Difference between revisions of "Sniper: Ghost Warrior 2"
From PCGamingWiki, the wiki about fixing PC games
(Undo revision 372737 by MitjaKavcic (talk)) |
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==Essential improvements== | ==Essential improvements== | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Disable company logos|ref={{cn|date=July 2016}}|fix= |
− | |||
# Go to <code>{{p|game}}\Game\_FastLoad\</code>. | # Go to <code>{{p|game}}\Game\_FastLoad\</code>. | ||
# Rename/move/delete <code>IntroMovies.pak</code>. | # Rename/move/delete <code>IntroMovies.pak</code>. | ||
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{{ii}} This game uses vertical FOV. See [http://themetalmuncher.github.io/fov-calc/ FOV Calculator] for help. | {{ii}} This game uses vertical FOV. See [http://themetalmuncher.github.io/fov-calc/ FOV Calculator] for help. | ||
− | {{Fixbox| | + | {{Fixbox|description=Field of view|ref={{cn|date=September 2016}}|fix= |
− | |||
# Go to <code>{{p|game}}</code> | # Go to <code>{{p|game}}</code> | ||
# Open <code>system.cfg</code> | # Open <code>system.cfg</code> | ||
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===Disable motion blur=== | ===Disable motion blur=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Disable motion blur|ref={{cn|date=July 2016}}|fix= |
− | |||
# Go to <code>{{p|game}}</code> | # Go to <code>{{p|game}}</code> | ||
# Open <code>autoexec.cfg</code>. Create it if necessary. | # Open <code>autoexec.cfg</code>. Create it if necessary. | ||
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{{++}} This will disable screen space ambient occlusion effect (shadows around object) and gain 20% frame rate boost. | {{++}} This will disable screen space ambient occlusion effect (shadows around object) and gain 20% frame rate boost. | ||
− | {{Fixbox| | + | {{Fixbox|description=Disable SSAO|ref={{cn|date=July 2016}}|fix= |
− | |||
# Go to <code>{{p|game}}</code> | # Go to <code>{{p|game}}</code> | ||
# Open <code>autoexec.cfg</code>. Create it if necessary. | # Open <code>autoexec.cfg</code>. Create it if necessary. |
Revision as of 09:32, 19 November 2017
Developers | |
---|---|
City Interactive | |
Engines | |
CryEngine 3 | |
Release dates | |
Windows | March 12, 2013 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Essential improvements
Skip intro videos
Disable company logos[citation needed] |
---|
|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/34870/pfx/[Note 1] |
- Game data files (.pak files) are ordinary ZIP archives and can be extracted and modified.
- There are many .cfg files within .pak files with configuration variables. You can experiment with different setting by placing these cvars in
config.cfg
orautoexec.cfg
file.
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/34870/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Crossfire
- Use the Crysis2 crossfire profile.
Field of view (FOV)
- This game uses vertical FOV. See FOV Calculator for help.
Field of view[citation needed] |
---|
cl_fov = xx r_drawnearfov = xx pl_movement.power_sprint_targetfov = xx |
Disable motion blur
Disable motion blur[citation needed] |
---|
|
Disable SSAO
- This will disable screen space ambient occlusion effect (shadows around object) and gain 20% frame rate boost.
Disable SSAO[citation needed] |
---|
|
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 12 | |||
Online play | 12 |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | 2.2 GHz dual core Intel Core 2 Duo AMD Athlon X2 |
2.6 GHz quad core Intel Core i5 AMD Phenom X4 |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 9 GB | 9 GB |
Video card (GPU) | Nvidia GeForce 8800 GT AMD Radeon 3850 512 MB of VRAM DirectX 9 compatible | Nvidia GeForce GTX 560 AMD 6850 1 GB of VRAM DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (34870) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.