Difference between revisions of "PixelJunk Shooter Ultimate"
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{{Infobox game/row/date|Windows|October 21, 2015}} | {{Infobox game/row/date|Windows|October 21, 2015}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
− | {{Infobox game/row/taxonomy/modes | }} | + | {{Infobox game/row/taxonomy/modes | Multiplayer }} |
{{Infobox game/row/taxonomy/pacing | }} | {{Infobox game/row/taxonomy/pacing | }} | ||
{{Infobox game/row/taxonomy/perspectives | }} | {{Infobox game/row/taxonomy/perspectives | }} | ||
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|wikipedia = PixelJunk Shooter#Sequel | |wikipedia = PixelJunk Shooter#Sequel | ||
|winehq = | |winehq = | ||
+ | |license = | ||
}} | }} | ||
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|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|windows 32-bit exe = unknown | |windows 32-bit exe = unknown | ||
|windows 64-bit exe = unknown | |windows 64-bit exe = unknown | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 20:08, 15 January 2023
Developers | |
---|---|
Double Eleven | |
Q-Games | |
Publishers | |
Double Eleven | |
Release dates | |
Windows | October 21, 2015 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Multiplayer |
Series | PixelJunk |
PixelJunk | |
---|---|
PixelJunk Eden | 2012 |
PixelJunk Monsters Ultimate | 2013 |
PixelJunk Shooter | 2013 |
PixelJunk Nom Nom Galaxy | 2015 |
PixelJunk Shooter Ultimate | 2015 |
PixelJunk Monsters 2 | 2018 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%/PJShooterUltimate/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/332330/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%/PJShooterUltimate/ |
Steam | <Steam-folder>/userdata/<user-id>/332330/remote/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/332330/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Can not choose resolution on 4K displays, only Hz. Using windowed fullscreen uses desktop resolution, but graphics rendered still have 4K resolution and scale wrong with clear stair steps for 1920x1080. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Capped at 60 FPS.[1] |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Track and sound effects. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op, Versus |
||
LAN play | ||||
Online play | 2 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | Intel Core i5-760 2.8 GHz AMD Phenom II X6 1035T 2.6 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 475 MB | |
Video card (GPU) | Nvidia GeForce GTX 470 AMD Radeon HD 6770 DirectX 10 compatible | Nvidia GeForce GTX 650 AMD Radeon HD 7850 DirectX 11 compatible |
Sound (audio device) | XAudio 2 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/332330/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (332330) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Frame rate unlock? :: PixelJunk™ Shooter Ultimate Discussion - last accessed on 2015-10-22
- "At current there is no way to change the fps to go beyond 60FPS."