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Difference between revisions of "Necromunda: Hired Gun"

From PCGamingWiki, the wiki about fixing PC games
m (→‎Video: Replaced JPG video settings with PNG)
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{{Infobox game
 
{{Infobox game
|cover        = Necromunda Hired Gun cover.jpg
+
|cover        = Necromunda Hired Gun cover.png
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Streum On Studio}}
 
{{Infobox game/row/developer|Streum On Studio}}
Line 6: Line 6:
 
{{Infobox game/row/publisher|Focus Home Interactive}}
 
{{Infobox game/row/publisher|Focus Home Interactive}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unreal Engine 4}}
+
{{Infobox game/row/engine|Unreal Engine 4|ref=<ref name="engineversion">{{Refcheck|user=Mastan|date=2022-09-25}}</ref>|build=4.26.1.0}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|June 1, 2021}}
 
{{Infobox game/row/date|Windows|June 1, 2021}}
 
|reception    =  
 
|reception    =  
{{Infobox game/row/reception|Metacritic|necromunda-hired-gun|59}}
+
{{Infobox game/row/reception|Metacritic|necromunda-hired-gun|61}}
 
{{Infobox game/row/reception|OpenCritic|11460/necromunda-hired-gun|58}}
 
{{Infobox game/row/reception|OpenCritic|11460/necromunda-hired-gun|58}}
{{Infobox game/row/reception|IGDB|necromunda-hired-gun|rating}}
+
{{Infobox game/row/reception|IGDB|necromunda-hired-gun|62}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
Line 32: Line 32:
 
|official site= https://www.focus-home.com/en-us/games/necromunda-hired-gun
 
|official site= https://www.focus-home.com/en-us/games/necromunda-hired-gun
 
|hltb        = 90106
 
|hltb        = 90106
|igdb        = necromunda-hired-gun
+
|mobygames    = 165761
|mobygames    = necromunda-hired-gun
 
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    = Necromunda: Hired Gun
 
|wikipedia    = Necromunda: Hired Gun
Line 42: Line 41:
 
{{Introduction
 
{{Introduction
 
|introduction      =  
 
|introduction      =  
'''''Necromunda: Hired Gun''''' is a {{Glossary:first-person}} {{Glossary:singleplayer}} {{Glossary:action}} {{Glossary:FPS}} game featuring fast paced gameplay with grappling hooks and bullet time features, made by Streum On Studio and published by Focus Home Interactive. ''Necromunda: Hired Gun'' is set in the Warhammer: 40K universe, and is a part of the Necromunda series.
+
'''''Necromunda: Hired Gun''''' is a {{Glossary:first-person}} {{Glossary:singleplayer}} {{Glossary:action}} {{Glossary:FPS}} game featuring fast-paced gameplay with grappling hooks and bullet time features, made by [[Company:Streum On Studio|Streum On Studio]] and published by [[Company:Focus Home Interactive|Focus Home Interactive]]. ''Necromunda: Hired Gun'' is set in the Warhammer: 40K universe, and is a part of the [[Series:Necromunda|Necromunda series]].
 
|release history  =  
 
|release history  =  
  
|current state    =
+
|current state    = The game launched with Nvidia's [[DLSS]] upscaling solution. On July 23, 2021, support was added for AMD's FidelityFX Super Resolution upscaling solution, which can be used by both AMD and Nvidia GPU owners whose cards are incompatible with DLSS.<ref>{{Refurl|url=https://store.steampowered.com/news/app/1222370/view/2980804679770252363|title=Steam Community Announcement - The third update is now live!|date=2021-07-23|snippet=Added AMD FSR support}}</ref>
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
 +
{{mm}} [https://support.focus-home.com/hc/en-us/categories/360003768258-Necromunda-Hired-Gun Official Support Page]
 
{{GOG.com links|1618128477|necromunda_hired_gun}}
 
{{GOG.com links|1618128477|necromunda_hired_gun}}
 
{{mm}} [https://steamcommunity.com/app/1222370/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/1222370/discussions/ Steam Community Discussions]
{{mm}} [https://support.focus-home.com/hc/en-us/categories/360003768258-Necromunda-Hired-Gun Official Support Page]
 
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Epic Games Store | necromunda-hired-gun | unknown | | | Windows }}
+
{{Availability/row| Epic Games Store | necromunda-hired-gun | DRM-free | {{store link|Epic Games Store|necromunda-hired-gun--bundle|Bundle}} also available. | | Windows }}
 
{{Availability/row| GamersGate | necromunda-hired-gun | Steam | | | Windows }}
 
{{Availability/row| GamersGate | necromunda-hired-gun | Steam | | | Windows }}
 
{{Availability/row| Gamesplanet | 5037-1 | Steam | | | Windows }}
 
{{Availability/row| Gamesplanet | 5037-1 | Steam | | | Windows }}
{{Availability/row| GOG.com | necromunda_hired_gun | DRM-free | | | Windows }}
+
{{Availability/row| GOG.com | necromunda_hired_gun | DRM-free | {{store link|GOG.com|necromunda_hired_gun_bundle|Bundle}} also available. | | Windows }}
 
{{Availability/row| GMG | necromunda-hired-gun-pc | Steam | | | Windows }}
 
{{Availability/row| GMG | necromunda-hired-gun-pc | Steam | | | Windows }}
 
{{Availability/row| Humble | necromunda-hired-gun | Steam | | | Windows }}
 
{{Availability/row| Humble | necromunda-hired-gun | Steam | | | Windows }}
{{Availability/row| Steam | 1222370 | Steam | | | Windows }}
+
{{Availability/row| Steam | 1222370 | Steam | {{store link|Steam-bundle|20814|Bundle}} also available. | | Windows }}
 
}}
 
}}
  
Line 67: Line 66:
 
{{DLC|
 
{{DLC|
 
{{DLC/row| Hunter’s Bounty Pack | Also included as a pre-order bonus | Windows }}
 
{{DLC/row| Hunter’s Bounty Pack | Also included as a pre-order bonus | Windows }}
{{DLC/row| Original Soundtrack | Provided in MP3 and FLAC versions | Windows }}
 
{{DLC/row| Artbook | | Windows }}
 
 
}}
 
}}
  
 
==Essential improvements==
 
==Essential improvements==
 
===Skip intro videos===
 
===Skip intro videos===
{{Fixbox|description=Skip intro videos|ref=|fix=
+
{{Fixbox|description=Removing the video files|ref=|fix=
 
# Go to <code>{{P|game}}\Necromunda\Content\Movies</code>
 
# Go to <code>{{P|game}}\Necromunda\Content\Movies</code>
 
# Delete or rename <code>IntroVideo.mp4</code> and <code>LoadingScreen.mp4</code>
 
# Delete or rename <code>IntroVideo.mp4</code> and <code>LoadingScreen.mp4</code>
Line 91: Line 88:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       = unknown
+
|epic games launcher       = false
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             = true
+
|gog galaxy               = true
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     =  
+
|steam cloud notes         =  
|ubisoft connect       =  
+
|ubisoft connect           =  
|ubisoft connect notes =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
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|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = true
 
|ultrawidescreen            = true
|ultrawidescreen notes      = {{Term|Hor+}}, prerendered cutscenes are stretched
+
|ultrawidescreen notes      = {{Term|Hor+}}, pre-rendered cutscenes are {{term|stretched}} and in-engine cutscenes are {{term|Vert-}}.
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = true
 
|fov                        = true
|fov notes                  = Vertical FOV, max of 90
+
|fov notes                  = Vertical FOV of 78-90.
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
Line 132: Line 129:
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = Epic/High uses TAA, Medium uses FXAA, Low disables AA. Also has an option for DLSS
+
|antialiasing notes        = Epic/High uses [[TAA]], Medium uses [[FXAA]], Low disables AA. Also has an option for [[DLSS]].
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 140: Line 137:
 
|120 fps notes              =  
 
|120 fps notes              =  
 
|hdr                        = hackable
 
|hdr                        = hackable
|hdr notes                  = See [[#HDR (High Dynamic Range) output|HDR (High Dynamic Range) output]]
+
|hdr notes                  = See [[#High dynamic range display (HDR)|High dynamic range display (HDR)]].
 
|ray tracing                = unknown
 
|ray tracing                = unknown
 
|ray tracing notes          =  
 
|ray tracing notes          =  
Line 146: Line 143:
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
 +
{{ii}} Supports [[FidelityFX Super Resolution]].
  
===HDR (High Dynamic Range) output===
+
===[[Glossary:High dynamic range (HDR)|High dynamic range display (HDR)]]===
 
{{Fixbox|description=Use [[Special K]]|fix=
 
{{Fixbox|description=Use [[Special K]]|fix=
# [https://sk-data.special-k.info/SpecialK.7z Download Special K]
+
# [https://discourse.differentk.fyi/ Download Special K]
 
# Enable global injection through the Special K UI
 
# Enable global injection through the Special K UI
# (Optional) Install the Special K wrapper through the compatibility menu, by holding <code>CTRL</code> + <code>Shift</code> while launching the game
+
# (Optional) Install the Special K wrapper through the compatibility menu, by holding {{key|CTRL|Shift}} while launching the game
# In-game, open the Special K UI using <code>CTRL</code> + <code>Shift</code> + <code>Backspace</code>
+
# In-game, open the Special K UI using {{key|Ctrl|Shift|Backspace}}
 
#Open the HDR Calibration menu under the Widgets tab
 
#Open the HDR Calibration menu under the Widgets tab
# Enable <code>scRGB HDR (16 bit)</code> and restart the game
+
# Enable {{code |scRGB HDR (16 bit)}} and restart the game
 
# Adjust the settings in the HDR Calibration menu
 
# Adjust the settings in the HDR Calibration menu
 
{{ii}}Global injection needs to be enabled every time the game is launched, unless the local injector is installed. This may cause compatibility issues with other games
 
{{ii}}Global injection needs to be enabled every time the game is launched, unless the local injector is installed. This may cause compatibility issues with other games
Line 164: Line 162:
 
==Input==
 
==Input==
 
{{Image|Necromunda_HiredGun_Controls.png|Control settings}}
 
{{Image|Necromunda_HiredGun_Controls.png|Control settings}}
{{Image|Necromunda_HiredGun_Keybinds.png|Keybinds}}
 
 
{{Input
 
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = false
+
|acceleration option      = hackable
|acceleration option notes =  
+
|acceleration option notes = Negative mouse acceleration is enabled by default.<ref name="acceleration"/> See [[#Mouse acceleration|Mouse acceleration]].
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
|mouse sensitivity notes  = Horizontal, vertical and aim sensitivity can be set independently
+
|mouse sensitivity notes  = Horizontal, vertical, and aim sensitivity can be set independently
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
Line 185: Line 182:
 
|controller remap notes    =  
 
|controller remap notes    =  
 
|controller sensitivity    = true
 
|controller sensitivity    = true
|controller sensitivity notes= Horizontal, vertical and aim sensitivity can be set independently
+
|controller sensitivity notes= Horizontal, vertical, and aim sensitivity can be set independently
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes= X-axis can also be inverted
 
|invert controller y-axis notes= X-axis can also be inverted
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
 
|xbox prompts              = true
 
|xbox prompts              = true
Line 210: Line 207:
 
|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = true
 
|haptic feedback          = true
Line 226: Line 223:
 
|steam cursor detection    = unknown
 
|steam cursor detection    = unknown
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 +
}}
 +
<gallery>
 +
Necromunda_HiredGun_Keybinds.png|Key bindings
 +
Necromunda HiredGun Buttonbinds.png|Xbox controller bindings
 +
</gallery>
 +
 +
===Mouse acceleration===
 +
{{Fixbox|description=Modifying the Input.ini file|ref=<ref name="acceleration">{{Refcheck|user=Aaronth07|date=2021-06-07|comment=Editing input.ini to remove mouse acceleration seemingly resulted in a higher, more consistent sensitivity, implying that there is negative mouse acceleration applied by default}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Change {{File|Input.ini}} to include these lines:
 +
<pre>
 +
[/Script/Engine.InputSettings]
 +
bEnableMouseSmoothing=False
 +
</pre>
 
}}
 
}}
  
 
==Audio==
 
==Audio==
 
{{Image|Necromunda_HiredGun_Audio.png|Audio settings}}
 
{{Image|Necromunda_HiredGun_Audio.png|Audio settings}}
 +
{{Image|Necromunda_HiredGun_General.png|General settings}}
 
{{Audio
 
{{Audio
 
|separate volume          = true
 
|separate volume          = true
Line 336: Line 348:
  
 
{{ii}} The secondary mission "The Hunt" on map 10 may crash. It is on the map "Tempus Dedra" of mission 10.<ref name="known"/>
 
{{ii}} The secondary mission "The Hunt" on map 10 may crash. It is on the map "Tempus Dedra" of mission 10.<ref name="known"/>
 
===Tutorial unavailability===
 
{{ii}} If the first Escher is killed too quickly, it may block the tutorial. The player may have to restart the level to bypass it.<ref name="known"/>
 
  
 
===Stuttering===
 
===Stuttering===
 
{{ii}} The game may stutter when enemies are spawned.<ref name="known"/>
 
{{ii}} The game may stutter when enemies are spawned.<ref name="known"/>
 +
 +
===Interactables may not work===
 +
{{ii}} Some interactable objects may not work as expected. Relaunching the game may fix it.<ref>{{Refurl|url=https://steamcommunity.com/app/1222370/discussions/0/3108026928561210631/|title=progress halting bug on chapter 8|date=2021-06-03}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/1222370/discussions/0/3108026928562597107/|title=Cant "extract container"?
 +
|date=2021-06-03}}</ref>
  
 
==Other information==
 
==Other information==
Line 370: Line 383:
 
|windows 32-bit exe    = false
 
|windows 32-bit exe    = false
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 +
|windows arm app        = false
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
Line 376: Line 390:
 
|macos app notes        =  
 
|macos app notes        =  
 
|macos arm app          = unknown
 
|macos arm app          = unknown
|macos arm notes        =
 
 
|linux powerpc app      =  
 
|linux powerpc app      =  
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux executable notes =  
 
|linux executable notes =  
 +
}}
 +
 +
===Middleware===
 +
{{Middleware
 +
|physics          = PhysX
 +
|physics notes    =
 +
|audio            =
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 +
|anticheat        =
 +
|anticheat notes  =
 
}}
 
}}
  
Line 397: Line 428:
 
|minDX    = 12
 
|minDX    = 12
  
|recOS    = 10
+
|recOS    =  
 
|recCPU  = Intel Core i5-8600K
 
|recCPU  = Intel Core i5-8600K
 
|recCPU2  = AMD Ryzen 5 2600
 
|recCPU2  = AMD Ryzen 5 2600
 
|recRAM  = 16 GB
 
|recRAM  = 16 GB
|recHD    = 50 GB
+
|recHD    =  
 
|recGPU  = Nvidia GeForce GTX 1660
 
|recGPU  = Nvidia GeForce GTX 1660
 
|recGPU2  = AMD Radeon RX 5600
 
|recGPU2  = AMD Radeon RX 5600
 
|recVRAM  = 6 GB
 
|recVRAM  = 6 GB
|notes    = {{ii}} A 64-bit operating system is required {{ii}} Minimum targets 30 FPS at 1080p with low settings, recommended targets 60 FPS at 1080p with epic settings
+
|notes    = {{ii}} A 64-bit operating system is required. {{ii}} Minimum targets 30 FPS at 1080p with low settings, recommended targets 60 FPS at 1080p with epic settings.<ref>{{Refurl|url=https://store.steampowered.com/app/1222370/Necromunda_Hired_Gun/|title=SYSTEM REQUIREMENTS|date=2021-06-03}}</ref>
 
}}
 
}}
  
 
{{References}}
 
{{References}}
[[Category:GOG.com Enhancement Project]]
+
{{GOG.com Enhancement Project}}

Latest revision as of 12:59, 26 May 2023

Necromunda: Hired Gun
Necromunda: Hired Gun cover
Developers
Streum On Studio
Publishers
Focus Home Interactive
Engines
Unreal Engine 4[Note 1]
Release dates
Windows June 1, 2021
Reception
Metacritic 61
OpenCritic 58
IGDB 62
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS
Art styles Realistic
Themes Sci-fi, Steampunk
Series Necromunda
Necromunda: Hired Gun on HowLongToBeat
Necromunda: Hired Gun on IGDB
Necromunda: Hired Gun on MobyGames
Necromunda: Hired Gun on Wikipedia
Necromunda
Subseries of Warhammer 40,000
Necromunda: Underhive Wars 2020
Necromunda: Hired Gun 2021

Necromunda: Hired Gun is a first-person singleplayer action FPS game featuring fast-paced gameplay with grappling hooks and bullet time features, made by Streum On Studio and published by Focus Home Interactive. Necromunda: Hired Gun is set in the Warhammer: 40K universe, and is a part of the Necromunda series.

The game launched with Nvidia's DLSS upscaling solution. On July 23, 2021, support was added for AMD's FidelityFX Super Resolution upscaling solution, which can be used by both AMD and Nvidia GPU owners whose cards are incompatible with DLSS.[2]

General information

Official Support Page
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
Bundle also available.
Windows
GamersGate
Icon overlay.png
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
GOG.com
DRM-free
Bundle also available.
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Bundle also available.
Windows

Monetization

DLC and expansion packs

Name Notes
Hunter’s Bounty Pack Also included as a pre-order bonus
Windows

Essential improvements

Skip intro videos

Removing the video files
  1. Go to <path-to-game>\Necromunda\Content\Movies
  2. Delete or rename IntroVideo.mp4 and LoadingScreen.mp4

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Streumon\Necromunda\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1222370/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\Streumon\Necromunda\Saved\SaveGames\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1222370/pfx/[Note 2]

Save game cloud syncing

Video

Video settings
Video settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Hor+, pre-rendered cutscenes are stretched and in-engine cutscenes are Vert-.
4K Ultra HD
Field of view (FOV)
Vertical FOV of 78-90.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Epic/High uses TAA, Medium uses FXAA, Low disables AA. Also has an option for DLSS.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See High dynamic range display (HDR).
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Supports FidelityFX Super Resolution.

High dynamic range display (HDR)

Use Special K
  1. Download Special K
  2. Enable global injection through the Special K UI
  3. (Optional) Install the Special K wrapper through the compatibility menu, by holding Ctrl+ Shift while launching the game
  4. In-game, open the Special K UI using Ctrl+ Shift+← Backspace
  5. Open the HDR Calibration menu under the Widgets tab
  6. Enable scRGB HDR (16 bit) and restart the game
  7. Adjust the settings in the HDR Calibration menu
Global injection needs to be enabled every time the game is launched, unless the local injector is installed. This may cause compatibility issues with other games
Windows HDR must be enabled
Without manual whitelisting, this method will only work for the Steam version
Fullscreen may have DPI scaling issues. For this reason, it is recommended to switch to borderless windowed in-game

Input

Control settings
Control settings

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Negative mouse acceleration is enabled by default.[3] See Mouse acceleration.
Mouse sensitivity
Horizontal, vertical, and aim sensitivity can be set independently
Mouse input in menus
Mouse Y-axis inversion
X-axis can also be inverted
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Horizontal, vertical, and aim sensitivity can be set independently
Controller Y-axis inversion
X-axis can also be inverted
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Mouse acceleration

Modifying the Input.ini file[3]
  1. Go to the configuration file(s) location.
  2. Change Input.ini to include these lines:
[/Script/Engine.InputSettings]
bEnableMouseSmoothing=False

Audio

Audio settings
Audio settings
General settings
General settings

Audio feature State Notes
Separate volume controls
Controls for master volume, SFX volume, music volume, and voice volume
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Polish
Russian
Spanish

Issues unresolved

Crashes during gameplay

A crash may happen at the start of mission 5. Reloading a save may avoid it afterwards.[4]
The secondary mission "The Hunt" on map 10 may crash. It is on the map "Tempus Dedra" of mission 10.[4]

Stuttering

The game may stutter when enemies are spawned.[4]

Interactables may not work

Some interactable objects may not work as expected. Relaunching the game may fix it.[5][6]

Other information

API

Technical specs Supported Notes
Direct3D 11, 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-3570K
AMD FX-6300
System memory (RAM) 8 GB
Hard disk drive (HDD) 50 GB
Video card (GPU) Nvidia GeForce GTX 560 Ti
AMD Radeon HD 7770
1 GB of VRAM
DirectX 12 compatible
A 64-bit operating system is required.
Minimum targets 30 FPS at 1080p with low settings, recommended targets 60 FPS at 1080p with epic settings.[7]


Notes

  1. Unreal Engine 4 engine build: 4.26.1.0[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Mastan on 2022-09-25
  2. Steam Community Announcement - The third update is now live! - last accessed on 2021-07-23
    "Added AMD FSR support"
  3. 3.0 3.1 Verified by User:Aaronth07 on 2021-06-07
    Editing input.ini to remove mouse acceleration seemingly resulted in a higher, more consistent sensitivity, implying that there is negative mouse acceleration applied by default
  4. 4.0 4.1 4.2 Technical Support & known issues - last accessed on 2021-06-02
  5. progress halting bug on chapter 8 - last accessed on 2021-06-03
  6. Cant "extract container"? - last accessed on 2021-06-03
  7. SYSTEM REQUIREMENTS - last accessed on 2021-06-03