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Difference between revisions of "SiN"

From PCGamingWiki, the wiki about fixing PC games
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|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 95, 98
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|minOS    = 95, 98, NT 4.0 (Service Pack 3)
|minCPU  = 166 MHz
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|minCPU  = Pentium 166 MHz
 
|minRAM  = 32 MB
 
|minRAM  = 32 MB
 
|minHD    = 50 MB
 
|minHD    = 50 MB
 
|minVRAM  = 2 MB
 
|minVRAM  = 2 MB
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|recOS    =
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|recCPU  = Pentium 200 MHz
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Revision as of 21:19, 30 December 2021

SiN
SiN cover
Developers
Ritual Entertainment
Expansion 2015 Inc.
2020 updates Nightdive Studios
macOS (OS X) MacPlay
Linux Hyperion Entertainment[1]
Publishers
Original Activision
Current Nightdive Studios
Engines
id Tech 2
Release dates
Windows November 9, 1998
Linux November 2000
Mac OS (Classic) December 12, 2000
macOS (OS X) September 6, 2002
Taxonomy
Monetization Expansion pack
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter, Stealth
Art styles Stylized
Themes Sci-fi
Series SiN
SiN on IGDB
SiN guide on StrategyWiki
SiN on MobyGames
SiN on Wikipedia
SiN
SiN 1998
SiN Episodes: Emergence 2006
SiN: Reloaded TBA

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

General information

Ritualistic Forums for SiN, SiN Steam & Wages of Sin
FAQ from developer
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows
Linux
Retail
Icon overlay.png
Sold as part of SiN Episodes: Emergence.
Windows
Steam
Icon overlay.png
Comes with Wages of Sin expansion pack.
Windows
GOG.com
DRM-free
Comes with Wages of Sin expansion pack.
Windows
macOS (OS X)
A demo is available.
As of 2020, the digital releases of SiN are updated to version 1.13 for improved compatibility. Censored textures specific to the original Steam release have been restored to their uncensored counterparts.

DLC and expansion packs

Name Notes
Wages of SiN
Windows

Version differences

A remade installer exists for the Linux version; it requires the SiN Linux CD to install.

Essential improvements

Patches

Patches are available for SiN and Wages of Sin.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\base\players\<user-id>\config.cfg[Note 1]
Mac OS (Classic)
macOS (OS X)
Linux ~/.hyperion/Sin/players/<user-id>/config.cfg
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1313/pfx/[Note 2]
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows <path-to-game>\base\players\<user-id>\save\[Note 1]
Mac OS (Classic)
macOS (OS X)
Linux
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1313/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

General settings.
General settings.

Graphics feature State WSGF Notes
Widescreen resolution
Native support in version 1.13. See Widescreen resolution for earlier versions.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution. Image is Vert- and FOV needs to be increased to compensate. See Field of view (FOV).
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
Default is 90°. See Field of view (FOV).
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Can be forced from graphics driver panel.
Anti-aliasing (AA)
Can be forced from graphics driver panel.
Vertical sync (Vsync)
Labeled sync every frame,The option is in Advance Video Controls but it's broken in latest update, force in control panel instead.
60 FPS and 120+ FPS
SiN Gold is capped at 200 FPS (cl_maxfps 200).
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Widescreen resolution

Use a Sin Patcher[citation needed]
  1. Download a Sin Patcher for either 1.11 retail.
  2. Move it to the installation folder and run it.
  3. Type in your desired resolution values and click Apply resolution.
  4. Start a game and select 1152x864 resolution in game's options.

Notes:

  • If the game still does not run at the desired resolution after following these steps, rename the main executable (sin.exe) to "quake2.exe", and set the renderer to "Default OpenGL". This tricks your GPU driver into loading compatibility profiles for Quake 2 (whose engine SiN is based on). Most modern driver suites should have these profiles.[2]

Field of view (FOV)

Field of view (FOV)[citation needed]
  1. After level loads enter console with ~.
  2. Enter fov XXX where XXX is your desired field of view.
FOV changes do not affect cutscenes or interactive monitors.

Input

Mouse acceleration

The Quake (II) Engine used for this game is somewhat notorious for "ignoring" the Enhanced Pointer Precision setting, and uses the Windows acceleration curve it refers to regardless. Since the game offers no option (like raw input) to bypass Windows filtering completely, it's necessary to apply a small registry change to take care of this acceleration.
MarkC Acceleration Fix[3]

The MarkC Fix is a small registry change that modifies this acceleration curve to be linear - this simply means that this function will no longer act as acceleration. Thus, when a game calls for the function, no acceleration will be applied to your mouse input. This also means that this fix is universal, and not exclusive to this game alone.

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Under Game Options, listed as Dialog System.
Speech from random goons is not subtitled, even if they're unique lines.
Closed captions
Mute on focus lost
EAX support
A3D 1.0 and 2.0 (after 1.03 patch).[4] EAX 1[5]
New Night Dive Studios v1.13 on Steam & GOG removes A3D and EAX support due to original 3D sound code being unbuildable on modern systems.

Localizations

Language UI Audio Sub Notes
English
French

Network

Multiplayer types

Type Native Players Notes
LAN play
16
Online play
16

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Use connect [IP address here] in the console.

Ports

Protocol Port(s) and/or port range(s)
TCP 22450
UDP 22450
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed

Game shuts down right after running it from Steam library

Use EXE file directly[citation needed]
  1. Go to the installlation folder.
  2. Open runme.dat with a text editor.
  3. Change sin -steam to sin
  4. Save your changes and close the file.

Shuttering with high frame rate

Game runs in very high frame rate at new systems (1000 FPS) which can cause image and input shuttering.
This problem does not occur in the digital versions of the game because in a recent patch a limit of 200fps was added.
Set maximum frame rate[citation needed]
  1. After level loads enter console with ~.
  2. Enter cl_maxfps XXX where XXX is your desired frame rate. 60 to 100 is sufficient.
No disable Vsync and set refresh rate on 60hz[citation needed]

Other information

API

Technical specs Supported Notes
OpenGL
ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux
Mac OS (Classic)

System requirements

Windows
Minimum Recommended
Operating system (OS) 95, 98, NT 4.0 (Service Pack 3)
Processor (CPU) Pentium 166 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 50 MB
Video card (GPU) 2 MB of VRAM
Mac OS
Minimum Recommended
Operating system (OS) 8.6
Processor (CPU) Power Macintosh G3 233 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD)
macOS (OS X)
Minimum
Operating system (OS) 10.1.4
Processor (CPU) Power Macintosh G3 233 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD)
Linux
Minimum
Operating system (OS) Kernel 2.2
Processor (CPU) Pentium II 233 MHz
266 MHz 603e - G4
System memory (RAM) 64 MB
Hard disk drive (HDD)


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References