Warnings
- GameSpy online services have been shut down (see Network for solutions).
General information
- Official Forum
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
- Can be played on Linux natively thanks to the open-source OpenXRay engine, see OpenXRay.
Essential improvements
Skip intro videos
Patches
- The Multi-Patch replaces the GameSpy master servers and optionally forces Vsync. The GOG.com and Steam versions are already patched, however the Steam version of the game still has broken Vsync implementation.
OpenXRay
- OpenXRay is an open-source version of the game's engine. It includes native support for Linux as well as OpenGL, possibly fixing bugs and improving compatibility with modern systems.[3] It also adds a number of additional settings, such as an FOV slider, a language toggle between English and Russian, an option to use FXAA, and a configurable gamepad input setup.[4]
- Call of Pripyat support is complete, S.T.A.L.K.E.R.: Clear Sky support is in beta.
Modified LuaJIT library
- Users have reported increased performance, especially in script-heavy mods.
Use replacement files[citation needed]
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- Download the modified library.
- Extract the content of
LuaJIT_EXPERIMENTAL_latest.rar\release\bin to <path-to-game>\bin .
Notes
- It is recommended to backup the conflicting files before replacement.
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Utilities
Increase User Memory for use on 32-bit operating systems[5]
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- Open command prompt with Administrator rights.
- Enter
bcdedit /set IncreaseUserVA 3072 at the prompt and press ↵ Enter.
- Close the prompt and restart the computer.
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Game data
In-game general settings.
Configuration file(s) location
- CD key, language and GameSpy ID are stored in
HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\GSC Game World\STALKER-COP
Save game data location
Video
In-game general video settings.
In-game advanced video settings.
Use OpenXRay
|
- Download OpenXray
- Download archive that you want
- Rename original
bin folder to some other name. (for example, bin_backup )
- Extract the archive to game root folder (not the
bin folder)
- Launch the game using the original launcher
Stalker-COP.exe
- In the game, go to the options menu then select the game tab, change the FOV slider to your desired value (ranging from 55 to 115)
- If you have problems with OpenAL, install it using the included
oalinst.exe
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Changing FOV[citation needed]
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- Download FOV switcher.
- Copy it to the installation folder.
- Back up the original
xrgame.dll .
- Run
fov_switch.cmd .
- Use the mouse wheel to scroll through all available variants.
- In the opened window enter the number from 1 to 52 depending on your game version and chosen FOV.
- To enable the external cam in singleplayer mode (by using the F6-F8 keys), enter these commands in the in-game console:
bind cam_1 kF6
bind cam_2 kF7
bind cam_3 kF8
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Manually patch xrGame.dll[7]
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- Multiply your desired FOV by 2, eg. 45 degrees x 2 = 90.
- Convert the value to hexadecimal, eg. 90 = 5A.
- Open
<path-to-game>\bin\xrGame.dll in a hex editor app (e.g. HxD).
- Search for the hex string "42 F0 A7 C6 3D", which should be found at address 635C47 if the game is unmodified.
- Change the value preceding it to the desired value, eg. "5A 42 F0 A7 C6 3D"
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Input
In-game control settings.
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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SFX and music. |
Surround sound |
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Up to 7.0 output[8] |
Subtitles |
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Non-conversation speech is not subtitled. |
Closed captions |
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Mute on focus lost |
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EAX support |
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EAX 2.0. HRTF can be used without any audio card with some modification. See Use OpenAL Soft's HRTF |
Royalty free audio |
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Use OpenAL Soft's HRTF
Replace OpenAL32.dll file
|
- 1. Go to the main OpenAL Soft page and download both Windows binary and the source code.
- 2. Unpack
soft_oal.dll from bin\win32 directory in Windows binary archive, rename it to wrap_oal.dll and replace the existing one located in <path-to-game>\bin .
- 3. Create a folder called
openal in %APPDATA and unpack the hrtf folder from the source code archive in there. Create a new text file in %APPDATA called alsoft.ini and add the following line:
[general]
hrtf=true
- 4.Save it and then run the game.
- 5. Go to the Options→Sound and change the Sound driver to OpenAL Soft and restart the game.
- 6. Open up the developer console using ~ and scroll up using the Page Up key, if the message says.
SOUND: OpenAL: Required device: OpenAL Soft. Created device: OpenAL Soft
Then the OpenAL Soft device is used and with it, HRTF mode as well.
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Localizations
- Game language for the GOG.com version is set with
Settings.exe
, located in the root folder of the game.
Language |
UI |
Audio |
Sub |
Notes |
English |
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Some unimportant non-conversation speech is Russian. |
French |
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German |
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Hungarian |
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Fan translation. Available to download. |
Italian |
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Polish |
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Official polish voice-over translation and fan translation |
Brazilian Portuguese |
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Fan translation, download. |
Russian |
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Serbian |
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Fan translation (latin and cyrillic). Available to download. |
Spanish |
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Turkish |
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Fan translation. Available to download. |
Ukrainian |
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Official translation patch from GSC, download. Already included in Steam version, and available as an extra on GOG.com. Some characters still speak Russian for the sake of realism. |
Network
Multiplayer types
Connection types
Ports
Protocol |
Port(s) and/or port range(s) |
TCP |
3783, 6500, 6515, 6667, 13139, 27900, 28900, 29900, 29901 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
Issues fixed
"Unknown profile error (code: 4)"
- GameSpy services have been shut down; use Multi-Patch for an official replacement.
- If using the new master servers, ensure that the correct details are entered; previous GameSpy profiles have not been imported.[9]
Game crashes in DX10/11 mode
Uninstall Windows update KB2670838[citation needed]
|
- Go to Control Panel → Uninstall a program -> View installed updates.
- Search for
KB2670838 and uninstall it.
- Restart the system.
|
Stretched Scope texture in Widescreen
- The Scope in a weapon is a 2D texture which as a result will get stretched the wider the resolution.
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9.0c, 10, 10.1, 11 |
Bound to the lighting renderer. |
OpenGL |
|
See OpenXRay. |
Shader Model support |
1.x, 2, 3, 4, 5 |
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Middleware
|
Middleware |
Notes |
Physics |
Open Dynamics Engine |
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Audio |
OpenAL |
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Multiplayer |
GameSpy |
Discontinued; install the Multi-Patch to replace the master servers. |
Modifications
- Mod DB has an large list of mods available for S.T.A.L.K.E.R.: Call of Pripyat.
- Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons.
- Use this mod to get appropriate reverb effects when using OpenAL Soft.
- Anomaly is a standalone freeplay S.T.A.L.K.E.R. mod powered by an x64 version of OpenXRay. Built upon Last Day and Call of Chernobyl, the mod continues its way on expanding and adding new features while maintaining a high level of quality and replay value.
- Dead Air is a full-scale freeplay S.T.A.L.K.E.R. modification based on Call of Chernobyl. It changes all aspects of the game, from graphics, audio, and special effects to various gameplay and AI features. The modification evolves from the ideas started in Call of Misery, a previous project from the mod's author. Major inspirations for Dead Air have been projects such as N.L.C. (New Level Changer), MISERY, Autumn Aurora, and OGSE. Dead Air prioritizes the development of the game platform's potential, gameplay complexity, and attention to detail, along with addressing both the quality and quantity of all content.
- AtmosFear 3 is a mod for S.T.A.L.K.E.R.: Call Of Pripyat that tweaks and expands the vanilla weather system to be more realistic and various.
- Full concept modification of S.T.A.L.K.E.R.: Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, AI, items, weather difficulty and much more. Designed to make the game much more difficult.
- ATTENTION: Not recommended for a first playthrough. Complete mod contains major bug fixes, A.I improvements, upgraded shaders, new higher resolution textures, sounds, music, weather and visual effects. It also provides several (optional) game breaking cheats, and has not been updated since March 2011. It is recommended that you seek out a smaller more up to date mods to fix or change whatever you seek.
- Ultra HD textures. Prettier models for characters, monsters, weapons, hands and items. Enhanced weather, nature, structures, particles, shaders and post process effects. HQ sounds and interface. Version 2.0 can be more stable.
- Extends the vanilla storyline with additional quests, adds extra maps found in the Clear sky game. New items, weapons, outfits and artifacts. The versions here have had additional mods merged with them such as Atmosfear and Absolute Nature as well as any fixes, tweaks and translations required. In SGM you can join factions and take on faction specific tasks
Stalker series games have a very strong modding community, 90 percent of which is in russian.
Some mods have an english machine translation, which ranges from abysmal to barely readable.
1 we have mods with their own story, adding map content sometimes.
2 mods SANDBOX style, they have hundreds of addons of their own, like Call of Chernobyl and Anomaly
3 Mods which are installed inside the original game
4 Mods that are standalone
5 Reworks of the original story, with new quests and locations added. Some of these mods modify the AI, the economic balance, to such an extent that SOULS games appear to be kids games. Many quest related NPCs can die independently of the player action
6 mods which enhance graphics , add weapon systems, etc. Unfortunately, you cannnot add several such mods to simply enhance the game. There are config files which show which texture file goes where, which means that the same texture has a different name, as per the config file. Most graphics mods made by hand are old, two years after the release of the game, so do not be surprised if a mod compilation is in the region of one to two gigabytes only. Bigger graphics mod assemblies are sometimes Ai enhanced, and while the author goes over the files by hand, many times a smaller made by hand texture is of a higher quality. Mod assemblies modify by config what happens in a region,and adding another mod creates a situation in which you are garantied a CTD.
7 Mods which use a modified 64 bit engine. The original engine evolved from the first game to the third, but it remained a 32 bit engine, so only very small texture enhancements wont overwhelm the 32 bit engine. For the first two games, the 64 bit community engine its called OGSR. FOr the Third game the engine its called openxray. Launching suck an engine will sometimes result in " fsgame.ltx missing, or not found". To overcome this you need to create a bat file where fsgame.ltx is located and insert in it something like this (change as needed) "start /d "put
bin location here" xrEngine.exe"
The problem with such an enormous mod community is that it is almost imposible to recomend something.
9 Additional info: Most mods, even those in "english", lack subtitles for ambient talk, which is ussualy in russian. Also, Npcs talking in english lack subtitles, which means you might fail to understand an important plot point. The atmosphere is "reduced", as you cannot understand what is being said. There are small mods for the original game with subtitles, but they are incompatible with almost all other mods. For a shooter rpg, it lacks a minimap, so you have to open the Pda to see where you are. When working with the Pda and Inventory, the game continues in the background. QOL mods which help with that are, as usual, incompatible with other mods, unless you have en extensive knowledge of moding the game and an innordinate amount of free time. Of course, there are mods that belong in multiple categories. If you want a vanilla plus experience, stick with ONE mod assembly.
As such, we recomend
1 openxray 64bit engine https://github.com/OpenXRay/xray-16/wiki/%5BEN%5D-How-to-install-and-play
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
XP SP2 |
Vista SP1, 7 |
Processor (CPU) |
Intel Pentium 4 2.0 GHz AMD Athlon XP 2200+ |
Intel Core 2 Duo E8300 AMD Phenom II X2 550 |
System memory (RAM) |
768 MB |
2 GB |
Hard disk drive (HDD) |
6 GB | |
Video card (GPU) |
Nvidia GeForce FX 5900 ATI Radeon 9600 XT 128 MB of VRAM DirectX 9.0c compatible
| Nvidia GeForce GTX 260 ATI Radeon HD 4870 1 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References