Key points
- Modding and Steam Workshop support.
- Notable performance issues.[2][3] See Poor performance / low FPS.
- Does not save per user, but in game folder without separate user folders.
General information
- Official forums
- Official wiki
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Version differences
Unstable
The Unstable version (included with the game on Steam) is an unstable release that "may destroy your saves and be generally, well, unstable."[5] Updates are usually released to the Unstable version in advance for public testing, before being pushed to the main branch, and Steam Workshop mods cannot normally be accessed by the Unstable version. Between updates, however, the Unstable version is otherwise exactly the same as the standard version.
Game data
Configuration file(s) location
Save game data location
- Saves are
<path-to-game>/player/
and <path-to-game>/universe/
- This game does not follow the XDG Base Directory Specification on Linux.
- On Windows, savegames are not being stored per user, but are shared between Windows user accounts.
Video
Modify config[7][citation needed]
|
- Launch the game and go to Options.
- Set the resolution to one which is single-monitor and tick Fullscreen.
- Click Accept and quit the game.
- Go to the configuration file(s) location.
- Open
starbound.xml with your text editor of choice.
- Modify the value in
"maximizedResolution" : [ xxxx, yyyy ], with your desired resolution.
- Save and close the file.
|
Instructions[citation needed]
|
- Go to the configuration file(s) location.
- Open
starbound.config with your text editor of choice.
- Change the value labeled
Vsync from true to false
- Save and close the file.
|
Disable Frame Skipping
Instructions[citation needed]
|
- Go to the configuration file(s) location.
- Open
starbound.config with your text editor of choice.
- Delete the value labeled
Maximumframeskip
- Save and close the file.
|
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
SFX and music. |
Surround sound |
|
Config option at line 5 and 6: "audioChannelSeparation" & "audioChannels" |
Subtitles |
|
Everything is text-based. |
Closed captions |
|
|
Mute on focus lost |
|
|
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Spanish |
|
|
|
Fan translation, download. Incomplete. |
Spanish |
|
|
|
Fan translation, download. Incomplete continuation of the previous Spanish fan translation. |
Network
Multiplayer types
Connection types
Ports
Protocol |
Port(s) and/or port range(s) |
TCP |
21025 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Crash at Chucklefish logo
- There is an active bug causing this for Windows XP users.[citation needed] Try the fixes below if you are not running Windows XP.
Wait[citation needed]
|
- Many people have encountered this while launching the game for the first time. Simply waiting for it finish loading assets may work. This can take anywhere from 2 minutes to more than 10 minutes.
|
Resize window[citation needed]
|
- For users experiencing hangups on OS X and Linux, re-sizing the window with your cursor has been shown to help.[citation needed]
|
Game does not start at all with no error message (Windows)
- This may occur due to a DLL file conflict with other installed software, such as Microsoft's IIS web server.
libdirectfb-1.2.so.9: cannot open shared object file
- This only applies to Linux users.
Instructions[10]
|
- Open a Terminal.
- Type the following in one by one:
ln -s /usr/lib/libdirect-1.7.so.1.0.0 /usr/lib/libdirectfb-1.7.so.1.0.0 /usr/lib/libfusion-1.7.so.1.0.0 .
mv libdirect-1.{7.so.1.0.0,2.so.9}
mv libdirectfb-1.{7.so.1.0.0,2.so.9}
mv libfusion-1.{7.so.1.0.0,2.so.9}
mv {,_}libSDL-1.2.so.0
|
Access violation
Instructions[11]
|
- Go to
<path-to-game>\win32\
- Right-click on
starbound.exe and select Properties.
- Select the Compatibility tab and tick Run this program as an administrator.
- Also in compatibility mode tick Run this program in compatibility mode for:
- Select Windows 7 and repeat the same steps for
starbound_opengl.exe and launcher/launcher.exe .
Notes
- This doesnt work for newer versions of the game.
|
Poor performance / low FPS
Play in OpenGL mode[12]
|
If you experience low FPS and FPS drops:
- Launch the game and click Launch Starbound (OpenGL) on the launcher.
|
Disable threaded optimization[12]
|
- Go to the Nvidia Control Panel.
- Set Threaded optimization to
Off .
Notes
- This only applies to users who have an Nvidia card.
|
Unset compatibility mode for Steam[13][14]
|
- Go to the
steam.exe application or shortcut.
- Right-click and select Properties.
- Select the Compatibility tab and click Change settings for all users.
- Untick Run this program in compatibility mode for: and click Apply.
- Run Steam and launch the game.
Notes
- This only applies to the Steam version of the game.
|
Delete registry entry[15]
|
- Go to
HKEY_CURRENT_USER\Software\Microsoft\Windows NT\CurrentVersion\AppCompatFlags\Layers .
- Look for a entry with your path to
steam.exe .
- Delete that entry.
Notes
- If you dont find it there try
HKEY_LOCAL_MACHINE\Software\Microsoft\Windows NT\CurrentVersion\AppCompatFlags\Layers .
- This only applies to the Steam version of the game.
|
Other information
API
Technical specs |
Supported |
Notes |
OpenGL |
4.6 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
macOS (OS X) | |
|
|
Linux | |
|
|
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
XP or later | |
Processor (CPU) |
Intel Core 2 Duo
| Intel Core i3 |
System memory (RAM) |
2 GB |
4 GB |
Hard disk drive (HDD) |
3 GB |
4 GB |
Video card (GPU) |
256 MB of VRAM DirectX 9.0c compatible | |
macOS (OS X) |
|
Minimum |
Recommended |
Operating system (OS) |
10.7 or later | |
Processor (CPU) |
64-bit Intel CPU | |
System memory (RAM) |
2 GB |
4 GB |
Hard disk drive (HDD) |
3 GB |
4 GB |
Linux |
|
Minimum |
Recommended |
Operating system (OS) |
Debian Stable or Ubuntu 12.04 LTS or later | |
Processor (CPU) |
Intel Core 2 Duo
| Intel Core i3 |
System memory (RAM) |
2 GB |
4 GB |
Hard disk drive (HDD) |
3 GB |
4 GB |
Video card (GPU) |
256 MB of VRAM OpenGL 2.1 compatible
| 256 MB of VRAM OpenGL 2.1 compatible |
Notes
References