Difference between revisions of "Raiden IV: OverKill"
From PCGamingWiki, the wiki about fixing PC games
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
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}} | }} | ||
− | ==Video | + | ==Video== |
{{ii}} When creating a profile for Nvidia users with [http://forums.guru3d.com/showthread.php?p=5183388 Nvidia Inspector], you need to select "Application Absolute Path" from the drop down box. The game uses a generic {{file|Game.exe}}. | {{ii}} When creating a profile for Nvidia users with [http://forums.guru3d.com/showthread.php?p=5183388 Nvidia Inspector], you need to select "Application Absolute Path" from the drop down box. The game uses a generic {{file|Game.exe}}. | ||
{{Image|Raiden_IV_Display_Settings..png|Display Settings}} | {{Image|Raiden_IV_Display_Settings..png|Display Settings}} | ||
{{Image|Raiden_IV_Resolution_Settings.png|Resolution Settings}} | {{Image|Raiden_IV_Resolution_Settings.png|Resolution Settings}} | ||
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* '''[3:4]''' 480x640, 600x800, 768x1024|'' | * '''[3:4]''' 480x640, 600x800, 768x1024|'' | ||
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{{Image|Raiden_IV_Key_Remapping.png|Keymap Options}} | {{Image|Raiden_IV_Key_Remapping.png|Keymap Options}} | ||
{{ii}} Game supports WSAD + Mouse,Directional Pad & Key Pad input for Keyboard | {{ii}} Game supports WSAD + Mouse,Directional Pad & Key Pad input for Keyboard | ||
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{{Image|Raiden_IV_Sound_Settings.png|Sound Options}} | {{Image|Raiden_IV_Sound_Settings.png|Sound Options}} | ||
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|separate volume notes = BGM,SE | |separate volume notes = BGM,SE |
Revision as of 09:05, 16 September 2021
Developers | |
---|---|
MOSS | |
Publishers | |
H2 Interactive | |
Release dates | |
Windows | September 3, 2015 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Top-down view, Scrolling |
Controls | Direct control |
Genres | Arcade, Shooter |
Vehicles | Flight |
Themes | Sci-fi |
Series | Raiden |
Raiden | |
---|---|
Raiden | 1994 |
Raiden II | 1997 |
Raiden III | 2006 |
Raiden Legacy | 2013 |
Raiden Fighters | 2013 |
Raiden III Digital Edition | 2014 |
Raiden IV: OverKill | 2015 |
Raiden V: Director's Cut | 2017 |
Raiden IV x MIKADO remix | 2023 |
Raiden III x MIKADO MANIAX | 2023 |
Key points
- Includes TATE display option
- Steam version will not launch in Offline Mode
- Resolution tops out at 1920x1080 and only supports 10 resolutions and 3 aspect ratios (4:3,3:4,16:9)
- Mouse Cursor is always on screen even though it serves no functional purpose. Even with KB&M scheme(Move it off to side every time you start game)
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | Purchase includes a Japanese strategy guide PDF and the soundtrack in FLAC & MP3 formats. | |||
Steam | Does not work with Steam in offline mode.[1] Purchase includes a Japanese strategy guide PDF and the soundtrack in MP3 format. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\323460\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/323460/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\323460\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/323460/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
- When creating a profile for Nvidia users with Nvidia Inspector, you need to select "Application Absolute Path" from the drop down box. The game uses a generic
Game.exe
.
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Gameplay is pillarboxed. 16:9 only. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Force through drivers. | ||
Anti-aliasing (AA) | Nvidia users can use Nvidia Inspector to force MSAA and SGSSAA without bits.[Note 2]
Downsampling is not possible.[citation needed] |
||
Vertical sync (Vsync) | On by default with no switch. Can be forced off but game stutters without it. | ||
60 FPS | |||
120+ FPS |
Supported Resolutions
- [16:9] 854x480, 1024x576, 1280x720, 1920x1080|
- [4:3] 640x480, 800x600, 1024x768|
- [3:4] 480x640, 600x800, 768x1024|
Input
- Game supports WSAD + Mouse,Directional Pad & Key Pad input for Keyboard
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Xinput/Xbox 360 | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | BGM,SE | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | Intel Core 2 Duo | Intel Core i3 |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 1 GB | 1 GB |
Video card (GPU) | Nvidia GeForce 6600 | Nvidia GeForce GT 640 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/323460/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (323460) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ Since the game is OpenGL, SGSSAA is forced using the "Transparency Supersampling" settings rather than "Sparse Grid Supersampling" setting. So,
{{{1}}}