Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Sensorium"

From PCGamingWiki, the wiki about fixing PC games
(→‎Game data: invalid template fix)
imported>AemonyBot
(updated template usage)
 
(2 intermediate revisions by one other user not shown)
Line 54: Line 54:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = false
+
|steam cloud               = false
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
Line 93: Line 93:
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = hackable
 
|anisotropic                = hackable
|anisotropic notes          = Game is flat shaded, but can be forced. See [[Engine:Unreal_Engine_4]].
+
|anisotropic notes          = Game is flat shaded, but can be forced. See [[Engine:Unreal Engine 4]].
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = Varying qualities of [[FXAA]] and [[TAA]].
 
|antialiasing notes        = Varying qualities of [[FXAA]] and [[TAA]].
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 104: Line 107:
 
|hdr                        = true
 
|hdr                        = true
 
|hdr notes                  =  
 
|hdr notes                  =  
 +
|ray tracing                = unknown
 +
|ray tracing notes          =
 
|color blind                = true
 
|color blind                = true
 
|color blind notes          = Symbols are drawn in additive color puzzles.
 
|color blind notes          = Symbols are drawn in additive color puzzles.
Line 185: Line 190:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
|red book cd audio        =  
 
|red book cd audio        =  
 
|red book cd audio notes  =  
 
|red book cd audio notes  =  
Line 203: Line 210:
  
 
==Issues unresolved==
 
==Issues unresolved==
{{--}} Some settings (e.g. motion blur, look sensitivity) may reset themselves when starting the game again<ref>{{Refcheck|user=Bob Page|date=October 24, 2020}}</ref>.
+
{{--}} Some settings (e.g. motion blur, look sensitivity) may reset themselves when starting the game again.<ref>{{Refcheck|user=Bob Page|date=October 24, 2020}}</ref>
  
 
==Other information==
 
==Other information==
Line 232: Line 239:
 
|windows 32-bit exe    = false
 
|windows 32-bit exe    = false
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
 
|macos intel 32-bit app = unknown
 
|macos intel 32-bit app = unknown
 
|macos intel 64-bit app = unknown
 
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux powerpc app      =  
 
|linux powerpc app      =  
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}

Latest revision as of 11:42, 28 October 2022

Sensorium
Sensorium cover
Developers
Tad Cordle
Engines
Unreal Engine 4
Release dates
Windows August 28, 2020
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Puzzle
Art styles Abstract
Sensorium on IGDB

Sensorium is a singleplayer first-person puzzle game.

Availability

Source DRM Notes Keys OS
itch.io
DRM-free
Windows
Steam
DRM-free after installation through Steam client (notes may include more details)
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Sensorium\Saved\Config\WindowsNoEditor
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1307870/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\Sensorium\Saves
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1307870/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game options.
In-game options.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Game is flat shaded, but can be forced. See Engine:Unreal Engine 4.
Anti-aliasing (AA)
Varying qualities of FXAA and TAA.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
Color blind mode
Symbols are drawn in additive color puzzles.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Issues unresolved

Some settings (e.g. motion blur, look sensitivity) may reset themselves when starting the game again.[1]

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio FMOD

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3-5005U
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce 8600 GT
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Bob Page on October 24, 2020