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Starfield

From PCGamingWiki, the wiki about fixing PC games
Revision as of 22:05, 2 September 2023 by Markie (talk | contribs) (Fixed %USERPROFILE% templates.)
Starfield
Starfield cover
Developers
Bethesda Game Studios
id Software
Publishers
Bethesda Softworks
Engines
Creation Engine 2
Release dates
Windows September 6, 2023
Reception
Metacritic 88
OpenCritic 88
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres RPG, Shooter
Art styles Realistic
Themes Sci-fi
Starfield on IGDB
Starfield guide on StrategyWiki
Starfield on Wikipedia

Starfield is a singleplayer first-person RPG and shooter game.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
GamersGate
Icon overlay.png
Premium Edition also available.
Windows
Gamesplanet logo.svg
Icon overlay.png
Premium Edition also available.
Windows
Green Man Gaming
Icon overlay.png
Premium Edition also available.
Windows
Humble Store
Icon overlay.png
Premium Edition also available.
Windows
Microsoft Store
Microsoft Store
Xbox Play Anywhere. Included with Xbox Game Pass for PC.
Premium Edition also available.
Windows
Steam
Icon overlay.png
Premium Edition also available.
Windows

Essential improvements

Skip intro videos

Does not affect the copyright/health warning.
Delete or rename video files[1]
  1. Go to <path-to-game>\Data\Video.
  2. Delete or rename BGS_LOGO_1080p_BinkVersion.bk2.
Add custom values to configuration file[2]
  1. Go to the configuration file(s) location.
  2. Create a new file called StarfieldCustom.ini, if it doesn't exist.
  3. Under [General], add or modify the following parameters:
sIntroSequence=

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\Starfield\
Microsoft Store
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1716740/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\Starfield\Saves\
Microsoft Store
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1716740/pfx/[Note 1]

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Xbox Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
21:9 aspect ratio supported with wider aspect ratios pillarboxed, see Ultra-widescreen.
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Forced TAA. See Anti-aliasing (AA) for a workaround. FSR can also be used as AA when Render Resolution Scale is at 100.
High-fidelity upscaling
FSR 2.2
Use Starfield Upscaler to replace FSR with DLSS or XeSS.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)

Ultra-widescreen

Modify the game executable to remove pillarboxing[3]
  1. Open <path-to-game>\Starfield.exe in a hex editor (e.g. HxD).
  2. Search for 8E E3 18 40 as hex.
  3. Replace it with 39 8E 63 40 for 32:9, or any other aspect ratio in hex.
  4. Save the changes.
Modify the config file for a 32:9 aspect ratio fix for the photo Mode, map custom Marker, FOV, HUD Alignment, and no pillarboxing
  1. Navigate to %USERPROFILE%\Documents\My Games\Starfield.
  2. Open StarfieldCustom.ini or create it if it does not exist.
  3. Insert the following lines in the file:
 [Interface]
 bPhotoModeLetterBoxed=0
 fSafeZoneXWide=(X)
 [Display]
 fWideAspectLimit=50.0000
 [Camera]
 fFPWorldFOV=(XX)
 fTPWorldFOV=(XX)

4. Save the changes and run the game.

  • (X) = This value can be fine tuned to move the HUD anywhere. This example would give a 16:9 HUD at 3440x1440: (3440 - 1440*(16/9)) / 2 = 440 or (3840 - 1080*(16/9)) / 2 = 960. If the resolution is 5120x1440, set it to 840 for it to be a bit wider.
  • (XX) = This is for FOV and this always comes down to personal preference. 85 is the default value.
Replace (X) with the preferred HUD alignment position and replace (XX) with the preferred FOV.
This fix cannot be used in conjunction with the HEX edit solution. Restore the original Starfield.exe or do a repair on the game if a backup hasn't been created.
The fWideAspectLimit removes the pillarboxing at 32:9 resolutions. This also fixes the Map Custom Marker that would always go to the far right when placing a custom a marker on a planet for a custom landing. Stops the interaction pop up from coming up when something or someone is off center or at the edge of the rendered resolution.
The bPhotoModeLetterBoxed removes the pillarboxing when in photomode.
All of these features work in first and third person be it on foot or flying a ship.
The fWideAspectLimit will cause scoped weapons to be black until it reaches the edge of the 21:9 aspect ratio the game supports and it will show no obstruction. The same thing happens with the weapon wheel. Functionality is not effected.
The frame rate may be impacted with any or all of all these changes.
Weapons appear closer to the camera in first person.
3840x1600 resolution fix and borderless window support
  1. Navigate to %USERPROFILE%\Documents\My Games\Starfield.
  2. Open StarfieldCustom.ini or create it if it does not exist.
  3. Add the following:
[Display]
sSupportedResolutionsList=1280x720, 1366x768, 1440x900, 1600x900, 1680x1050, 1920x1200, 1920x1080, 2560x1080, 2560x1440, 2560x1600, 3440x1440, 3840x1600, 3840x2160

To remove the small vertical black bars (pillarboxing) present on the 3840x1600 resolution as well, add the following to StarfieldCustom.ini:

[Display]
fWideAspectLimit=50.0000

Notes

[Display] is a category inside the .ini file. Add the settings under the existing [Display] category if already present.

To enable borderless windowed mode and allow custom resolutions, edit the following in the StarfieldPrefs.ini:

bBorderless=1
bFull Screen=0
iSize H=1600
iSize W=3840

Notes

The game only allows for custom resolutions in windowed mode by default; this fix allows for custom resolutions with a borderless window.

Field of view (FOV)

Add custom values to configuration file[4]
  1. Go to the configuration file(s) location.
  2. Open StarfieldCustom.ini or create it if it does not exist.
  3. Under [Camera], add or modify the following parameters, where X is the desired value:
fFPWorldFOV=X
fTPWorldFOV=X

Anti-aliasing (AA)

Disable temporal anti-aliasing (TAA) through a config file:[1]
  1. Go to the configuration file(s) location.
  2. Open StarfieldCustom.ini or create it if it does not exist.
  3. Insert the following lines in the file:
[Display]
bTemporalAA_idTech7=0

Notes

It is also possible to toggle TAA through the game console,[Note 2] but the change will not persist between game restarts.[5]

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Italian
Japanese
Polish
Brazilian Portuguese
Russian
Fan translation, download.
Spanish

Changing interface language

Edit configuration file[6]
  1. Go to the configuration file(s) location.
  2. Create a new file called StarfieldCustom.ini, if it does not exist.
  3. Under [General], add or modify the following parameters, where X is the desired value:
sLanguage=x
Set sLanguage=en for English, sLanguage=de for German, etc.

Other information

API

Technical specs Supported Notes
Direct3D 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Bink Video 2

System requirements

Windows
Minimum Recommended
Operating system (OS) 10 22H2
Processor (CPU) AMD Ryzen 5 2600X
Intel Core i7-6800K
System memory (RAM) 16 GB
Hard disk drive (HDD) 125 GB
Video card (GPU) AMD Radeon RX 5700
Nvidia GeForce 1070 Ti
DirectX 12 compatible
Other SSD required
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:
  2. Disable TAA through the game console:
    1. Open the console with the ~ (tilde) key.
    2. Type ToggleTAA Off

References

  1. 1.0 1.1 Verified by User:Aemony on 2023-09-01
  2. Verified by User:Litbeep on 2023-09-01
  3. Reddit - Ultrawide Master Race - Starfield doesn't support 32:9 - last accessed on 2023-09-01
  4. Reddit - Starfield - Any mods for FOV slider? - last accessed on 2023-09-01
  5. Starfield TAA Workaround - Reddit - last accessed on 2023-01-09
  6. Reddit - Starfield - How to change the game language and other tweaks - last accessed on 2023-09-01