Difference between revisions of "Motorhead"
(Remove the Steam link, since it is not this one, but the Motorhead (2015) version.) |
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Line 5: | Line 5: | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Gremlin Interactive}} | {{Infobox game/row/publisher|Gremlin Interactive}} | ||
− | |||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|October 1998}} | {{Infobox game/row/date|Windows|October 1998}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
− | {{Infobox game/row/taxonomy/modes | }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} |
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | Third-person }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
{{Infobox game/row/taxonomy/genres | Racing }} | {{Infobox game/row/taxonomy/genres | Racing }} | ||
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
− | {{Infobox game/row/taxonomy/vehicles | }} | + | {{Infobox game/row/taxonomy/vehicles | Automobile }} |
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Realistic }} |
{{Infobox game/row/taxonomy/themes | }} | {{Infobox game/row/taxonomy/themes | }} | ||
{{Infobox game/row/taxonomy/series | Motorhead }} | {{Infobox game/row/taxonomy/series | Motorhead }} | ||
|steam appid = | |steam appid = | ||
+ | |steam appid side = | ||
|gogcom id = | |gogcom id = | ||
+ | |official site = https://web.archive.org/web/19981206053722/http://www.gremlin.co.uk/games/motorhead | ||
|strategywiki = | |strategywiki = | ||
− | |mobygames = | + | |mobygames = 121 |
|wikipedia = Motorhead (video game) | |wikipedia = Motorhead (video game) | ||
|winehq = 4703 | |winehq = 4703 | ||
Line 40: | Line 41: | ||
{{Availability/row| Retail | | disc | | | Windows }} | {{Availability/row| Retail | | disc | | | Windows }} | ||
}} | }} | ||
− | {{ii}} | + | |
+ | {{ii}} The Steam version is not this one, it is the emulated PlayStation version [[Motorhead (2015)]]. | ||
==Essential improvements== | ==Essential improvements== | ||
Line 64: | Line 66: | ||
{{Game data/saves|Windows|{{P|game}}\HiScores\|{{P|game}}\League\}} | {{Game data/saves|Windows|{{P|game}}\HiScores\|{{P|game}}\League\}} | ||
}} | }} | ||
+ | |||
+ | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
+ | {{Save game cloud syncing | ||
+ | |discord = | ||
+ | |discord notes = | ||
+ | |epic games launcher = | ||
+ | |epic games launcher notes = | ||
+ | |gog galaxy = | ||
+ | |gog galaxy notes = | ||
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
+ | }} | ||
+ | |||
==Video== | ==Video== | ||
Line 72: | Line 93: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = hackable |
− | |widescreen resolution notes= | + | |widescreen resolution notes= {{term|Stretched}} by default. For an unstretched widescreen, check the [https://community.pcgamingwiki.com/files/file/2772-motorhead-widescreen-fix/ Widescreen Patch]. |
|multimonitor = false | |multimonitor = false | ||
− | |multimonitor notes = | + | |multimonitor notes = {{term|Stretched}}. |
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = {{term|Stretched}} by default. Check the [https://community.pcgamingwiki.com/files/file/2772-motorhead-widescreen-fix/ Widescreen Patch]. |
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = {{term|Stretched}} by default. Check the [https://community.pcgamingwiki.com/files/file/2772-motorhead-widescreen-fix/ Widescreen Patch]. |
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
Line 86: | Line 107: | ||
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
− | |anisotropic notes = | + | |anisotropic notes = |
− | |antialiasing = | + | |antialiasing = false |
− | |antialiasing notes = | + | |antialiasing notes = |
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = always on | |vsync = always on | ||
|vsync notes = | |vsync notes = | ||
Line 95: | Line 119: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = Cars jump more than normal at high FPS | + | |120 fps notes = Cars jump more than normal at high FPS. |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
Line 171: | Line 195: | ||
|separate volume notes = Sound FX, CD Music. | |separate volume notes = Sound FX, CD Music. | ||
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = 7.0 with [https://www.vogons.org/download/file.php?id=41056 A3D-Alchemy] | + | |surround sound notes = 7.0 with [https://www.vogons.org/download/file.php?id=41056 A3D-Alchemy]. |
|subtitles = false | |subtitles = false | ||
|subtitles notes = | |subtitles notes = | ||
Line 179: | Line 203: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = true | |eax support = true | ||
− | |eax support notes | + | |eax support notes = A3D 1.2, 2.0 & EAX 1. Added in 2.1 patch<ref>{{Refurl|url=http://community.fortunecity.ws/underworld/fifa/168/motorhead.htm|title=Motorhead patch notes|date=May 2023}}</ref>. |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = true | |red book cd audio = true | ||
|red book cd audio notes = | |red book cd audio notes = | ||
Line 231: | Line 257: | ||
==Issues fixed== | ==Issues fixed== | ||
===Motorhead is designed for Windows 95 and cannot be run on Windows Nt (Setup.exe)=== | ===Motorhead is designed for Windows 95 and cannot be run on Windows Nt (Setup.exe)=== | ||
− | {{Fixbox|description=|fix= | + | {{Fixbox|description=Set compatibility mode|fix= |
− | # Copy the whole install | + | # Copy the whole install CD to a folder on your hard drive. |
# Download [http://toastytech.com/files/Is5Launcher.zip Is5Launcher.zip] | # Download [http://toastytech.com/files/Is5Launcher.zip Is5Launcher.zip] | ||
− | # Extract the contents of Is5Launcher.zip on MOTOR\DISK1 | + | # Extract the contents of {{file|Is5Launcher.zip}} on {{folder|MOTOR\DISK1}}. |
− | # Set setup.exe to | + | # Set {{file|setup.exe}} to Windows 95 compatibility mode. |
}} | }} | ||
===The pause menu is not visible in a race (Direct3D) === | ===The pause menu is not visible in a race (Direct3D) === | ||
− | {{Fixbox|description=Use | + | {{Fixbox|description=Use the [[DgVoodoo 2#DirectX 2-8|dgVoodoo2]] wrapper|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-10-07}}</ref>|fix= |
− | |||
− | |||
}} | }} | ||
+ | |||
===Unable to run with Direct3D=== | ===Unable to run with Direct3D=== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Use the Glide renderer using a wrapper|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-10-08}}</ref>|fix= |
− | # Download [https://www.zeus-software.com/downloads/nglide nGlide] | + | # Download [https://www.zeus-software.com/downloads/nglide nGlide]. |
− | # Install it like normal. A message saying something like "nGlide is now installed" should appear when done | + | # Install it like normal. A message saying something like "nGlide is now installed" should appear when done. |
− | # Open Motorhead and go into the graphics settings | + | # Open Motorhead and go into the graphics settings. |
− | # Under "Renderer" at the top, select "3dFx Interactive Glide Driver". | + | # Under "Renderer" at the top, select "3dFx Interactive Glide Driver". |
'''Notes''' | '''Notes''' | ||
{{--}} Only resolutions up to 1024x768 are available. | {{--}} Only resolutions up to 1024x768 are available. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Use the [[DgVoodoo 2#DirectX 2-8|dgVoodoo2]] wrapper|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-10-07}}</ref>|fix= | ||
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 5 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 279: | Line 307: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 95 | + | |minOS = 95, 98 |
|minCPU = Intel Pentium 90 MHz | |minCPU = Intel Pentium 90 MHz | ||
− | |minRAM = | + | |minRAM = 8 MB |
|minHD = 100 MB | |minHD = 100 MB | ||
|minGPU = PCI SVGA Graphics card with 1MB RAM capable to show "High Color" (65,535 color) and with drivers supporting DirectDraw 5.0. | |minGPU = PCI SVGA Graphics card with 1MB RAM capable to show "High Color" (65,535 color) and with drivers supporting DirectDraw 5.0. | ||
− | |recOS = | + | |recOS = |
|recCPU = Intel Pentium 200 MHz | |recCPU = Intel Pentium 200 MHz | ||
− | |recRAM = | + | |recRAM = 16 MB |
− | |recHD = | + | |recHD = |
|recGPU = PCI SVGA graphics card with at least 2MB and with drivers supporting DirectDraw 5.0. | |recGPU = PCI SVGA graphics card with at least 2MB and with drivers supporting DirectDraw 5.0. | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 15:24, 23 April 2024
Developers | |
---|---|
DICE | |
Publishers | |
Gremlin Interactive | |
Release dates | |
Windows | October 1998 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Racing |
Vehicles | Automobile |
Art styles | Realistic |
Series | Motorhead |
Motorhead | |
---|---|
Motorhead | 1998 |
Motorhead (2015) | 2015 |
This page is for the original release. For the emulated PlayStation version, see Motorhead (2015).
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- The Steam version is not this one, it is the emulated PlayStation version Motorhead (2015).
Essential improvements
Patches
Motorhead Patch 3.0 fixes some compatibility issues and other bugs. It also adds a couple of new cars.
Alternative links:
mhp30.exe (The original patch installer from official support page (Archived)
mhp30.exe (The original patch installer)
mhp30-extracted.rar (The patch extracted with unshield)
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Game\Motorhead.cfg[Note 1] <path-to-game>\Game\*.clo[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\HiScores\[Note 1] <path-to-game>\League\[Note 1] |
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Stretched by default. For an unstretched widescreen, check the Widescreen Patch. | ||
Multi-monitor | Stretched. | ||
Ultra-widescreen | Stretched by default. Check the Widescreen Patch. | ||
4K Ultra HD | Stretched by default. Check the Widescreen Patch. | ||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Cars jump more than normal at high FPS. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Some buttons need to be bound in the config. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound FX, CD Music. | |
Surround sound | 7.0 with A3D-Alchemy. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | A3D 1.2, 2.0 & EAX 1. Added in 2.1 patch[1]. | |
Royalty free audio | ||
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | Console versions only. | |||
LAN play | 8 | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | <path-to-game>\MotorSv\Motorsv.exe | |
Self-hosting | ||
Direct IP |
Issues fixed
Motorhead is designed for Windows 95 and cannot be run on Windows Nt (Setup.exe)
Set compatibility mode |
---|
|
Use the dgVoodoo2 wrapper[2] |
---|
Unable to run with Direct3D
Use the Glide renderer using a wrapper[3] |
---|
Notes
|
Use the dgVoodoo2 wrapper[4] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 5 | |
Glide | ||
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98 | |
Processor (CPU) | Intel Pentium 90 MHz | Intel Pentium 200 MHz |
System memory (RAM) | 8 MB | 16 MB |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | PCI SVGA Graphics card with 1MB RAM capable to show "High Color" (65,535 color) and with drivers supporting DirectDraw 5.0. | PCI SVGA graphics card with at least 2MB and with drivers supporting DirectDraw 5.0. |
Notes
- ↑ 1.0 1.1 1.2 1.3 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Motorhead patch notes - last accessed on May 2023
- ↑ Verified by User:AlphaYellow on 2023-10-07
- ↑ Verified by User:AlphaYellow on 2023-10-08
- ↑ Verified by User:AlphaYellow on 2023-10-07