Difference between revisions of "Severed Steel"
From PCGamingWiki, the wiki about fixing PC games
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|120 fps = true | |120 fps = true | ||
|120 fps notes = Maximum FPS limiter setting is 240 | |120 fps notes = Maximum FPS limiter setting is 240 | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|ray tracing = true | |ray tracing = true | ||
|ray tracing notes = Reflections. When running under DirectX12. | |ray tracing notes = Reflections. When running under DirectX12. | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
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|xbox prompts = true | |xbox prompts = true | ||
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | | | + | |playstation controllers = false |
− | | | + | |playstation controller models = |
− | | | + | |playstation controllers notes = |
− | | | + | |playstation prompts = false |
− | |light bar support = | + | |playstation prompts notes = |
+ | |light bar support = false | ||
|light bar support notes = | |light bar support notes = | ||
− | | | + | |dualsense adaptive trigger support = false |
− | | | + | |dualsense adaptive trigger support notes = |
+ | |dualsense haptics support = false | ||
+ | |dualsense haptics support notes = | ||
+ | |playstation connection modes = | ||
+ | |playstation connection modes notes = | ||
+ | |tracked motion controllers = unknown | ||
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
|tracked motion controllers notes = | |tracked motion controllers notes = |
Revision as of 21:06, 23 March 2024
Developers | |
---|---|
Greylock Studio | |
Publishers | |
2021-2023 | Digerati Distribution |
2023-present | Greylock Studio |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | September 17, 2021 |
Reception | |
Metacritic | 73 |
OpenCritic | 79 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | FPS |
Art styles | Stylized |
Themes | Sci-fi |
Severed Steel is a singleplayer first-person FPS game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Digital Deluxe Edition also available. DRM-free when run with the -EpicPortal command line argument. |
|||
GOG.com | Digital Deluxe Edition also available. | |||
Green Man Gaming | Digital Deluxe Edition also available. | |||
Humble Store | Digital Deluxe Edition also available. | |||
Steam | Digital Deluxe Edition also available. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1227690/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\ThankYouVeryCool\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1227690/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | Enabled, but not advertised | |
Steam Cloud | Experimental support enabled in patch 1.1.[2] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | 70 to 130 | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Through upscaling | ||
High-fidelity upscaling | DLSS 2.3, FSR |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Maximum FPS limiter setting is 240 | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) | Reflections. When running under DirectX12. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Called Look Sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Called Invert Mouse Pitch. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Called Invert Pitch. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, game, arcade | |
Surround sound | ||
Subtitles | Enemy chatter not subtitled | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Finnish | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | 3 |
Audio | Ogg Vorbis |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Dual Core | |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce GTX 750 | Nvidia GeForce GTX 1050 |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.27.2.0[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1227690/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1227690) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Mastan on 2022-09-25
- ↑ Steam Community Discussion - UPDATE 1.1 PATCH NOTES + TRADING CARDS COMING SOON! - last accessed on 2021-10-07
- "Steam cloud support (experimental, please confirm in forums if it works or doesn’t work)"