Difference between revisions of "Star Wars: Republic Commando"
From PCGamingWiki, the wiki about fixing PC games
Line 81: | Line 81: | ||
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
|ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]]. | |ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]]. | ||
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. |
|fov = hackable | |fov = hackable | ||
− | |fov notes = | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. |
− | |windowed = | + | |windowed = true |
− | |windowed notes = Toggle with {{key|Alt|Enter}}. | + | |windowed notes = Toggle with {{key|Alt|Enter}} or use the <code>-windowed</code> [[Glossary:Command line arguments|command line argument]]. |
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = Start the game with the <code>-windowed</code> [[Glossary:Command line arguments|parameter]] and use [https://github.com/Codeusa/Borderless-Gaming Borderless Gaming]. |
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = Force in the graphics card control panel. |
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = FSAA up to x8. Requires Vsync enabled. | |antialiasing notes = FSAA up to x8. Requires Vsync enabled. | ||
Line 104: | Line 104: | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Use [http://www.moddb.com/mods/star-wars-republic-commando-graphics-fix/downloads Republic Commando Graphics Fix]}} | ||
+ | }} | ||
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Running a game in Widescreen resolution}} | {{Fixbox/fix|Running a game in Widescreen resolution}} | ||
Line 126: | Line 129: | ||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Use [http://www.moddb.com/mods/star-wars-republic-commando-graphics-fix/downloads Republic Commando Graphics Fix]}} | ||
+ | }} | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Use [https://www.widescreenfixer.org Widescreen Fixer]}} | ||
+ | }} | ||
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Edit Engine.u with a hex editor|ref=<ref name="Star Wars: Republic Commando FOV Discussion | WSGF">[http://www.wsgf.org/forums/viewtopic.php?p=140761#p140761 Star Wars: Republic Commando FOV Discussion | WSGF]</ref>}} | {{Fixbox/fix|Edit Engine.u with a hex editor|ref=<ref name="Star Wars: Republic Commando FOV Discussion | WSGF">[http://www.wsgf.org/forums/viewtopic.php?p=140761#p140761 Star Wars: Republic Commando FOV Discussion | WSGF]</ref>}} | ||
Line 140: | Line 149: | ||
: For a 21:9 resolution (i.e. 2560x1080), change "AA 42" to "02 43". This will give you a 130° FOV. | : For a 21:9 resolution (i.e. 2560x1080), change "AA 42" to "02 43". This will give you a 130° FOV. | ||
}} | }} | ||
− | |||
==Input settings== | ==Input settings== |
Revision as of 18:33, 4 May 2016
This page may require cleanup to meet basic quality standards. You can help by modifying
the article. The discussion page may contain useful suggestions.
Developers | |
---|---|
LucasArts | |
Publishers | |
LucasArts | |
Disney Interactive Studios | |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | March 4, 2005 |
Warnings
Key points
- Multiplayer is still playable using Game Ranger.
- Active Modding Community.
General information
- Wookieepedia - A huge wiki dedicated to the Star Wars universe
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
- Steam Users' Forums
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | DRM: SecuROM. | |||
GamersGate | ||||
Incorrect store name. See here for available options. | ||||
GOG.com | ||||
Steam |
Essential improvements
Patches
Official
- 1.0 update adds an additional Multiplayer map, Hangar.
Unofficial
- Republic Commando Graphics Fix - Fixes some graphical issues and adds widescreen/4K support. Also adds in some optional graphical updates.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/6000/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/6000/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Widescreen resolution
Instructions |
---|
Instructions |
---|
Field of view (FOV)
Instructions |
---|
Instructions |
---|
Instructions |
---|
Input settings
- Mouse sensitivity in menus is bound with sensitivity in game. Because of that, navigating menus may become difficult, if a player sets high mouse sensitivity or has a high DPI mouse.
The mouse sensitivity may appear very high upon starting up the game, even if you have previously set the sensitivity to be lower in the options menu, and changing the sensitivity in-game may seem to have no effect. These two issues may be resolved by simply tabbing out of the game and re-entering.
Enabling Gampad
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | |||
Online play | 16 | GameSpy services have been shut down;[1] see GameSpy for workarounds. |
- The max player limit for a dedicated server is 16. For non-dedicated, the limit is 8
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 3658, 3659, 6500, 27900 |
UDP | 3658, 3659, 6500, 27900 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Game crashes or odd artifacts appear
Instructions |
---|
Error with Steam
Instructions |
---|
Stretched HUD fix
Instructions |
---|
3D & EAX Never Sets with Creative/X-fi
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | |
Shader Model support | 1.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Karma | |
Audio | OpenAL | |
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 SE | ME, 2000, XP |
Processor (CPU) | Intel Pentium III 1.0 GHz AMD Athlon 1.0 GHz |
Intel Pentium IV 2.0 GHz AMD Athlon XP 2400 2.0 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 64 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce FX 5700 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/6000/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (6000) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Pages needing cleanup
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (Fixbox)
- Invalid section order
- Self-hosting
- Invalid template usage (Network)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)