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Difference between revisions of "Steredenn"

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Revision as of 21:04, 15 January 2023

Steredenn
Steredenn cover
Developers
Pixelnest Studio
Publishers
Plug In Digital
Engines
Former Unity 5[Note 1]
Unity 2017[Note 2]
Release dates
Windows October 1, 2015
macOS (OS X) October 1, 2015
Linux October 1, 2015
Taxonomy
Monetization One-time game purchase
Steredenn on MobyGames

General information

Steam Community Discussions

Availability

Version differences

Leaderboards are only available in Steam version.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\Pixelnest Studio\Steredenn\
macOS (OS X)
Linux

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Pixelnest Studio\Steredenn\steredennou.sav
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

General settings.
General settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Acts as borderless windowed by default, for alternative mode enable windowed mode and use the -popupwindow parameter.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
Frame rate is capped at 60 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Key rebinding.
Key rebinding.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse can't be used with game at all.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
XInput and DirectInput.
Full controller support
Controller remapping
Ability to toggle swap and pick buttons places with each other.
Unknown controllers only have movement bound, rendering them unuseable.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Button prompts
Additional information
Button prompts
Controller hotplugging
Haptic feedback
XInput only.
Digital movement supported
Simultaneous controller+KB/M

Audio

General settings.
General settings.

Audio feature State Notes
Separate volume controls
Music and sound.
Surround sound
Subtitles
All speech is text only.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
Italian
German
Spanish
Japanese
Korean
Brazilian Portuguese
Russian
Simplified Chinese

Other information

API

Technical specs Supported Notes
Direct3D 9
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio FMOD
Input InControl

System requirements

Windows
Minimum
Operating system (OS) XP
Processor (CPU) Dual Core CPU 2.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 350 MB
Video card (GPU) Intel HD Graphics 3000
Nvidia GeForce 8000
ATI Radeon HD 4800 Series
DirectX 9.0 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.7
Processor (CPU) Dual Core CPU 2.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 350 MB
Video card (GPU) Intel HD Graphics 3000
Nvidia GeForce 8000
ATI Radeon HD 4800 Series
DirectX 9.0 compatible
Linux
Minimum
Operating system (OS)
Processor (CPU) Dual Core CPU 2.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 350 MB
Video card (GPU) Intel HD Graphics 3000
Nvidia GeForce 8000
ATI Radeon HD 4800 Series
DirectX 9.0 compatible


Notes

  1. Unity engine build: 5.3.4f1[1]
  2. Unity engine build: 2017.4.0f1[2]

References

  1. Verified by User:Vetle on 2018-03-19
  2. Verified by User:Baronsmoki on 2019-12-03