Difference between revisions of "PCSX2"
From PCGamingWiki, the wiki about fixing PC games
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==Availability== | ==Availability== | ||
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Revision as of 18:45, 15 January 2022
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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This article is about the emulation of a console or deprecated PC platform on Windows, macOS (OS X), or Linux.
Developers | |
---|---|
PCSX2 Team | |
Release dates | |
Windows | March 23, 2002 |
macOS (OS X) | December 30, 2009[1] |
Linux | April 14, 2002[2] |
Key points
- Uses high-level emulation.
- Open-source and is still actively developed.[3]
- Requires a PS2 BIOS that can be ripped from the console.
- About 99% of PS2 games are considered playable.[4]
- Many games have bugs or glitches that require certain settings to fix. Check the compatibility list for more information.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to 16 samples. | ||
Anti-aliasing (AA) | FXAA, SSAA (via raising internal resolution) | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | 2D The Emulator can be played with the VR Driver vorpx. Note:PCSX2 is not listed on the official vorpx game list but has a profile on the factory profile list. 3D is not confirmed yet.You may follow the discussion in the vorpx forum on how this is developing. |
Issues fixed
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 10, 11 | |
OpenGL | 3.0+ | |
Vulkan |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1 or newer (32 or 64 bit) | 10 (64-bit) |
Processor (CPU) | Dual Core with four threads | Quad Core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce GTX 750 2 GB of VRAM OpenGL 3.0 compatible DirectX 10 compatible | Nvidia GeForce GTX 1050 Ti 4 GB of VRAM OpenGL 4.5 compatible DirectX 11 compatible |
Other | CPU Supporting SSE4.1 | CPU supporting AVX2. |
- System requirements vary depending on the game. Some are vastly more demanding than others, such as those that require mip-mapping enabled.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.5 (Leopard) | 10.7 (Lion) |
Processor (CPU) | Dual Core with 4 threads | Quad Core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce GTX 750 2 GB of VRAM OpenGL 3.0 compatible | Nvidia GeForce GTX 1050 Ti 4 GB of VRAM OpenGL 4.5 compatible |
Other | CPU supporting AVX2. |
- System requirements vary depending on the game. Some are vastly more demanding than others, such as those that require mip-mapping enabled.
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 18.04/Debian or newer, Arch Linux, or other distro | Ubuntu 19.04/Debian or newer, Arch Linux, or other distro (64 bit) |
Processor (CPU) | Dual Core with 4 threads | Quad Core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce GTX 750 2 GB of VRAM OpenGL 3.0 compatible | Nvidia GeForce GTX 1050 Ti 4 GB of VRAM OpenGL 4.5 compatible |
Other | CPU supporting AVX2. |
- System requirements vary depending on the game. Some are vastly more demanding than others, such as those that require mip-mapping enabled.
References
- ↑ Mac releases - PCSX2 downloads - last accessed on 2021-06-12
- ↑ Linux releases - PCSX2 downloads archive - last accessed on 2021-06-12
- ↑ GitHub Commits activity
- ↑ PCSX2 Compatibility List