OpenRA
From PCGamingWiki, the wiki about fixing PC games
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
OpenRA developers | |
Release dates | |
Windows | 2010 |
macOS (OS X) | 2010 |
Linux | 2010 |
Key points
- Open Source re-imagination of Command & Conquer, Red Alert and Dune 2000.
- Not a direct clone. Took inspiration from later titles such as Red Alert 2 and Generals
- Cross platform multiplayer on Windows, OS X and Linux
- Actively maintained by the community and designed with modding in mind.
- Doesn't run on legacy hardware
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
itch.io |
- The game relies on the graphical assets of the original games and will prompt you at first start on entering the original discs or download a minimal asset pack from community maintained mirrors.[1]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\OpenRA\ |
macOS (OS X) | ~/Library/Application Support/OpenRA/ |
Linux | $XDG_CONFIG_HOME/openra |
- Configuration file, custom map and game assets are stored in this location.
- This game does not follow the XDG Base Directory Specification on Linux.[2]
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\OpenRA\Saves |
macOS (OS X) | ~/Library/Application Support/OpenRA/Saves |
Linux | $XDG_CONFIG_HOME/openra/Saves |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Called Fullscreen, Fullscreen (legacy) is Exclusive fullscreen | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Frame limiter enabled by default. Can be set in-game or in settings.yaml . |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Can be changed in-game or in settings.yaml [3] |
|
Mouse acceleration | ||
Mouse sensitivity | Check Use Hardware Cursors in-game for enhanced mouse responsiveness | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | Enable Left-Click Orders in-game (GUI still unsuitable) | |
Controller | ||
Controller support | Community supplied profiles for the Steam controller exist.[4] |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Can be changed in-game or in settings.yaml . |
|
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | since version 20171014[6] | ||
Online play | Allows public games via the OpenRA master server |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Player authentication is implemented, but doesn't have much use other than identification. | |
Peer-to-peer | ||
Dedicated | Dedicated server documentation | |
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 1234 |
- This game supports Universal Plug and Play (UPnP) for automatic port configuration.
- Ports used internally and externally is configurable in-game when hosting a game and in
settings.yaml
.
Issues fixed
- For the list of common issues visit the FAQ section of the wiki
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 3.2 | or OpenGL ES 3[8] |
Executable | PPC | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|---|
Windows | |||||
macOS (OS X) | |||||
Linux | Non-64-bit support is provided by Snapcraft.[7] |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL | |
Input | SDL |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | ||
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | OpenGL 3.2[8] compatible | |
Other | .NET Framework 4.6.1[9] |
- The Intel drivers that are bundled with Windows ("Vendor: Microsoft Corporation") do not include any OpenGL support and therefore won't work.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.9 | |
Processor (CPU) | ||
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 50 MB | |
Video card (GPU) | OpenGL 3.2[8] compatible | |
Other | Mono 5.4[9] |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 50 MB | |
Video card (GPU) | OpenGL 3.2[8] compatible | |
Other | Mono 5.4[9] |
- The Open Source Intel Mesa drivers offer more OpenGL features than their Windows counterparts which is why older graphics card will work.
References
- ↑ 1.0 1.1 Game Content · OpenRA/OpenRA Wiki - last accessed on 2016-5-10
- ↑ Split mod vs user content directories · Issue #10374 · OpenRA/OpenRA - last accessed on 2016-10-19
- ↑ Hotkeys · OpenRA/OpenRA Wiki - last accessed on 2016-5-10
- ↑ OpenRA Steam controller mapping
- ↑ GitHub: Translation support
- ↑ Release 20171014
- ↑ OpenRA - last accessed on 2020-12-01
- ↑ 8.0 8.1 8.2 8.3 Playtest 20200303
- ↑ 9.0 9.1 9.2 https://github.com/OpenRA/OpenRA/blob/bleed/INSTALL.md