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Difference between revisions of "Ratchet & Clank: Rift Apart"

From PCGamingWiki, the wiki about fixing PC games
(Populated infobox, removed made DLSS/FSR versions less specific as they aren't known, populated tables from PS Blog info)
(Adding more data based from options on PS5 version that are unlikely to change)
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|120 fps                    = true
 
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = true
|hdr notes                  =  
+
|hdr notes                  =
 
|ray tracing                = true
 
|ray tracing                = true
 
|ray tracing notes          = Ray traced shadows and reflections.
 
|ray tracing notes          = Ray traced shadows and reflections.
|color blind                = unknown
+
|color blind                = true
|color blind notes          =  
+
|color blind notes          = Some user interface element colors can be individually set, and color shaders can be applied to objects within the game to improve visibility.
 
}}
 
}}
  
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|controller remap          = unknown
 
|controller remap          = unknown
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = true
|controller sensitivity notes=  
+
|controller sensitivity notes= Separate option for aim sensitivity.
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
|invert controller y-axis notes=  
+
|invert controller y-axis notes= Separate option available to invert X-axis camera control.
 
|xinput controllers        = unknown
 
|xinput controllers        = unknown
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  

Revision as of 04:45, 2 June 2023

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Ratchet & Clank: Rift Apart
Cover image missing, please upload it
Developers
Insomniac Games
Windows Nixxes Software
Publishers
PlayStation PC
Engines
Insomniac Engine
Release dates
Windows July 26, 2023
Reception
OpenCritic 89
IGDB 93
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Platform, TPS
Art styles Cartoon
Themes Sci-fi, Space
Ratchet & Clank: Rift Apart on HowLongToBeat
Ratchet & Clank: Rift Apart on IGDB
Ratchet & Clank: Rift Apart on MobyGames
Ratchet & Clank: Rift Apart on Wikipedia

Ratchet & Clank: Rift Apart is an upcoming singleplayer third-person platform game developed by Insomniac Games, ported by Nixxes Software and published by Sony Interactive Entertainment via its PlayStation PC brand. The game is a PC port of the PlayStation 5 game of the same name which is a 9th main installment in the Ratchet & Clank series. The PC port will have PC-specific features, including FSR 2, XeSS, DLSS 2, DLSS Frame Generation, DLAA and ultrawide screen support.[1]

The game will be released on PC on July 26, 2023, two years after it was originally released for the PlayStation 5 on June 11, 2021.

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM details are not known
Windows
Steam
Icon overlay.png
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None

Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1895880/pfx/[Note 1]

Save game data location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1895880/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Epic Games Launcher
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
[1]
Ultra-widescreen
Support for 21:9, 32:9 and 48:9 aspect ratios.[1]
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
DLAA[1]
High-fidelity upscaling
FSR 2.0, DLSS 3.1, XeSS 1.0
Also supports IGTI (Insomniac Games' Temporal Injection) and DLSS Frame Generation.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
Ray tracing (RT)
Ray traced shadows and reflections.
Color blind mode
Some user interface element colors can be individually set, and color shaders can be applied to objects within the game to improve visibility.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References