Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Stardew Valley
|
|
ConcernedApe |
Windows |
MonoGame[1] |
OS X, Linux |
MonoGame[2] |
Windows |
February 26, 2016[3] |
macOS (OS X) |
July 29, 2016[4] |
Linux |
July 29, 2016[4] |
Metacritic |
89 |
OpenCritic |
90 |
IGDB |
91 |
Monetization |
One-time game purchase |
Modes |
Singleplayer, Multiplayer |
Pacing |
Real-time |
Perspectives |
Bird's-eye view, Flip screen |
Controls |
Direct control, Point and select |
Genres |
RPG, Simulation |
Art styles |
Anime, Pixel art, Stylized |
|
General information
- Official forums
- Community Discord server
- Official Wiki
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Game data
In-game general settings.
- Settings can only be changed when in-game or inside the startup_preferences file located in the configuration file(s) location.
Configuration file(s) location
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System |
Location |
Windows |
%APPDATA%\StardewValley\Saves\ |
Microsoft Store |
|
macOS (OS X) |
$HOME/.config/StardewValley/Saves/ |
Linux |
$XDG_CONFIG_HOME/StardewValley/Saves/ |
Video
In-game graphics settings.
Menu is too zoomed in/offset
|
- Go to the configuration file(s) location.
- Edit
startup_preferences .
- Change fullscreenResolutionX and fullscreenResolutionY to your screen resolution.
- Change
<fullscreenResolutionX>2560</fullscreenResolutionX>< to <fullscreenResolutionX>1920</fullscreenResolutionX> .
- Change
<fullscreenResolutionY>1440</fullscreenResolutionY> to <fullscreenResolutionY>1080</fullscreenResolutionY> .
|
Input
In-game controls settings.
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
Music and volume sliders, as well as options for "Ambient Tracks Only", "Dialogue Typing Sound", and "Footstep Sounds". |
Surround sound |
|
7.1 |
Subtitles |
|
All dialogue is text-only. |
Closed captions |
|
|
Mute on focus lost |
|
|
Royalty free audio |
|
|
Localizations
Network
Multiplayer types
Connection types
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9.0c |
|
OpenGL |
2.0 |
|
Shader Model support |
3.0 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
Legacy compatibility version on Steam is 32-bit. |
macOS (OS X) | |
|
|
Linux | |
|
|
The mod loader for Stardew Valley. Required for most types of mod.
- Easy to install and use.
- Compatible with Linux/Mac/Windows. Works fine with GOG and Steam achievements.
Loads content packs that change the game's data, images, and maps without replacing XNB files and make changes dynamically based on many in-game details.
- Great for easy mod creation. Including a API that let modders create custom tokens for content packs to use.
- Require SMAPI to use.
System requirements
Windows |
|
Minimum |
Operating system (OS) |
Vista, 7, 8, 10 |
Processor (CPU) |
2.0 GHz |
System memory (RAM) |
2 GB |
Hard disk drive (HDD) |
500 MB |
Video card (GPU) |
256 MB of VRAM DirectX 10 compatible Shader model 3.0 support |
macOS (OS X) |
|
Minimum |
Operating system (OS) |
10.9 |
Processor (CPU) |
2.0 GHz |
System memory (RAM) |
2 GB |
Hard disk drive (HDD) |
500 MB |
Video card (GPU) |
256 MB of VRAM OpenGL 2.0 compatible |
Linux |
|
Minimum |
Operating system (OS) |
Ubuntu 12.04 LTS |
Processor (CPU) |
2.0 GHz |
System memory (RAM) |
2 GB |
Hard disk drive (HDD) |
500 MB |
Video card (GPU) |
256 MB of VRAM OpenGL 2.0 compatible |
- Graphic Card must supported the minimum resolution: 1280x1024 (for 4:3 aspect ratio) or 1280x720 (for 16:9)
References