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Difference between revisions of "Peter Jackson's King Kong Gamer's Edition"

From PCGamingWiki, the wiki about fixing PC games
(Latest Uplay version update seems to have proper vibration support, my controller vibrated on certain actions and in cutscenes.)
 
(46 intermediate revisions by 21 users not shown)
Line 1: Line 1:
 
{{Infobox game
 
{{Infobox game
|cover        = Peter Jackson's King Kong Cover.png
+
|cover        = Peter Jackson's King Kong Cover.jpg
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Ubisoft Montpellier}}
 
{{Infobox game/row/developer|Ubisoft Montpellier}}
 +
{{Infobox game/row/developer|Ubisoft Montreal}}
 +
{{Infobox game/row/porter|Ubisoft Bucharest|Windows}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Ubisoft}}
 
{{Infobox game/row/publisher|Ubisoft}}
Line 9: Line 11:
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|November 17, 2005}}
 
{{Infobox game/row/date|Windows|November 17, 2005}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | King Kong }}
 
|steam appid  =  
 
|steam appid  =  
 
|gogcom id    =  
 
|gogcom id    =  
 +
|mobygames    = windows/peter-jacksons-king-kong-the-official-game-of-the-movie
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    = Peter Jackson's King Kong
 
|wikipedia    = Peter Jackson's King Kong
Line 16: Line 32:
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
{{Series|King Kong}}
+
 
 +
{{Introduction
 +
|introduction      =
 +
 
 +
|release history  =
 +
 
 +
|current state    =
 +
}}
  
 
'''Key points'''
 
'''Key points'''
{{ii}} ''Gamer's Edition'' is an enhanced PC port featuring all the visual features from the Xbox 360 version.
+
{{ii}} ''Gamer's Edition'' is an enhanced PC port featuring visual improvements from the Xbox 360 version like high resolution textures, bump mapping, higher quality 3D models and 32-bit color rendering.
{{--}} Game has many issues from poor mouse implementation to rendering bugs and crashes.
+
{{--}} Game has many issues from poor mouse controls to [[#Issues unresolved|rendering bugs and crashes]].
 
 
'''General information'''
 
{{mm}} [http://www.mobygames.com/game/windows/peter-jacksons-king-kong-the-official-game-of-the-movie MobyGames entry]
 
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | DRM-free| | | Windows }}
+
{{Availability/row| Retail | | DRM-free | | | Windows }}
 +
{{Availability/row| Amazon | B004MPRWEG | DRM-free | | | Windows | Unavailable }}
 +
{{Availability/row| Publisher | https://web.archive.org/web/20071109172208/http://www.direct2drive.com/321/product/Buy-Pre-Order-King-Kong- | DRM-free | | | Windows | Unavailable }}
 
}}
 
}}
 +
{{ii}} Was only available digitally (as ''High-Res Edition'') and on some OEM discs.
  
{{ii}} Was only available digitally (as ''High-Res Edition'') and on some OEM discs.
+
===Version differences===
 +
{{ii}} [[Peter Jackson's King Kong|Standard version]] is a ''PlayStation 2'' port with low quality 16-bit textures and 16-bit color rendering. It uses ''StarForce'' DRM and is not playable on ''Windows 7'' and later without crack by RELOADED (only Windows-XP/7) or by '''KRBDZSKL''' from forum "Rutracker" (any Windows).
  
 
==Essential improvements==
 
==Essential improvements==
Line 57: Line 81:
 
</gallery>
 
</gallery>
  
==Video settings==
+
==Video==
 
{{Image|King Kong Gamer's Edition - settings application - graphics settings.png|Settings application - graphics settings.}}
 
{{Image|King Kong Gamer's Edition - settings application - graphics settings.png|Settings application - graphics settings.}}
 
{{Image|King Kong Gamer's Edition - settings application - advanced settings.png|Settings application - advanced settings.}}
 
{{Image|King Kong Gamer's Edition - settings application - advanced settings.png|Settings application - advanced settings.}}
{{Video settings
+
{{Video
 
|wsgf link                  = https://www.wsgf.org/dr/peter-jacksons-king-kong
 
|wsgf link                  = https://www.wsgf.org/dr/peter-jacksons-king-kong
 
|widescreen wsgf award      = limited
 
|widescreen wsgf award      = limited
Line 67: Line 91:
 
|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
|widescreen resolution notes= Game supports 16:9 resolutions (16:9 aspect ratio must be selected in in-game options menu to prevent stretching), but the FOV is {{term|Vert-}} and additionally the image is letterboxed. Use [https://thirteenag.github.io/wfp#kingkong ThirteenAG's fix] for {{term|Hor+}} FOV and to remove letterboxing.
+
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
Line 78: Line 102:
 
|windowed                  = hackable
 
|windowed                  = hackable
 
|windowed notes            = See [[#Windowed|Windowed]].
 
|windowed notes            = See [[#Windowed|Windowed]].
|borderless windowed        = hackable
+
|borderless windowed        = false
|borderless windowed notes  = Use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]].
+
|borderless windowed notes  =  
|anisotropic                = hackable
+
|anisotropic                = false
|anisotropic notes          = Can be forced in the GPU control panel.
+
|anisotropic notes          =  
 
|antialiasing              = hackable
 
|antialiasing              = hackable
 
|antialiasing notes        = See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].
 
|antialiasing notes        = See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].
|vsync                      = hackable
+
|upscaling                  = unknown
|vsync notes                = See [[Glossary:Vertical sync (Vsync)#Force Vsync|Force Vsync]].
+
|upscaling tech            =
|60 fps                    = true
+
|upscaling notes            =
 +
|vsync                      = false
 +
|vsync notes                = Gamer's Edition has Vsync disabled, while the [[Peter Jackson's King Kong|Standard version]] has it always enabled.
 +
|60 fps                    = limited
 
|60 fps notes              = See [[#Crashes at 60 FPS|Crashes at 60 FPS]].
 
|60 fps notes              = See [[#Crashes at 60 FPS|Crashes at 60 FPS]].
 
|120 fps                    = false
 
|120 fps                    = false
|120 fps notes              = Limit FPS to 60 to prevent [[#Game breaking bugs at high frame rate|game breaking bugs]]; use [https://thirteenag.github.io/wfp#kingkong ThirteenAG's fix] or ''RivaTuner Statistics Server''.
+
|120 fps notes              = Limit FPS to 60 to prevent [[#Game breaking bugs at high framerates|game breaking bugs]]; use [https://thirteenag.github.io/wfp#kingkong ThirteenAG's fix] or ''RivaTuner Statistics Server''.
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Widescreen resolution]]===
 +
{{ii}} Supports 16:9 resolutions (select 16:9 aspect ratio in video option menu to prevent stretching), but the FOV is {{term|Vert-}} and {{Term|letterboxed}}.
 +
 +
{{Fixbox|description=Use [https://thirteenag.github.io/wfp#kingkong ThirteenAG's fix] for {{term|Hor+}} FOV and to remove letterboxing|ref=<ref name="d7eb194">[https://github.com/ThirteenAG/WidescreenFixesPack/commit/d7eb194358d09f1ee119eac1c0e628c90d6439d9 king kong fix update · ThirteenAG/WidescreenFixesPack@d7eb194]</ref>|fix=
 
}}
 
}}
  
 
===[[Glossary:Windowed|Windowed]]===
 
===[[Glossary:Windowed|Windowed]]===
{{Fixbox|description=Enable windowed|ref=<ref name="d7eb194">[https://github.com/ThirteenAG/WidescreenFixesPack/commit/d7eb194358d09f1ee119eac1c0e628c90d6439d9 king kong fix update · ThirteenAG/WidescreenFixesPack@d7eb194]</ref>|fix=
+
{{Fixbox|description=Enable windowed mode|fix=
# Install [https://thirteenag.github.io/wfp#kingkong ThirteenAG's fix].
 
 
# Go to <code>{{p|hkcu}}\Software\Ubisoft\KingKong\{2C391F94-B8B9-4832-9C57-3AFC332CC037}\Basic video</code>
 
# Go to <code>{{p|hkcu}}\Software\Ubisoft\KingKong\{2C391F94-B8B9-4832-9C57-3AFC332CC037}\Basic video</code>
 
# Change the '''WindowedMode''' value to '''1'''.
 
# Change the '''WindowedMode''' value to '''1'''.
 
'''Notes'''
 
{{ii}} If the game crashes during the intro videos, [[#Skip intro videos|remove or delete them]].
 
{{ii}} If the game stops responding during level loading, just give it some time to load, it's only the loading screen that isn't being updated correctly.
 
 
}}
 
}}
  
 
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
{{ii}} Forcing MSAA or SSAA will cause major graphical issues, use post-processing AA methods instead.
+
{{ii}} The [[Peter Jackson's King Kong|Standard version]] has an [[MSAA]] Anti-aliasing configuration option, which for some reason was removed in the Gamer's Edition.
 
+
{{Fixbox|description=Enable Multisample Anti-aliasing|fix=
{{Fixbox|description=Use injectSMAA|ref=<ref name="refcheck Antrad"/>|fix=
+
# Go to <code>{{p|hkcu}}\Software\Ubisoft\KingKong\{2C391F94-B8B9-4832-9C57-3AFC332CC037}\Basic video</code>
# Download and extract [http://mrhaandi.blogspot.com/p/injectsmaa.html injectSMAA].
+
# Change the '''Multisample type''' value to either '''2''', '''4''', '''8''' to enable the 2x, 4x, or 8x MSAA modes respectively.
# Copy the files from the ''d3d9'' folder to the game installation folder.
 
# Open <code>injector.ini</code> to change the settings.
 
 
 
'''Notes'''
 
{{ii}} ''ThirteenAG's fix'' uses its own ''d3d9.dll'' to limit the framerate, use ''RivaTuner Statistics Server'' instead to avoid conflicts.
 
{{ii}} Alternatively Reshade can also be used to force FXAA or SMAA.
 
 
}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|King Kong Gamer's Edition - settings application - Jack controls.png|Settings application - Jack controls.}}
 
{{Image|King Kong Gamer's Edition - settings application - Jack controls.png|Settings application - Jack controls.}}
 
{{Image|King Kong Gamer's Edition - settings application - King Kong controls.png|Settings application - King Kong controls.}}
 
{{Image|King Kong Gamer's Edition - settings application - King Kong controls.png|Settings application - King Kong controls.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          = Remapping is only available outside the game.
 
|key remap notes          = Remapping is only available outside the game.
|acceleration option      = false
+
|acceleration option      = always on
|acceleration option notes =  
+
|acceleration option notes = Forced negative mouse acceleration
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
 
|mouse sensitivity notes  = Use [https://thirteenag.github.io/wfp#kingkong ThirteenAG's fix] to further increase it.
 
|mouse sensitivity notes  = Use [https://thirteenag.github.io/wfp#kingkong ThirteenAG's fix] to further increase it.
Line 142: Line 164:
 
|controller remap          = true
 
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = false
+
|controller sensitivity    = true
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
Line 153: Line 175:
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
 
|dualshock 4              = false
 
|dualshock 4              = false
|dualshock 4 notes        =  
+
|dualshock 4 notes        = The configuration for the right joystick, which moves the camera, is misconfigured, but it is possible to play the game.
 
|dualshock prompts        = false
 
|dualshock prompts        = false
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes        = unknown
+
|dualshock 4 modes        = Wired
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
 
|tracked motion controllers= false
 
|tracked motion controllers= false
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|controller hotplug        = false
 
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = true
+
|haptic feedback          = false
|haptic feedback notes    = Possibly only works in the latest Uplay version.
+
|haptic feedback notes    = The vibration setting has no effect.<ref>{{Refcheck|user=Pedrof|date=2019-07-28|comment=Although there is indeed a vibration setting in the menu, even with said option activated neither my Xbox 360 controller nor my DirectInput controller rumbled.}}</ref>
|simultaneous input        = unknown
+
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
Line 185: Line 207:
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 
}}
 
}}
 +
{{--}} Mouse seems to have a dead-zone and camera is constantly being centered vertically during player movement.
  
{{--}} Mouse seems to have a dead-zone and camera is constantly being centered vertically during movement.
+
==Audio==
 
 
==Audio settings==
 
 
{{Image|King Kong Gamer's Edition - settings application - sound settings.png|Settings application - sound settings.}}
 
{{Image|King Kong Gamer's Edition - settings application - sound settings.png|Settings application - sound settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
|surround sound          = false
+
|surround sound          = true
|surround sound notes    =  
+
|surround sound notes    = Up to 7.0 output. May require [[Glossary:Sound card#DirectSound hardware path|DirectSound 3D restoration software]].
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = true
 
|eax support              = true
|eax support notes       = EAX 3.
+
|eax support notes         = EAX 3.
 +
|royalty free audio        = unknown
 +
|royalty free audio notes  =
 
}}
 
}}
  
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  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Polish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Seems to be only available in CD-Action release.
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
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{{ii}} Game will still occasionally stutter in some areas when looking around, but it will be significantly reduced and it will feel like an actual 60 FPS game.
 
{{ii}} Game will still occasionally stutter in some areas when looking around, but it will be significantly reduced and it will feel like an actual 60 FPS game.
 
}}
 
}}
 +
 +
===Low framerate===
 +
{{ii}} This issue mainly effects the following levels: ''Swamps'' and ''In the Mud'' (however in the latter mission, the lower framerate is only present at the start of the mission).
  
 
===Camera shaking===
 
===Camera shaking===
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===Getting stuck on stairs===
 
===Getting stuck on stairs===
{{--}} In level ''The Wall'' the player can't climb up the stairs that lead out of the water at the end of the level.
+
{{--}} In level ''The Wall'' player can't climb up the stairs that lead out of the water near the end of the level.
{{--}} In level ''Hayes'' the  players can't climb up the stairs that lead to fire before the big door.
+
{{--}} In level ''Hayes'' players can't climb up the stairs that lead to fire before the big door.
 
{{ii}} Push forward and keep moving left-right along the stairs until the player climbs up eventually (the edges seem to be the easiest spots to climb).
 
{{ii}} Push forward and keep moving left-right along the stairs until the player climbs up eventually (the edges seem to be the easiest spots to climb).
  
 
==Issues fixed==
 
==Issues fixed==
==="No BigFile Specified as First .exe Argument" error message on startup===
+
===Game not launching and Rundll32 high CPU usage===
{{ii}} The game can not be started directly using the ''KingKong8.exe''.
+
{{ii}} Games located in Games Explorer try to connect to Microsoft servers that were shut down and it causes Rundll32 process to run in a loop.
{{Fixbox|description=Instructions|ref=<ref name="refcheck Antrad"/>|fix=
+
{{Fixbox|description=Instructions|ref=<ref>{{Refurl|url=https://www.gog.com/forum/general/old_games_not_launching_and_eating_100_of_the_cpu_on_windows_7/page1|title=gog.com|date=26 May 2023}}</ref>|fix=
# Run the game using the <code>{{p|game}}\CheckApplication.exe</code> or <code>{{p|game}}\SettingsApplication.exe</code>.
+
# Follow the instructions [https://www.gog.com/forum/general/old_games_not_launching_and_eating_100_of_the_cpu_on_windows_7/page1 here] to edit the registry.
 +
}}
 +
 
 +
===King Kong not properly installed===
 +
{{Fixbox|description=Instructions|ref=<ref>{{Refurl|url=https://www.patreon.com/posts/rel-king-kong-7267888|title=patreon.com|date=26 May 2023}}</ref>|fix=
 +
# Install [https://thirteenag.github.io/wfp#kingkong ThirteenAG's fix] (this removes ''InstallPath'' registry dependency).
 +
}}
 +
 
 +
{{Fixbox|description=Steam Deck (Linux Proton)|ref=<ref>{{Refurl|url=https://github.com/WIFIDarthMaul/Peter-Jackson-s-King-Kong-Signature-Edition-Fix/blob/main/README.md/|title=GitHub|date=26 May 2023}}</ref>|fix=
 +
# Install [https://github.com/WIFIDarthMaul/Peter-Jackson-s-King-Kong-Signature-Edition-Fix/ WIFI_Darth_Maul's Steam Deck (Linux) fix for Gamer's Edition] (this removes ''InstallPath'' registry dependency).
 
}}
 
}}
 +
 
{{Fixbox|description=Alternative|fix=
 
{{Fixbox|description=Alternative|fix=
# Install [https://thirteenag.github.io/wfp#kingkong ThirteenAG's fix]|ref=<ref name="d7eb194"/>.
+
# Install [https://www.regfiles.net/registry/peter-jacksons-king-kong-gamers-edition-registry kabakfelisi's registry fix] (this removes ''InstallPath'' registry dependency).
 
}}
 
}}
  
===King Kong not properly installed===
+
==="No BigFile specified as First .exe Argument" error===
{{Fixbox|description=Instructions|ref=<ref>https://www.patreon.com/posts/rel-king-kong-7267888</ref>|fix=
+
{{Fixbox|description=Instructions|ref=<ref name="d7eb194"/>|fix=
# Install [https://thirteenag.github.io/wfp#kingkong ThirteenAG's fix] (this removes ''InstallPath'' registry dependency).
+
# Install [https://thirteenag.github.io/wfp#kingkong ThirteenAG's fix].
 +
}}
 +
 
 +
{{Fixbox|description=Use the {{code|/B /lang:%s /spg:%d /GDBShaders KKMaps.bf}} [[Glossary:Command line arguments|command line argument]] or launch the game using {{code|CheckApplication.exe}}.|ref=<ref>{{Refcheck|user=icup321|date=2022-03-15|comment=}}</ref>|fix=
 
}}
 
}}
  
Line 332: Line 379:
 
}}
 
}}
  
===Game breaking bugs at high frame rate===
+
===Game breaking bugs at high framerates===
{{ii}} High frame rates will cause some enemies to freeze, some enemy attacks will not be triggered, NPC scripting will break in certain areas, it will break the screen when the player takes damage and King Kong will not be able to lift pillars off blocked doors preventing further progress.
+
{{ii}} High framerates will cause some enemies to freeze, some enemy attacks will not be triggered, NPC scripting will break in certain areas, it will break the screen when the player takes damage and King Kong will not be able to lift pillars off blocked doors preventing further progress.
  
 
{{Fixbox|description=Instructions|ref=<ref name="refcheck Antrad"/>|fix=
 
{{Fixbox|description=Instructions|ref=<ref name="refcheck Antrad"/>|fix=
# Use ''RivaTuner Statistics Server'' to limit framerate to 60 FPS.
+
# Install [https://thirteenag.github.io/wfp#kingkong ThirteenAG's fix].
 +
# Edit <code>d3d9.ini</code> to limit framerate to 60 FPS.
 
}}
 
}}
  
 
{{Fixbox|description=Alternative|ref=<ref name="refcheck Antrad"/>|fix=
 
{{Fixbox|description=Alternative|ref=<ref name="refcheck Antrad"/>|fix=
# Install [https://thirteenag.github.io/wfp#kingkong ThirteenAG's fix].
+
# Use ''RivaTuner Statistics Server'' to limit framerate to 60 FPS.
# Edit <code>d3d9.ini</code> to limit framerate to 60 FPS.
 
 
}}
 
}}
  
 
===Crashes at 60 FPS===
 
===Crashes at 60 FPS===
{{ii}} In "Chased by V-Rex" level the game may crash after climbing the initial wall and following the river.
+
{{ii}} In ''Chased by V-Rex'' level the game may crash after climbing the initial wall and following the river.
{{ii}} In "Kong To The Rescue" level the game may crash during the fight in the final area.
+
{{ii}} In ''Kong To The Rescue'' level the game may crash during the fight in the final area.
  
{{Fixbox|description=Limit framerate to 40 FPS|ref=<ref name="refcheck Antrad"/>|fix=
+
{{Fixbox|description=Limit framerate to 30 FPS|fix=
# See [[#Game breaking bugs at high frame rate|instructions above]] and limit framerate to 40 FPS.
+
# See [[#Game breaking bugs at high framerates|instructions above]] and limit framerate to 30 FPS.
 
}}
 
}}
  
Line 380: Line 427:
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
|shader model versions  =  
+
|shader model versions  = 3
 
|shader model notes    =  
 
|shader model notes    =  
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 +
}}
 +
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            =
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        = Bink Video
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 +
|anticheat        =
 +
|anticheat notes  =
 
}}
 
}}
  
Line 396: Line 464:
 
{{System requirements
 
{{System requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
|ref      = <ref>ReadMe.</ref>
+
 
|recOS   = XP
+
|minOS   = XP
|recCPU   = Intel Pentium 4 (3.0 GHz)
+
|minCPU   = Intel Pentium 4 3.0 GHz
|recCPU2 = AMD 3000+
+
|minCPU2 = AMD 3000+
|recRAM   = 2 GB
+
|minRAM   = 2 GB
|recHD   = 5.4 GB
+
|minHD   = 5.4 GB
|recGPU   = ATI X1800
+
|minGPU   = Nvidia GeForce 6800
|recGPU2 = Nvidia 6800
+
|minGPU2 = ATI Radeon X1800
|recVRAM = 256 MB
+
|minVRAM = 256 MB
|recDX   = 9.0C
+
|minDX   = 9.0c
|notes   = GPU with pixel shader 3.0 and vertex shader 3.0 support.
+
|minSM   = 3.0
 +
|notes    = {{ii}} Laptop versions of these cards may work, but are not supported.
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 05:45, 9 February 2024

Peter Jackson's King Kong Gamer's Edition
Peter Jackson's King Kong Gamer's Edition cover
Developers
Ubisoft Montpellier
Ubisoft Montreal
Windows Ubisoft Bucharest
Publishers
Ubisoft
Engines
Jade
Release dates
Windows November 17, 2005
Taxonomy
Series King Kong
Peter Jackson's King Kong Gamer's Edition on MobyGames
Peter Jackson's King Kong Gamer's Edition on Wikipedia
King Kong
King Kong 2: Yomigaeru Densetsu 1986
Peter Jackson's King Kong 2005
Peter Jackson's King Kong Gamer's Edition 2005

Peter Jackson's King Kong Gamer's Edition is a game in the King Kong series.

Key points

Gamer's Edition is an enhanced PC port featuring visual improvements from the Xbox 360 version like high resolution textures, bump mapping, higher quality 3D models and 32-bit color rendering.
Game has many issues from poor mouse controls to rendering bugs and crashes.

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Windows
Amazon.com (unavailable)
DRM-free
Windows
Publisher website (unavailable)
DRM-free
Windows
Was only available digitally (as High-Res Edition) and on some OEM discs.

Version differences

Standard version is a PlayStation 2 port with low quality 16-bit textures and 16-bit color rendering. It uses StarForce DRM and is not playable on Windows 7 and later without crack by RELOADED (only Windows-XP/7) or by KRBDZSKL from forum "Rutracker" (any Windows).

Essential improvements

Skip intro videos

Delete/rename files[1]
  1. Go to <path-to-game>\video\.
  2. Delete or rename mov1.BIK, mov2.BIK, mov3.BIK and mov4.BIK.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Ubisoft\KingKong\

Save game data location

System Location
Windows <path-to-game>\KingKong.sav[Note 1]

Video

Settings application - graphics settings.
Settings application - graphics settings.
Settings application - advanced settings.
Settings application - advanced settings.

Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
Vert-. Use ThirteenAG's fix and in scripts/KingKong.WidescreenFix.ini change the FOVFactor.
Windowed
See Windowed.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See Anti-aliasing (AA).
Vertical sync (Vsync)
Gamer's Edition has Vsync disabled, while the Standard version has it always enabled.
60 FPS
See Crashes at 60 FPS.
120+ FPS
Limit FPS to 60 to prevent game breaking bugs; use ThirteenAG's fix or RivaTuner Statistics Server.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Widescreen resolution

Supports 16:9 resolutions (select 16:9 aspect ratio in video option menu to prevent stretching), but the FOV is Vert- and letterboxed.
Use ThirteenAG's fix for Hor+ FOV and to remove letterboxing[2]

Windowed

Enable windowed mode
  1. Go to HKEY_CURRENT_USER\Software\Ubisoft\KingKong\{2C391F94-B8B9-4832-9C57-3AFC332CC037}\Basic video
  2. Change the WindowedMode value to 1.

Anti-aliasing (AA)

The Standard version has an MSAA Anti-aliasing configuration option, which for some reason was removed in the Gamer's Edition.
Enable Multisample Anti-aliasing
  1. Go to HKEY_CURRENT_USER\Software\Ubisoft\KingKong\{2C391F94-B8B9-4832-9C57-3AFC332CC037}\Basic video
  2. Change the Multisample type value to either 2, 4, 8 to enable the 2x, 4x, or 8x MSAA modes respectively.

Input

Settings application - Jack controls.
Settings application - Jack controls.
Settings application - King Kong controls.
Settings application - King Kong controls.

Keyboard and mouse State Notes
Remapping
Remapping is only available outside the game.
Mouse acceleration
Forced negative mouse acceleration
Mouse sensitivity
Use ThirteenAG's fix to further increase it.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Triggers aren't recognized and the right stick sensitivity is all over the place.
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
The configuration for the right joystick, which moves the camera, is misconfigured, but it is possible to play the game.
Generic/other controllers
Button prompts
Keyboard and mouse button prompts only.
Additional information
Controller hotplugging
Haptic feedback
The vibration setting has no effect.[3]
Digital movement supported
Simultaneous controller+KB/M
Mouse seems to have a dead-zone and camera is constantly being centered vertically during player movement.

Audio

Settings application - sound settings.
Settings application - sound settings.

Audio feature State Notes
Separate volume controls
Surround sound
Up to 7.0 output. May require DirectSound 3D restoration software.
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX 3.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Danish
Dutch
Finnish
French
German
Italian
Norwegian
Spanish
Swedish
Polish
Seems to be only available in CD-Action release.

Issues unresolved

Blurry levels

Several levels are rendered all blurry, like a strong post-processing blur effect is applied over the whole screen. The levels affected are: Necropolis, Brontosaurus, In The Mud, In The Streets Of New York and the final level.

Stuttering

The game is constantly stuttering making it feel like it is running at 30 FPS, even with constant 60 FPS and stable frametimes.
Partial fix[1]
  1. Disconnect all game controllers/joysticks, both physical or virtual (vJoy).

Notes

Game will still occasionally stutter in some areas when looking around, but it will be significantly reduced and it will feel like an actual 60 FPS game.

Low framerate

This issue mainly effects the following levels: Swamps and In the Mud (however in the latter mission, the lower framerate is only present at the start of the mission).

Camera shaking

After the first encounter with King Kong and after V-Rex encounters in V-Rex and Call Kong levels the camera keeps shaking constantly.
The camera shaking can be stopped by reloading the game after the next checkpoint, but the problem is that those are not marked in any way in the game.

Player camera spin

Whenever the game loads a new part of the level it will stutter a bit and if the player was turning in that moment the camera will turn fast and the player can even completely spin around.

Getting stuck on stairs

In level The Wall player can't climb up the stairs that lead out of the water near the end of the level.
In level Hayes players can't climb up the stairs that lead to fire before the big door.
Push forward and keep moving left-right along the stairs until the player climbs up eventually (the edges seem to be the easiest spots to climb).

Issues fixed

Game not launching and Rundll32 high CPU usage

Games located in Games Explorer try to connect to Microsoft servers that were shut down and it causes Rundll32 process to run in a loop.
Instructions[4]
  1. Follow the instructions here to edit the registry.

King Kong not properly installed

Instructions[5]
  1. Install ThirteenAG's fix (this removes InstallPath registry dependency).
Steam Deck (Linux Proton)[6]
  1. Install WIFI_Darth_Maul's Steam Deck (Linux) fix for Gamer's Edition (this removes InstallPath registry dependency).
Alternative
  1. Install kabakfelisi's registry fix (this removes InstallPath registry dependency).

"No BigFile specified as First .exe Argument" error

Instructions[2]
  1. Install ThirteenAG's fix.
Use the /B /lang:%s /spg:%d /GDBShaders KKMaps.bf command line argument or launch the game using CheckApplication.exe.[7]

Crashes after loading screens or using Alt+Tab

Run game in a window[citation needed]

See Windowed.

Game breaking bugs at high framerates

High framerates will cause some enemies to freeze, some enemy attacks will not be triggered, NPC scripting will break in certain areas, it will break the screen when the player takes damage and King Kong will not be able to lift pillars off blocked doors preventing further progress.
Instructions[1]
  1. Install ThirteenAG's fix.
  2. Edit d3d9.ini to limit framerate to 60 FPS.
Alternative[1]
  1. Use RivaTuner Statistics Server to limit framerate to 60 FPS.

Crashes at 60 FPS

In Chased by V-Rex level the game may crash after climbing the initial wall and following the river.
In Kong To The Rescue level the game may crash during the fight in the final area.
Limit framerate to 30 FPS
  1. See instructions above and limit framerate to 30 FPS.

Objects have broken geometry or no textures

Hide untextured objects[citation needed]
  1. Install ThirteenAG's fix.
  2. Open KingKong.WidescreenFix.ini.
  3. Change HideUntexturedObjects = 0 to HideUntexturedObjects = 1.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Bink Video

System requirements

Windows
Minimum
Operating system (OS) XP
Processor (CPU) Intel Pentium 4 3.0 GHz
AMD 3000+
System memory (RAM) 2 GB
Hard disk drive (HDD) 5.4 GB
Video card (GPU) Nvidia GeForce 6800
ATI Radeon X1800
256 MB of VRAM
DirectX 9.0c compatible
Shader model 3.0 support
Laptop versions of these cards may work, but are not supported.


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. 1.0 1.1 1.2 1.3 Verified by User:Antrad on June 16, 2019
  2. 2.0 2.1 king kong fix update · ThirteenAG/WidescreenFixesPack@d7eb194
  3. Verified by User:Pedrof on 2019-07-28
    Although there is indeed a vibration setting in the menu, even with said option activated neither my Xbox 360 controller nor my DirectInput controller rumbled.
  4. gog.com - last accessed on 26 May 2023
  5. patreon.com - last accessed on 26 May 2023
  6. GitHub - last accessed on 26 May 2023
  7. Verified by User:icup321 on 2022-03-15