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Spirit of the North

From PCGamingWiki, the wiki about fixing PC games
Revision as of 14:45, 23 May 2022 by Dandelion Sprout (talk | contribs) (→‎Middleware: General maintenance with AutoWikiBrowser in Bot mode)
Spirit of the North
Spirit of the North cover
Developers
Infuse Studio
Publishers
Merge Games
Engines
Unreal Engine 4[Note 1]
Release dates
Windows May 7, 2020
Reception
Metacritic 58
OpenCritic 63
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Platform, Puzzle
Art styles Stylized
Themes Europe, Supernatural
Spirit of the North on HowLongToBeat
Spirit of the North on IGDB
Spirit of the North guide on StrategyWiki

General information

Steam Community Discussions

Availability

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Infused\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1213700/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\Infused\Saved\SaveGames\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1213700/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Epic Games Launcher
Steam Cloud

Video

In-game General settings.
In-game General settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Pillarboxed 16:9
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Scales with Graphics Quality. Can be set via "sg.AntiAliasingQuality=" in GameUserSettings.ini.
Vertical sync (Vsync)
60 FPS
120+ FPS
Change the value of FrameRateLimit in GameUserSettings.ini to the desired rate. Default value of 0.000000 sets 60 FPS cap.
High dynamic range display (HDR)
Can be set via "bUseHDRDisplayOutput=" in GameUserSettings.ini.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Control Scheme for Keyboard.
Control Scheme for Keyboard.
Control Scheme for Xbox One Controller.
Control Scheme for Xbox One Controller.

Audio

Audio feature State Notes
Separate volume controls
Master, Music, Sound FX
Surround sound
7.1 Surround[2]
Subtitles
No speech.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Brazilian Portuguese
Russian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics NVIDIA Apex, PhysX Apex v1.4, PhysX v3.4
Audio MS 3D Audio, XAudio2, OGG Vorbis XAudio 2 v2.7,
Ogg v1.2.2,
Vorbis v1.3.2
Input XInput v1.3

System requirements

Windows
Minimum
Operating system (OS) 10
Processor (CPU) Intel Core i5-4460
System memory (RAM) 8 GB
Hard disk drive (HDD) 4
Video card (GPU) Nvidia GeForce GTX 960
DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. Unreal Engine 4 engine build: 4.26.0.0[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Mastan on 2021-12-06
  2. Verified by User:Mastan on 2021-12-13
    Tested in 7.1 using Orban Loudness Meter.