Difference between revisions of "StarLancer"
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(→Audio: - Added link of Spanish Fan Translation (Clan Dlan site is gone, linking to their translation archive)) |
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{{Infobox game/row/developer|Digital Anvil}} | {{Infobox game/row/developer|Digital Anvil}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Microsoft | + | {{Infobox game/row/publisher|Microsoft}} |
|engines = | |engines = | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|April 27, 2000}} | {{Infobox game/row/date|Windows|April 27, 2000}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer}} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time}} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person}} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control}} | ||
+ | {{Infobox game/row/taxonomy/genres | Vehicle combat}} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Space flight}} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic}} | ||
+ | {{Infobox game/row/taxonomy/themes | Sci-Fi, Space}} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = | |steam appid = | ||
|gogcom id = | |gogcom id = | ||
Line 19: | Line 29: | ||
'''Key points''' | '''Key points''' | ||
− | {{ii}} Problems running the game on modern hardware, but all problems can be fixed.{{cn|reason=Should state what the problems are|date=March 2016}} (see [[# | + | {{ii}} Problems running the game on modern hardware, but all problems can be fixed.{{cn|reason=Should state what the problems are|date=March 2016}} (see [[#Issues fixed|Issues fixed]]). |
==Availability== | ==Availability== | ||
Line 26: | Line 36: | ||
}} | }} | ||
{{ii}} This game is not available digitally. | {{ii}} This game is not available digitally. | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Skip intro videos=== | ||
+ | {{Fixbox|description=Replace intro videos with blank video files|fix= | ||
+ | # Download the blank [https://github.com/esc0rtd3w/blank-intro-videos/blob/master/blank.bik .bik] video file. | ||
+ | # Place 3 copies of the blank <code>.bik</code> file in <code>{{p|game}}\</code>. | ||
+ | # Delete or rename <code>NEW_DALOGO_FS_UNCMPR.bik</code>, <code>NEW_NMS.bik</code>, and <code>WARTY_.bik</code>. | ||
+ | # Rename the 3 blank <code>.bik</code> video files to <code>NEW_DALOGO_FS_UNCMPR.bik</code>, <code>NEW_NMS.bik</code>, and <code>WARTY_.bik</code>. | ||
+ | }} | ||
==Game data== | ==Game data== | ||
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|4k ultra hd wsgf award = unsupported | |4k ultra hd wsgf award = unsupported | ||
|widescreen resolution = false | |widescreen resolution = false | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Stretched. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
Line 64: | Line 83: | ||
|antialiasing = unknown | |antialiasing = unknown | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
Line 70: | Line 92: | ||
|120 fps = false | |120 fps = false | ||
|120 fps notes = Frame rate Is Capped at 100 fps. | |120 fps notes = Frame rate Is Capped at 100 fps. | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
Line 147: | Line 169: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = true | |eax support = true | ||
− | |eax support notes | + | |eax support notes = EAX 1.0, A3D |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|notes = Only available on German version | |notes = Only available on German version | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Fan translation by ''Clan Dlan'', [https://drive.google.com/drive/folders/1bEtmjvthBmxcqroYonVobB_gSFt5pi1v download]. | ||
+ | |fan = true | ||
+ | |ref = | ||
}} | }} | ||
}} | }} | ||
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|lan play modes = Versus, Co-op | |lan play modes = Versus, Co-op | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = false |
|online play players = 8 | |online play players = 8 | ||
|online play modes = Versus, Co-op | |online play modes = Versus, Co-op | ||
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{{Fixbox|description=Use dgVoodoo|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Use dgVoodoo|ref={{cn|date=July 2016}}|fix= | ||
# Download [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo]. | # Download [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo]. | ||
− | # Copy | + | # Copy D3DImm and DDraw dll's from the MS folder to the game installation folder. For convenience you can also copy dgVoodooSetup.exe but it's optional. |
# Launch the dgVoodooSetup.exe and verify the "config folder/ running instance" is showing the location of the dgVoodooSetup.exe, config file will be created there. | # Launch the dgVoodooSetup.exe and verify the "config folder/ running instance" is showing the location of the dgVoodooSetup.exe, config file will be created there. | ||
# In the DirectX tab, choose an TI4400 or a Radeon 8500 videocard or dgVoodoo Virtual 3D Accelerated Card and max VRAM. | # In the DirectX tab, choose an TI4400 or a Radeon 8500 videocard or dgVoodoo Virtual 3D Accelerated Card and max VRAM. | ||
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{{ii}} This fix also forces the game to run on one core, so no need to use the imagecfg after that. | {{ii}} This fix also forces the game to run on one core, so no need to use the imagecfg after that. | ||
{{ii}} This fix may cause temporary hangups when used in conjunction with DgVoodoo on an Nvidia graphics card thanks to the driver maxing out a UMD open adapter query during 2D<>3D transitions, use 1.0.2 for this case only. | {{ii}} This fix may cause temporary hangups when used in conjunction with DgVoodoo on an Nvidia graphics card thanks to the driver maxing out a UMD open adapter query during 2D<>3D transitions, use 1.0.2 for this case only. | ||
+ | {{ii}} Because both fixes turn on win98 heap emulation, Force Feedback will not work correctly for weapon fire and collisions. | ||
{{Fixbox|description=Starlancer Crash Fix 1.0.1|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Starlancer Crash Fix 1.0.1|ref={{cn|date=July 2016}}|fix= | ||
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{{Fixbox|description=Starlancer Crash Fix 1.0.2|ref={{cn|date=September 2021}}|fix= | {{Fixbox|description=Starlancer Crash Fix 1.0.2|ref={{cn|date=September 2021}}|fix= | ||
− | # Download [https://cdn.discordapp.com/attachments/247515315825672203/ | + | # Download [https://cdn.discordapp.com/attachments/247515315825672203/891255933727023194/Starlancer_Crash_Fix_1.0.2.zip StarLancer Crash Fix]. |
# Install the Application Compatibility Database with the batch included in this file. | # Install the Application Compatibility Database with the batch included in this file. | ||
# Do not use any compatibility mode on the Game exe after that. | # Do not use any compatibility mode on the Game exe after that. | ||
# The medal case should now be usable without any crash of the game. | # The medal case should now be usable without any crash of the game. | ||
}} | }} | ||
+ | |||
+ | ===Crash when using EAX/Forcefeedback on some missions=== | ||
+ | In some missions these advanced features have been known to crash the game, you can try without these by changing them in the game settings. | ||
==Other information== | ==Other information== | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 16:39, 15 October 2023
Developers | |
---|---|
Warthog Games | |
Digital Anvil | |
Publishers | |
Microsoft | |
Release dates | |
Windows | April 27, 2000 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Vehicle combat |
Vehicles | Space flight |
Art styles | Realistic |
Themes | Sci-fi, Space |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Key points
- Problems running the game on modern hardware, but all problems can be fixed.[citation needed] (see Issues fixed).
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- This game is not available digitally.
Essential improvements
Skip intro videos
Replace intro videos with blank video files |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\starlancer.ini[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SAVES[Note 2] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Stretched. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Frame rate Is Capped at 100 fps. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Mouse not in use outside menu. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, speech, sound effects and music sliders. | |
Surround sound | Up To 7.0, may require DirectSound3D restoration and dsound fix for surround sound | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 1.0, A3D | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | Only available on French version | |||
German | Only available on German version | |||
Spanish | Fan translation by Clan Dlan, download. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | Versus, Co-op |
||
Online play | 8 | Versus, Co-op MSN Gaming Zone support has been discontinued but Direct TCP/IP still available. 4 players Max in coop, 8 max in versus |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 47624 (inbound, outbound) |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Graphics/colors problem
- Depending of your video card you could have some graphical problem ingame. A graphic wrapper can fix this problem. The wrapper can also improved the graphics of the game by forcing a superior resolution, AA that is not possible though ini.
Use dgVoodoo[citation needed] |
---|
|
Can't Select Eax or Surround sound After Surround sound Restoration
- By default the
DSOUND.dll
of the creative alchemy and other sound wrapper is ignored by the game. So no surround sound or EAX can be selected.
- Download the Dsound fix
- replace the mss32.dll file of the game by the one in the zip
- Creative alchemy and any other ds3d wrapper should now be working as intended.
- Surround sound should be working and you can now activate EAX if want.
Game crash when closing the medal case
- This game crashes when you want to close the medal case on modern windows OS, a patch exists to fix this problem.
- This fix also forces the game to run on one core, so no need to use the imagecfg after that.
- This fix may cause temporary hangups when used in conjunction with DgVoodoo on an Nvidia graphics card thanks to the driver maxing out a UMD open adapter query during 2D<>3D transitions, use 1.0.2 for this case only.
- Because both fixes turn on win98 heap emulation, Force Feedback will not work correctly for weapon fire and collisions.
Starlancer Crash Fix 1.0.1[citation needed] |
---|
|
Starlancer Crash Fix 1.0.2[citation needed] |
---|
|
Crash when using EAX/Forcefeedback on some missions
In some missions these advanced features have been known to crash the game, you can try without these by changing them in the game settings.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 200 MHz | Intel Pentium II 300 MHz |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | Super VGA card which supports 256 colours 2 MB of VRAM | 3D accelerator card |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16