Difference between revisions of "Star Wars Jedi: Survivor"
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(→Save game cloud syncing: Adding pre-release user-source for Steam cloud) |
(→Video: FSR 2 is likely does the source say, though it being 2.0 is not confirmed and sadly still some games release with 1.0 + replace upscaling source with the original more direct one + add 60 FPS pre-release source + Adding citation request for RT (tried to argument the doubts as good as possible)) |
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|antialiasing notes = | |antialiasing notes = | ||
|upscaling = true | |upscaling = true | ||
− | |upscaling tech = FSR | + | |upscaling tech = FSR |
− | |upscaling notes = <ref>{{Refurl|url=https:// | + | |upscaling notes = <ref>{{Refurl|url=https://www.amd.com/en/gaming/star-wars-jedi-survivor|title=STAR WARS Jedi: Survivor™ - AMD|date=2023-04-01}}</ref> |
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = <ref>{{Refurl|url=https://www.youtube.com/watch?v=_F6YBwIPzmk|title=Star Wars Jedi: Survivor - Official storytrailer - EA Star Wars|snippet=Video's gameplay clearly plays at native 60 FPS.|date=2023-04-01}}</ref> |
|120 fps = unknown | |120 fps = unknown | ||
|120 fps notes = | |120 fps notes = | ||
Line 160: | Line 160: | ||
|hdr notes = | |hdr notes = | ||
|ray tracing = true | |ray tracing = true | ||
− | |ray tracing notes = | + | |ray tracing notes = {{cn|date=2023-04-01|reason=All sources about this are referring to an interview (https://www.starwars.com/news/swca-2022-star-wars-jedi-survivor-interview) originally from May 2022 and only mention it indirectly by saying "So I think the biggest thing is ray tracing, or lighting. That’s allowing us to do real-time lighting, all the time, at a fidelity that’s well beyond anything that we’ve ever produced before. Since it’s real-time, we get to see the changes as we tweak the lights -- immediately, essentially. That means that we have more time to polish, that means that we can iterate more, and we can get better results that feel more filmic." Which was also a question specifically regarding the current-gen console's technical power. Not only does this not officially confirm RT for this game, if it will have RT, there is a small chance it will only have it on consoles. Nothing was seemingly confirmed for PC. Also, this source is 10 months old, a lot could have changes. Thus simply needs to be checked at launch.}} |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = |
Revision as of 13:30, 1 April 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Respawn Entertainment | |
Publishers | |
Electronic Arts | |
Engines | |
Unreal Engine 4[1] | |
Release dates | |
Windows | April 28, 2023[2] |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Microtransactions | Cosmetic |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Adventure |
Art styles | Realistic |
Themes | Sci-fi |
Series | Star Wars Jedi |
Star Wars Jedi | |
---|---|
Subseries of Star Wars | |
Star Wars Jedi: Fallen Order | 2019 |
Star Wars Jedi: Survivor | 2023 |
Star Wars Jedi: Survivor is a singleplayer third-person action and adventure game in the Star Wars Jedi series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Deluxe Edition also available | |||
Origin | Deluxe Edition also available. Included with EA Play Pro. | |||
Steam | Deluxe Edition also available |
Version differences
- Deluxe Edition: contains the base game and 2 cosmetic packs ("Galactic Hero" and "New Hero").
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | none |
DLC and expansion packs
Name | Notes | |
---|---|---|
Pre-purchase incentive | "Jedi Survival" Cosmetic Pack, including Hermit Cosmetic, Hermit Lightsaber set and Combustion Blaster set | |
Deluxe Edition | "Galactic Hero" (including the "Scoundrel" Cosmetic, the "Rugged" BD-1 Cosmetic and the "DL-44" Blaster Set) and "New Hero" Cosmetic Packs (including the "Rebel Hero" Cosmetic, the "BD-Astro" BD-1 Cosmetic and the "Rebel Hero" Lightsaber Set) |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1774580/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1774580/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Origin | ||
Steam Cloud | [3] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | FSR [4] |
||
Vertical sync (Vsync) | |||
60 FPS | [5] | ||
120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) | [citation needed] |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Spanish | ||||
Latin American Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i7-7700 AMD Ryzen 5 1400 |
Intel Core i5-11600K AMD Ryzen 5 5600X |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 130 GB | |
Video card (GPU) | Nvidia GeForce GTX 1070 AMD Radeon RX 580 8 GB of VRAM DirectX 12 compatible | Nvidia GeForce RTX 2070 AMD Radeon RX 6700 XT |
Other | Broadband Internet connection |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1774580) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Star Wars Jedi: Survivor was built with help from Fallen Order's PS5 port - GamesRadar+ - last accessed on 2023-02-08
- "But the process did help us define how we wanted to approach ray tracing on our modified version of the Unreal 4 engine."
- ↑ EA Star Wars - 10:01 PM Jan 31, 2023 - Twitter - last accessed on 2023-01-31
- ↑ Verified by User:Mrtnptrs on 2023-04-01
- EA games that release on Steam and use Origin/EA app always uses EA's platform own cloud syncing if it supports cloud saves at all.
- ↑ STAR WARS Jedi: Survivor™ - AMD - last accessed on 2023-04-01
- ↑ Star Wars Jedi: Survivor - Official storytrailer - EA Star Wars - last accessed on 2023-04-01
- "Video's gameplay clearly plays at native 60 FPS."