Difference between revisions of "Space Channel 5: Part 2"
From PCGamingWiki, the wiki about fixing PC games
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|antialiasing = hackable | |antialiasing = hackable | ||
|antialiasing notes = See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. | |antialiasing notes = See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = always on | |vsync = always on | ||
|vsync notes = Always enabled. Game uses half vsync: 60Hz = 30fps, 75Hz = 38fps etc. | |vsync notes = Always enabled. Game uses half vsync: 60Hz = 30fps, 75Hz = 38fps etc. | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = Requires 120Hz display |
|120 fps = false | |120 fps = false | ||
|120 fps notes = Game speed is bound to frame rate but allows going over 60 FPS.<br/>[[Glossary:Frame rate (FPS)#Frame rate capping|Cap the frame rate to 60 FPS]]. | |120 fps notes = Game speed is bound to frame rate but allows going over 60 FPS.<br/>[[Glossary:Frame rate (FPS)#Frame rate capping|Cap the frame rate to 60 FPS]]. | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
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|windows 32-bit exe = unknown | |windows 32-bit exe = unknown | ||
|windows 64-bit exe = unknown | |windows 64-bit exe = unknown | ||
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Revision as of 14:49, 24 October 2022
This page is for non-Steam versions. For Steam version, see Space Channel 5: Part 2 (Steam).
Developers | |
---|---|
United Game Artists | |
Sega | |
Publishers | |
Sega | |
Release dates | |
Windows | March 5, 2011 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Turn-based |
Perspectives | Cinematic camera |
Controls | Direct control |
Genres | Music/rhythm |
Art styles | Stylized |
Themes | Sci-fi, Space |
Series | Space Channel 5, Dreamcast Collection |
Space Channel 5 | |
---|---|
Space Channel 5: Part 2 | 2011 |
Space Channel 5: Part 2 (Steam) | 2014 |
Space Channel 5 VR: Kinda Funky News Flash | 2020 |
Key points PC port which includes both the English and Japanese language versions of Space Channel 5 part 2. Has all the features of the console versions.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Part of Dreamcast Collection. StarForce DRM.[1] | |||
Games for Windows Marketplace (unavailable) | Part of Dreamcast Collection[2] |
- This game is no longer sold digitally due to the current Steam version.
Game data
Configuration file location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\SEGA\Space Channel 5 Part 2\config.ini |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\SEGA\Space Channel 5 Part 2\SC5PART2_DAT |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See Anti-aliasing (AA). | ||
Vertical sync (Vsync) | Always enabled. Game uses half vsync: 60Hz = 30fps, 75Hz = 38fps etc. | ||
60 FPS | Requires 120Hz display | ||
120+ FPS | Game speed is bound to frame rate but allows going over 60 FPS. Cap the frame rate to 60 FPS. |
||
High dynamic range display (HDR) |
Widescreen resolution
- Game only features few resolutions, 1280x720 being only widescreen option with fullscreen. (No longer true with new patch)
- Following fix also seems to work with couple 16:10 resolutions.
Use Racer_S Universal Resolution Changer v2[3] |
---|
|
Anti-aliasing (AA)
Nvidia Inspector[3] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Game shows keyboard keys even if controller is used. | |
Full controller support | Configuration menu not useable with controller. Game itself is fully controller controllable. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Via key rebinding. However games cues doesn't change. |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Stereo only. | |
Subtitles | Limited to on-screen lyrics during vocal songs. Toggleable from in-game settings. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op One player controls movement while the second controls "Chu" and "Hey" commands, basically splitting regular game controls between players. |
||
LAN play | ||||
Online play |
Issues fixed
Configuration doesn't detect controllers and won't save settings
Change registery value[4] |
---|
|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
==System requirements==
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7 |
Processor (CPU) | 3.0 GHz Intel Pentium 4 | 2.0 GHz Intel Core 2 Duo |
System memory (RAM) | 2 GB | 2 GB or more |
Hard disk drive (HDD) | 1.8 GB | 4 GB |
Video card (GPU) | Nvidia GeForce 7300 series ATI Radeon X1600 256 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce 8800 series ATI Radeon X1900 512 MB of VRAM Shader model 3.0 support |
References
- ↑ Dreamcast Collection PC..? - Page 2
- ↑ Welcome to Games for Windows Marketplace - Games for Windows - last accessed on 19 August 2022
- ↑ 3.0 3.1 Resolution changer (1080p and above!) and AA for NVIDIA :: Space Channel 5: Part 2 General Discussion
- ↑ "Quickfix" on correcting SEGA's config issues... (Fullscreen/Controllers... etc) :: Space Channel 5: Part 2 General Discussion