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Difference between revisions of "Record of Lodoss War: Deedlit in Wonder Labyrinth"

From PCGamingWiki, the wiki about fixing PC games
m (Added formatted title to infobox)
 
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{{stub}}
 
{{state|dev}}
 
 
{{Infobox game
 
{{Infobox game
 
|title        = Record of Lodoss War:<br/>Deedlit in Wonder Labyrinth
 
|title        = Record of Lodoss War:<br/>Deedlit in Wonder Labyrinth
Line 13: Line 11:
 
{{Infobox game/row/engine|Mogura Engine 2}}
 
{{Infobox game/row/engine|Mogura Engine 2}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|Early Access}}
+
{{Infobox game/row/date|Windows|March 27, 2021}}
 
|reception    =  
 
|reception    =  
 
{{Infobox game/row/reception|Metacritic|link|rating}}
 
{{Infobox game/row/reception|Metacritic|link|rating}}
Line 30: Line 28:
 
{{Infobox game/row/taxonomy/art styles        | }}
 
{{Infobox game/row/taxonomy/art styles        | }}
 
{{Infobox game/row/taxonomy/themes            | }}
 
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 1203630
 
|steam appid  = 1203630
 
|steam appid side =  
 
|steam appid side =  
Line 37: Line 36:
 
|hltb        =  
 
|hltb        =  
 
|igdb        = <!-- Only needs to be set if there is no IGDB reception row -->
 
|igdb        = <!-- Only needs to be set if there is no IGDB reception row -->
|mobygames    =  
+
|mobygames    = record-of-lodoss-war-deedlit-in-wonder-labyrinth
 
|strategywiki = Record of Lodoss War: Deedlit in Wonder Labyrinth
 
|strategywiki = Record of Lodoss War: Deedlit in Wonder Labyrinth
 
|wikipedia    =  
 
|wikipedia    =  
Line 44: Line 43:
 
}}
 
}}
  
{{Introduction
+
'''''Record of Lodoss War: Deedlit in Wonder Labyrinth''''' is a single-player sidescrolling action game, which is a part of media mix project of the classic light novel franchise "Record of Lodoss War", and serves as a bridge which fills in the gaps from the most recent novel in the series released in August 2019.
|introduction      =
 
  
|release history  =
+
After the rapidly achieved commercial success of '''''Touhou Luna Nights''''', ''Team Ladybug'' 's next project immediately gathered numerous spotlights in modern PC gaming without doubt. The project actually started at some unknown timeline before April 14, 2018 and a preview trailer was launched, but due to unknown circumstance the project was delayed and there were barely any news since then, with another new project '''''"Touhou Luna Nights"''''' created instead. The Early Access Demo of this game is formally created In November 18, 2019 after the retail release of '''''"Touhou Luna Nights"''''', and released in March, 13th 2020, also given the project name '''''Record of Lodoss War: Deedlit in Wonder Labyrinth'''''.  '''''Deedlit in Wonder Labyrinth'''''  eventually left Early Access status and formally released in March 27, 2021.
  
|current state    =
+
Just like ''Touhou Luna Nights'', this game was developed on Team Ladybug's Mogura Engine 2, which is a highly modified game engine built upon Game Maker Studio 2 presets.
}}
 
  
 
'''General information'''
 
'''General information'''
Line 57: Line 54:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| retail | | unknown | | | Windows }}
+
{{Availability/row| retail | | unknown | | | Windows }}
 +
{{Availability/row| Microsoft Store | 9nrbh9hs807l | Microsoft Store | {{Store feature|Xbox Play Anywhere}}.<br/> Purchase includes Xbox Series X/S and Xbox One versions. | | Windows }}
 
{{Availability/row| Steam | 1203630 | Steam | | | Windows }}
 
{{Availability/row| Steam | 1203630 | Steam | | | Windows }}
 +
}}
 +
{{DLC|
 +
{{DLC/row| Record of Lodoss War-Deedlit in Wonder Labyrinth- Original Soundtrack | The game's original soundtrack, Contains 22 pieces of music in both .mp3 and .flac formats. | Windows }}
 
}}
 
}}
  
Line 64: Line 65:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{p|localappdata}}\Deedlit_in_Wonder_Labyrinth\config.ini}}
+
{{Game data/config|Windows|{{p|localappdata}}\Deedlit_in_Wonder_Labyrinth\}}
 +
{{Game data/config|Microsoft Store|}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|{{p|localappdata}}\Deedlit_in_Wonder_Labyrinth\*.sav}}
+
{{Game data/saves|Windows|{{p|localappdata}}\Deedlit_in_Wonder_Labyrinth\}}
 +
{{Game data/saves|Microsoft Store|{{p|localappdata}}\Packages\ActiveGamingMediaInc.RecordofLodossWar-DeedlitinWo_4tj796bhrrsp0\SystemAppData\wgs\}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     =  
+
|steam cloud notes         =  
|ubisoft connect       =  
+
|ubisoft connect           =  
|ubisoft connect notes =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               = unknown
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
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|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Pillarboxes to 16:9.
 
|4k ultra hd                = unknown
 
|4k ultra hd                = unknown
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = n/a
 
|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = true
 
|windowed                  = true
Line 113: Line 116:
 
|anisotropic                = unknown
 
|anisotropic                = unknown
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = n/a
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 120: Line 126:
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = false
 
|120 fps                    = false
|120 fps notes              = Capped to 60 fps.
+
|120 fps notes              = Capped to 60 FPS.
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
 +
|ray tracing                = unknown
 +
|ray tracing notes          =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
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|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = true
 
|controller remap          = true
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|other controllers notes  =  
 
|other controllers notes  =  
 
|other button prompts      = false
 
|other button prompts      = false
|other button prompts notes = Prompts of generic controller won't display at all.
+
|other button prompts notes = Prompts of generic controller won't display at all if using generic D-Input type controller.
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
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{{Audio
 
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    = in-game volume setting added in a separate "GAME SETTING" screen after early access ver. 0.6.2.9; Prior to such version, Volume can only be adjusted at the initial setup screen before the game starts.
+
|separate volume notes    = in-game volume setting added in a separate "GAME SETTING" screen after early access ver. 0.6.2.9; Prior to such version, Volume can only be adjusted at the initial setup screen before the game starts. You can't adjust music volume.
 
|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = n/a
|subtitles notes          =  
+
|subtitles notes          = All dialogue is text-based. Voice is minimum; the game only contains system voice and Deedlit's generic grunt when being damaged.
 
|closed captions          = unknown
 
|closed captions          = unknown
 
|closed captions notes    =  
 
|closed captions notes    =  
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
|red book cd audio        =  
 
|red book cd audio        =  
 
|red book cd audio notes  =  
 
|red book cd audio notes  =  
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  |audio    = n/a
 
  |audio    = n/a
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    = Script localization only; The used action/combat UI is only in English.
 
  |fan      =  
 
  |fan      =  
 
  |ref      =  
 
  |ref      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Japanese
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
|language  = Japanese
+
|language  = Traditional Chinese
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 
|interface = true
 
|interface = true
 
|audio    = n/a
 
|audio    = n/a
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|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Korean
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 
}}
 
}}
 
}}
 
}}
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 11
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = true
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
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|macos app notes        =  
 
|macos app notes        =  
 
|macos arm app          = unknown
 
|macos arm app          = unknown
|macos arm notes        =
 
 
|linux powerpc app      =  
 
|linux powerpc app      =  
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 302: Line 377:
 
|minCPU  = Intel Core 2 Duo
 
|minCPU  = Intel Core 2 Duo
 
|minRAM  = 2 GB
 
|minRAM  = 2 GB
|minHD    = 500 MB
+
|minHD    = 50 MB
 
|minGPU  = OpenGL compatible
 
|minGPU  = OpenGL compatible
  

Latest revision as of 23:26, 19 January 2024

Record of Lodoss War:
Deedlit in Wonder Labyrinth
Record of Lodoss War: Deedlit in Wonder Labyrinth cover
Developers
Why so serious?
Team Ladybug
Publishers
Why so serious?
AGM PLAYISM
Engines
Mogura Engine 2
Release dates
Windows March 27, 2021
Taxonomy
Modes Singleplayer
Record of Lodoss War: Deedlit in Wonder Labyrinth guide on StrategyWiki
Record of Lodoss War: Deedlit in Wonder Labyrinth on MobyGames

Record of Lodoss War: Deedlit in Wonder Labyrinth is a single-player sidescrolling action game, which is a part of media mix project of the classic light novel franchise "Record of Lodoss War", and serves as a bridge which fills in the gaps from the most recent novel in the series released in August 2019.

After the rapidly achieved commercial success of Touhou Luna Nights, Team Ladybug 's next project immediately gathered numerous spotlights in modern PC gaming without doubt. The project actually started at some unknown timeline before April 14, 2018 and a preview trailer was launched, but due to unknown circumstance the project was delayed and there were barely any news since then, with another new project "Touhou Luna Nights" created instead. The Early Access Demo of this game is formally created In November 18, 2019 after the retail release of "Touhou Luna Nights", and released in March, 13th 2020, also given the project name Record of Lodoss War: Deedlit in Wonder Labyrinth. Deedlit in Wonder Labyrinth eventually left Early Access status and formally released in March 27, 2021.

Just like Touhou Luna Nights, this game was developed on Team Ladybug's Mogura Engine 2, which is a highly modified game engine built upon Game Maker Studio 2 presets.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows
Microsoft Store
Microsoft Store
Xbox Play Anywhere.
Purchase includes Xbox Series X/S and Xbox One versions.
Windows
Steam
Icon overlay.png
Windows

DLC and expansion packs

Name Notes
Record of Lodoss War-Deedlit in Wonder Labyrinth- Original Soundtrack The game's original soundtrack, Contains 22 pieces of music in both .mp3 and .flac formats.
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Deedlit_in_Wonder_Labyrinth\
Microsoft Store
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1203630/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\Deedlit_in_Wonder_Labyrinth\
Microsoft Store %LOCALAPPDATA%\Packages\ActiveGamingMediaInc.RecordofLodossWar-DeedlitinWo_4tj796bhrrsp0\SystemAppData\wgs\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1203630/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
Xbox Cloud

Video

Input

Audio

Audio feature State Notes
Separate volume controls
in-game volume setting added in a separate "GAME SETTING" screen after early access ver. 0.6.2.9; Prior to such version, Volume can only be adjusted at the initial setup screen before the game starts. You can't adjust music volume.
Surround sound
Subtitles
All dialogue is text-based. Voice is minimum; the game only contains system voice and Deedlit's generic grunt when being damaged.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Script localization only; The used action/combat UI is only in English.
Japanese
Simplified Chinese
Just like Touhou Luna Nights, there's an additional set of Chinese-specific UI added in the graphic data of early access ver. 0.6.2.9 but incomplete and remains unused; the game still uses general International UI during action/battle if set language in Simplified Chinese.
Traditional Chinese
Italian
French
Spanish
German
Brazilian Portuguese
Russian
Korean

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS) 2000, XP, Vista, 7, 8, 10
Processor (CPU) Intel Core 2 Duo
System memory (RAM) 2 GB
Hard disk drive (HDD) 50 MB
Video card (GPU) OpenGL compatible


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References