Quest Hunter
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
2 Zombie Games | |
Engines | |
Unity 2020[Note 1] | |
Release dates | |
Windows | March 8, 2019 |
macOS (OS X) | March 8, 2019 |
Linux | March 8, 2019 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | Soundtrack Edition and Co-op Edition also available. | |||
Mac App Store | ||||
Microsoft Store | Xbox Play Anywhere | |||
Steam | Soundtrack Edition also available. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\2 Zombie Games\Quest Hunter\ |
Microsoft Store | |
macOS (OS X) | |
Linux | $XDG_CONFIG_HOME/unity3d/2 Zombie Games/Quest Hunter/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | |
Microsoft Store | |
Steam | <Steam-folder>\userdata\<user-id>\487000\remote\quest_hunter_save |
macOS (OS X) | |
Linux | $XDG_DATA_HOME/Steam/userdata/<user-id>/487000/remote/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Used instead of exclusive fullscreen. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Up to 8x. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Dead zone can be adjusted. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sounds | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Japanese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op |
||
LAN play | ||||
Online play | 4 | Co-op |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 4.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Input | Rewired |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 8 | |
Processor (CPU) | 1.4 GHz with SSE2 instruction set support | |
System memory (RAM) | ||
Hard disk drive (HDD) | ||
Video card (GPU) | Shader model 4.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.12 | |
Processor (CPU) | 1.4 GHz with SSE2 instruction set support | |
System memory (RAM) | ||
Hard disk drive (HDD) | ||
Video card (GPU) | Shader model 4.0 support |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04, SteamOS | |
Processor (CPU) | 1.4 GHz with SSE2 instruction set support | |
System memory (RAM) | ||
Hard disk drive (HDD) | ||
Video card (GPU) | Shader model 4.0 support |
Notes
References
- ↑ Verified by User:Baronsmoki on 2021-08-01