid  = 246700
 
|steam appid  = 246700
|gogcom page  =
+
|gogcom id    =
|wikipedia    =  
+
|strategywiki =
 +
|mobygames    = strike-vector
 +
|wikipedia    = Strike Vector
 +
|winehq      =
 +
|license      =  
 
}}
 
}}
 
'''Key points'''
 
{{++}} Under active development.
 
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://steamcommunity.com/app/246700/discussions/ Steam Community Discussions]
+
{{--}} Official servers are offline. Player must host their own server from within the game.<ref>{{Refurl|url=https://steamcommunity.com/games/246700/announcements/detail/1678023700543784779|title=Official Servers Shutdown|date=2022-03-11}}</ref>
 +
{{mm}} [https://steamcommunity.com/app/246700/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
{{Availability Table|
+
{{Availability|
{{Availability Table/row| [http://store.steampowered.com/app/246700/ Steam] | {{ID|Steam}} | }}
+
{{Availability/row| GMG | strike-vector | Steam | | | Windows }}
 +
{{Availability/row| Humble | strike-vector | Steam | | | Windows }}
 +
{{Availability/row| developer | http://www.strikevector.net/join-the-fight/ | Steam | | | Windows | unavailable}}
 +
{{Availability/row| Steam | 246700 | Steam | | | Windows | unavailable}}
 +
}}
 +
{{ii}} All versions require {{DRM|Steam}}.
 +
 
 +
==Essential improvements==
 +
===Skip intro videos===
 +
{{Fixbox|description=Move/delete/rename UE3_logo.bik|ref={{cn|date=July 2016}}|fix=
 +
# Go to <code>{{P|game}}\UDKGame\Movies\</code>
 +
# Move, delete or rename <code>UE3_logo.bik</code>
 
}}
 
}}
  
Line 26: Line 53:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\UDKGame\Config}}
+
{{Game data/config|Windows|{{p|game}}\UDKGame\Config\UDK*.ini}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = true
+
|epic games launcher      =
|steam cloud notes     =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                =
|uplay notes           =  
+
|gog galaxy notes          =
|gamesave manager      =  
+
|origin                   =  
|gamesave manager notes=  
+
|origin notes             =  
 +
|steam cloud               = true
 +
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud                =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
[[File:Strike Vector - video settings.jpg|290px|right|thumb|Video settings.]]
+
{{Image|Strike Vector - video settings.jpg|Video settings.}}
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 63: Line 96:
 
|borderless windowed        = false
 
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = false
+
|anisotropic                = true
|anisotropic notes          =  
+
|anisotropic notes          = Default is 4x. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
 
|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|oculus rift                = unknown
+
|60 fps                    = true
|oculus rift notes         =  
+
|60 fps notes               =  
|high frame rate            = hackable
+
|120 fps                    = hackable
|high frame rate notes     = See [[#High frame rate|High frame rate]].
+
|120 fps notes             = 62 FPS cap by default. See [[#High frame rate|High frame rate]].
 +
|hdr                        = unknown
 +
|hdr notes                  =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
===[[Glossary:High frame rate|High frame rate]]===
+
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
{{ii}} Frame rate is capped at 60 FPS by default.
+
{{Fixbox|description=Modify UDKSystemSettings.ini|ref={{cn|date=July 2016}}|fix=
 +
# Go to <code>{{P|userprofile\Documents}}\My Games\Nosgoth\BCMPGame\Config\</code>
 +
# Open {{file|UDKSystemSettings.ini}}.
 +
# Change <code>MaxAnisotropy</code> under <code>[SystemSettings]</code> to any value between <code>0</code> and <code>16</code>
 +
# Save the file.
 +
}}
  
{{Fixbox|1=
+
===[[Glossary:Frame rate (FPS)|High frame rate]]===
{{Fixbox/fix|Disable frame limiter}}
+
{{Fixbox|description=Disable frame limiter|ref={{cn|date=July 2016}}|fix=
# Navigate to <code>{{p|game}}\UDKGame\Config</code>
+
# Go to <code>{{p|game}}\UDKGame\Config\</code>
 
# Open {{file|UDKEngine.ini}}.
 
# Open {{file|UDKEngine.ini}}.
 
# Change the first instance of <code>bSmoothFrameRate=TRUE</code> to <code>bSmoothFrameRate=FALSE</code>
 
# Change the first instance of <code>bSmoothFrameRate=TRUE</code> to <code>bSmoothFrameRate=FALSE</code>
Line 88: Line 131:
 
}}
 
}}
  
==Input settings==
+
==Input==
[[File:Strike Vector - input settings.jpg|290px|right|thumb|Input settings.]]
+
{{Image|Strike Vector - input settings.jpg|Input settings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = true
 
|acceleration option      = true
|acceleration option notes =  
+
|acceleration option notes = Toggle available.
 +
|mouse sensitivity        = unknown
 +
|mouse sensitivity notes  =  
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
Line 104: Line 151:
 
|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = unknown
 
|controller remap          = unknown
|controller remap notes    =  
+
|controller remap notes    = Possibly inside <code>[[#Configuration file(s) location|UDKInput.ini]]</code>
 +
|controller sensitivity    = unknown
 +
|controller sensitivity notes=  
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes   =
 +
|dualshock 4 modes         = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 +
|controller hotplug        = unknown
 +
|controller hotplug notes  =
 +
|haptic feedback          = unknown
 +
|haptic feedback notes    =
 +
|simultaneous input        = unknown
 +
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
[[File:Strike Vector - audio settings.jpg|290px|right|thumb|Audio settings.]]
+
{{Image|Strike Vector - audio settings.jpg|Audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
Line 125: Line 210:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 136: Line 223:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
}}
 
}}
Line 144: Line 230:
 
|local play          =  
 
|local play          =  
 
|local play players  =  
 
|local play players  =  
 +
|local play modes    =
 
|local play notes    =  
 
|local play notes    =  
|lan play            =  
+
|lan play            = false
 
|lan play players    =  
 
|lan play players    =  
 +
|lan play modes      =
 
|lan play notes      =  
 
|lan play notes      =  
 
|online play          = true
 
|online play          = true
 
|online play players  = 16
 
|online play players  = 16
 +
|online play modes    =
 
|online play notes    =  
 
|online play notes    =  
|local co-op          =
 
|local co-op players  =
 
|local co-op notes    =
 
|lan co-op            =
 
|lan co-op players    =
 
|lan co-op notes      =
 
|online co-op        =
 
|online co-op players =
 
|online co-op notes  =
 
|hot-seat            =
 
|hot-seat players    =
 
|hot-seat notes      =
 
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
 +
}}
 +
 +
{{Network/Connections
 +
|matchmaking        = false
 +
|matchmaking notes  =
 +
|p2p                = false
 +
|p2p notes          =
 +
|dedicated          = true
 +
|dedicated notes    =
 +
|self-hosting      = hackable
 +
|self-hosting notes = See [https://steamcommunity.com/app/246700/discussions/0/558747288231160807/ How to create private servers].
 +
|direct ip          = unknown
 +
|direct ip notes    =
 +
}}{{Network/Ports
 +
|tcp  =
 +
|udp  =
 +
|upnp =
 +
}}
 +
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      = 9
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =
 +
}}
 +
 +
===Middleware===
 +
{{Middleware
 +
|physics          = PhysX
 +
|physics notes    =
 +
|audio            =
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 
}}
 
}}
  
Line 172: Line 319:
  
 
|minOS    = XP
 
|minOS    = XP
|minmem   = 2 GB
+
|minRAM   = 2 GB
 
|minHD    = 5 GB
 
|minHD    = 5 GB
 +
|minGPU  =
 
|minDX    = 9
 
|minDX    = 9
  
 
|recOS    = 7
 
|recOS    = 7
|recmem   = 4 GB
+
|recRAM   = 4 GB
 +
|recGPU  =
 
|recDX    = 11
 
|recDX    = 11
 
}}
 
}}
 +
 +
{{References}}

Latest revision as of 21:07, 15 January 2023

Strike Vector
Strike Vector cover
Developers
Ragequit Corporation
Engines
Unreal Engine 3
Release dates
Windows January 28, 2014
Taxonomy
Monetization One-time game purchase
Modes Multiplayer
Series Strike Vector
Strike Vector on MobyGames
Strike Vector on Wikipedia
Strike Vector
Strike Vector 2014
Strike Vector EX 2017

General information

Official servers are offline. Player must host their own server from within the game.[1]
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Developer website (unavailable)
Icon overlay.png
Windows
Steam (unavailable)
Icon overlay.png
Windows
All versions require Steam DRM.

Essential improvements

Skip intro videos

Move/delete/rename UE3_logo.bik[citation needed]
  1. Go to <path-to-game>\UDKGame\Movies\
  2. Move, delete or rename UE3_logo.bik

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\UDKGame\Config\UDK*.ini[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/246700/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video settings.
Video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Zoom resets fov to default. Clever bindings should mitigate this.
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Default is 4x. See Anisotropic filtering (AF).
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS
120+ FPS
62 FPS cap by default. See High frame rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Anisotropic filtering (AF)

Modify UDKSystemSettings.ini[citation needed]
  1. Go to %USERPROFILE%\Documents\My Games\Nosgoth\BCMPGame\Config\
  2. Open UDKSystemSettings.ini.
  3. Change MaxAnisotropy under [SystemSettings] to any value between 0 and 16
  4. Save the file.

High frame rate

Disable frame limiter[citation needed]
  1. Go to <path-to-game>\UDKGame\Config\
  2. Open UDKEngine.ini.
  3. Change the first instance of bSmoothFrameRate=TRUE to bSmoothFrameRate=FALSE
  4. Save your changes.

Input

Input settings.
Input settings.

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
LAN play
Online play
16

Connection types

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU)
System memory (RAM) 2 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) DirectX 9 compatible


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. Notes regarding Steam Play (Linux) data:

References

  1. Official Servers Shutdown - last accessed on 2022-03-11