Difference between revisions of "Nocturne in Yellow"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 15:34, 22 October 2022
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Developers | |
---|---|
The Laughing Chamber | |
Engines | |
GLOOME | |
Release dates | |
Windows | August 7, 2015 |
Taxonomy | |
Monetization | Freeware |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS |
Art styles | Cartoon, Stylized |
Themes | Horror |
Nocturne in Yellow is a singleplayer first-person action and FPS game created within a month for the 2015 Indie Game Maker contest. The engine of the game, GLOOME, is based on GZDOOM version 1.8.10.
The game was released on August 7, 2015 through its submission to the 2015 Indie Game Maker contest.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | Indie Game Maker Contest 2015 submission |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Type fov (value) into the command line. |
||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Edit gl_texture_filter_anisotropic in gloome.ini |
||
Anti-aliasing (AA) | Edit gl_vid_multisample in gloome.ini |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse, touch | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | Toggle "touchscreen-like" option in control settings. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | Engine supports multiplayer but game is not designed for it. | ||
Online play | Engine supports multiplayer but game is not designed for it. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |