Record of Lodoss War: Deedlit in Wonder Labyrinth

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Record of Lodoss War:
Deedlit in Wonder Labyrinth
Record of Lodoss War:Deedlit in Wonder Labyrinth cover
Why so serious?
Team Ladybug
Why so serious?
Mogura Engine 2
Release dates
Windows March 27, 2021
Modes Singleplayer
Record of Lodoss War: Deedlit in Wonder Labyrinth guide on StrategyWiki

Record of Lodoss War: Deedlit in Wonder Labyrinth is a single-player sidescrolling action game, which is a part of media mix project of the classic light novel franchise "Record of Lodoss War", and serves as a bridge which fills in the gaps from the most recent novel in the series released in August 2019.

After the rapidly achieved commercial success of Touhou Luna Nights, Team Ladybug 's next project immediately gathered numerous spotlights in modern PC gaming without doubt. The project actually started at some unknown timeline before April 14th, 2018 and a preview trailer was launched, but due to unknown circumstance the project was delayed and there were barely any news since then, with another new project "Touhou Luna Nights" created instead. The Early Access Demo of this game is formally created In November 18, 2019 after the retail release of "Touhou Luna Nights", and released in March, 13th 2020, also given the project name Record of Lodoss War: Deedlit in Wonder Labyrinth. Deedlit in Wonder Labyrinth eventually left Early Access status and formally released in March 27, 2021.

Just like Touhou Luna Nights, this game was developed on Team Ladybug's Mogura Engine 2, which is a highly modified game engine built upon Game Maker Studio 2 presets.

General information

Steam Community Discussions


Source DRM Notes Keys OS
DRM details are not known
Icon overlay.png

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %LOCALAPPDATA%\Deedlit_in_Wonder_Labyrinth\config.ini
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1203630/pfx/[Note 1]

Save game data location[edit]

System Location
Windows %LOCALAPPDATA%\Deedlit_in_Wonder_Labyrinth\*.sav
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1203630/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud




Audio feature State Notes
Separate volume controls
in-game volume setting added in a separate "GAME SETTING" screen after early access ver.; Prior to such version, Volume can only be adjusted at the initial setup screen before the game starts.
Surround sound
All dialogue is text-based. Voice is minimum; the game only contains Deedlit's generic grunt when being damaged.
Closed captions
Mute on focus lost


Language UI Audio Sub Notes
Script localization only; The used action/combat UI is only in English.
Simplified Chinese
Just like Touhou Luna Nights, there's an additional set of Chinese-specific UI added in the graphic data of early access ver. but incomplete and remains unused; the game still uses general International UI during action/battle if set language in Simplified Chinese.
Fan translation.

Other information[edit]


Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes


No middleware information; you can edit this page to add it.

System requirements[edit]

Operating system (OS) 2000, XP, Vista, 7, 8, 10
Processor (CPU) Intel Core 2 Duo
System memory (RAM) 2 GB
Hard disk drive (HDD) 50 MB
Video card (GPU) OpenGL compatible


  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1203630/ in addition to or instead of this directory. The app ID (1203630) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.