Difference between revisions of "Motocross Madness"
From PCGamingWiki, the wiki about fixing PC games
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|minOS = 95 | |minOS = 95 | ||
− | |minCPU = | + | |minCPU = Pentium 133 |
− | |minRAM = | + | |minRAM = 16 MB |
− | |minHD = | + | |minHD = 60 MB |
|minGPU = | |minGPU = | ||
+ | |minVRAM = 4 MB | ||
+ | |minDX = 5 | ||
− | |recOS = | + | |recOS = 98 |
− | |recCPU = | + | |recCPU = Pentium 166 |
|recRAM = | |recRAM = | ||
− | |recHD = | + | |recHD = 180 MB |
|recGPU = | |recGPU = | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 06:10, 10 December 2021
Developers | |
---|---|
Rainbow Studios | |
Publishers | |
Microsoft | |
Release dates | |
Windows | August 14, 1998 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Racing |
Vehicles | Motorcycle, Off-roading, Track racing |
Art styles | Realistic |
Themes | Contemporary |
Series | Motocross Madness |
Motocross Madness | |
---|---|
Motocross Madness | 1998 |
Motocross Madness 2 | 2000 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\UI\Profile\[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\UI\Profile\[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Use dgVoodoo2. | ||
Anti-aliasing (AA) | Use dgVoodoo2. | ||
Vertical sync (Vsync) | Force off through graphics driver. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | steering sensitivity | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Sounds better with Creative ALchemy. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play | MSN Gaming-Zone support has been discontinued.[1] |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | MSN Gaming-Zone support has been discontinued.[1] | |
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Installation freezes on Windows 10
Manual installation |
---|
|
IPX LAN support on Modern Windows
- Download IPXWRAPPER, drag & drop the files, run 32 or 64bit reg and enable automatic windows firewall exception in ipxconfig.exe, any internet connection will link 2 computers, you should IPX option apparing in multiplayer era.
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Pentium 133 | Pentium 166 |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 60 MB | 180 MB |
Video card (GPU) | 4 MB of VRAM DirectX 5 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).