Difference between revisions of "Sacrifice"
From PCGamingWiki, the wiki about fixing PC games
(→Issues fixed: Map editor is in the manual, but also requires steps to get working) |
(→Widescreen resolution: warn about issues caused by the regedit fix (perhaps even with the "replacement files", but that link seems to be stale, no files there)) |
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{{Fixbox|description=Widescreen resolution|ref=<ref name="WSGF"/>|fix= | {{Fixbox|description=Widescreen resolution|ref=<ref name="WSGF"/>|fix= | ||
+ | '''Note:''' This approach will make certain objects (like trees, or even the main character) disappear occasionally at certain camera distances. See ''Additional screenshots'' at [https://www.wsgf.org/dr/sacrifice WSGF]. | ||
# Go to <code>{{p|hklm}}\SOFTWARE\{{p|wow64}}\Shiny Entertainment\Sacrifice\Options </code> | # Go to <code>{{p|hklm}}\SOFTWARE\{{p|wow64}}\Shiny Entertainment\Sacrifice\Options </code> | ||
# Double-Click on "Resolution" and change the first row of hexadecimal values to your desired widescreen resolution. values are entered in reverse order. For example 1920 is 07 80 in hexadecimal and would be entered as 80 07. | # Double-Click on "Resolution" and change the first row of hexadecimal values to your desired widescreen resolution. values are entered in reverse order. For example 1920 is 07 80 in hexadecimal and would be entered as 80 07. |
Revision as of 15:47, 30 March 2021
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Developers | |
---|---|
Shiny Entertainment | |
Mac OS (Classic) | MumboJumbo[1] |
macOS (OS X) | MumboJumbo |
Publishers | |
Interplay Entertainment | |
Sold-Out Software | |
Mac OS | MacPlay |
OS X | MacPlay |
Release dates | |
Windows | November 17, 2000 |
Mac OS (Classic) | December 24, 2001 |
macOS (OS X) | December 24, 2001 |
Warnings
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Known issues on Windows Vista and later.[citation needed] | |||
GOG.com | Pre-patched for modern systems. | |||
Steam |
Essential improvements
dgVoodoo 2 wrapper
- Prevents crashes and issues on modern PCs, in addition to adding new graphical options. Requires a GPU with support for DirectX 10.1 or above.
Configuring dgVoodoo 2[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Shiny Entertainment\Sacrifice\Options[Note 1] |
Mac OS (Classic) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/38440/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Saves[Note 3] |
Mac OS (Classic) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/38440/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | |||
Windowed | Force through dgVoodoo 2. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Labeled as "Triple Buffering". Disable GSYNC in the Nvidia Control Panel to avoid instant startup crash. | ||
60 FPS and 120+ FPS | The voice target framerate auto-tweaks the game, during intense situations, to reach at least the target fps. |
Widescreen resolution
Use replacement files (recommended)[2] |
---|
Use the replacement files. |
Widescreen resolution[2] |
---|
Note: This approach will make certain objects (like trees, or even the main character) disappear occasionally at certain camera distances. See Additional screenshots at WSGF.
1280x720: 00 05 00 00 D0 02 1360x768: 50 05 00 00 00 03 1440x900: A0 05 00 00 84 03 1680x1050: 90 06 00 00 1A 04 1920x1080: 80 07 00 00 38 04 1920x1200: 80 07 00 00 B0 04 |
High Framerate
Set Framerate[3] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Seems to apply negative mouse acceleration if 'Enhance pointer precision' setting in Windows is turned on. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | On by default. | |
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 1 & 2 |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Spanish | ||||
Russian | Unofficial translation by Fargus. Attached as bonus to GOG.com version. |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created profile, requires DGVoodoo2 v 2.55.4, see profile introdution. Note: Profile may not work with the latest wrapper, in case of issues please report to the vorpx forum. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 4 | |||
Online play | 4 | GameSpy services have been shut down;[4] see GameSpy for workarounds. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 2302-2400, 6073 |
UDP | 2302-2400, 6073 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
No mouse/keyboard access for ReShade overlay
Use dinputto8[citation needed] |
---|
Error initializing graphics library (scapex.exe map editor)
Use compatability setting - Reduced Color Mode (16-bit)[5] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
macOS (OS X) | |||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Cutscenes | Smacker Video Technology | |
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000, XP | |
Processor (CPU) | Intel Pentium II 300 MHz | Intel Pentium II 450 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 650 MB | |
Video card (GPU) | 8 MB of VRAM DirectX 7.0a compatible | 16 MB of VRAM |
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 9.2 | |
Processor (CPU) | PowerPC G3 | |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) |
Notes
- ↑ Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details. - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (38440) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Inside Mac Games News: Sacrifice Goes Gold, Preview Posted
- ↑ 2.0 2.1 Sacrifice | WSGF
- ↑ https://steamcommunity.com/app/38440/discussions/0/540735425703234212/
- ↑ Pricing | GameSpy Technology
- ↑ [Error initializing graphics library in Sacrifice's Scapex http://www.rage3d.com/board/showthread.php?t=33663990] - Rage3D forums