Operation Flashpoint: Dragon Rising
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Developers | |
---|---|
Codemasters | |
Engines | |
EGO 1.0 | |
Release dates | |
Windows | October 6, 2009 |
Reception | |
Metacritic | 76 |
IGDB | 79 |
Operation Flashpoint | |
---|---|
Operation Flashpoint: Cold War Crisis | 2001 |
Operation Flashpoint: Dragon Rising | 2009 |
Operation Flashpoint: Red River | 2011 |
Key points
- Online was shut down in 2012.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 7 DRM.[2] | |||
GamersGate | ||||
Green Man Gaming | ||||
Steam |
- A demo is available from Steam.
Essential improvements
Patches
- Although Steam users are automatically updated to latest stable version, modding support requires a hack.
- The latest patch is version 1.03, which restores mod support.
Skip intro videos
Replace .bik files with empty files[3] |
---|
|
EGO Engine Upgrade
- Upgrades EGO to get the most out of the engine and fix some performance problems on modern machines.
- Improves performance and graphics quality by removing performance matrix and re-organizing the different engine systems across the available CPU threads.
- Adds new aspect ratio options.
- Adds optional "Cinematic Mode" which puts the game into the same resolution and aspect ratio used in the cinema.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\OFDR\hardwaresettings\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12830/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\OFDR\Profiles\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12830/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | If your video card has less than 270 MB or more than 2 GB VRAM, Dragon Rising will limit the max resolution you can set to 1280x1024. Use OFDR v1.02 Res Fix or see the WSGF entry. | ||
Multi-monitor | |||
Ultra-widescreen | Set aspect ratio to "auto" or else image will be stretched. | ||
4K Ultra HD | Use OFDR v1.02 Res Fix or see the WSGF entry. Several HUD elements do not scale well and may be unreadable at 4k or higher. | ||
Field of view (FOV) | Check San's OFDR Aspect Ratio Fixer | ||
Windowed | |||
Borderless fullscreen windowed | Use OFDR Window Border Removal Utility | ||
Anisotropic filtering (AF) | Up to 8x | ||
Anti-aliasing (AA) | MSAA, up to 8x | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Binding ↵ Enter to the "use" command results in a bug that prevents you from exiting from inventory screen. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
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Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Under Game settings. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | Can be accessed by changing game files using these guidelines. | |||
Japanese | Download and guide how to set the translation up. | |||
Spanish | ||||
Polish | Local retail only. For digital versions download this |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play | Official multiplayer servers have been shut down.[1] |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | 2D Officially supported game, see official vorpx game list. Note:Game is on official list but not yet confirmed to be 3D. |
Devices | |||
---|---|---|---|
TrackIR | Supports: Yaw, Pitch (only in vehicles). |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP2 | |
Processor (CPU) | 2.4 GHz Dual Core | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce 7600 GT ATI Radeon X1800 XL 256 MB of VRAM DirectX 9.0c compatible |
- Windows 10 is not supported, but the game may still be playable.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (12830) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.