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Difference between revisions of "Moss"

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|introduction      = '''''Moss''''' is a [[:Category:Third-person|third-person]] [[:Category:Adventure|adventure]] [[:Category:Platform|platformer]] game with [[:Category:Action|action]] and [[:Category:Puzzle|puzzle]] elements. Game is played from [[:Category:First-person|first-person]] perspective, where player character can interact with the game directly using motion controllers and solve enviromental puzzles and control the protagonist with button controls and do platforming, generating unique gameplay with "second-person" perspective. Game was created and self published by [[Company:Polyarc|Polyarc]].
 
|introduction      = '''''Moss''''' is a [[:Category:Third-person|third-person]] [[:Category:Adventure|adventure]] [[:Category:Platform|platformer]] game with [[:Category:Action|action]] and [[:Category:Puzzle|puzzle]] elements. Game is played from [[:Category:First-person|first-person]] perspective, where player character can interact with the game directly using motion controllers and solve enviromental puzzles and control the protagonist with button controls and do platforming, generating unique gameplay with "second-person" perspective. Game was created and self published by [[Company:Polyarc|Polyarc]].
  
|release history  = Game was first released for Playstation VR in february 27, 2018, releases on Steam and Oculus following in june 7, 2018.{{note|Steam currently incorrectly lists release at February 27th, 2018, this is not true release date.}}  
+
|release history  = Game was first released for Playstation VR in february 27, 2018, releases on Steam and Oculus following in June 7, 2018.{{note|Steam currently incorrectly lists release at February 27th, 2018, this is not true release date.}}  
  
 
|current state    = Free DLC '''Twilight Garden''' was released as an update in June 25, 2019 and is automatically accessible trough the levels of the main game. Game has also been updated to support newer headsets and motion controllers including Valve Index.  
 
|current state    = Free DLC '''Twilight Garden''' was released as an update in June 25, 2019 and is automatically accessible trough the levels of the main game. Game has also been updated to support newer headsets and motion controllers including Valve Index.  

Revision as of 15:28, 26 February 2021

Moss
Moss cover
Developers
Polyarc
Engines
Unreal Engine 4
Release dates
Windows June 7, 2018
Reception
Metacritic 81
OpenCritic 86
IGDB 84
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control, Gestures
Genres Action, Adventure, Platform, Puzzle
Art styles Cartoon, Realistic
Themes Fantasy
Moss on HowLongToBeat
Moss on IGDB
Moss on MobyGames
Moss on Wikipedia

Warnings

This game requires a virtual reality headset (see VR support for details).

Moss is a third-person adventure platformer game with action and puzzle elements. Game is played from first-person perspective, where player character can interact with the game directly using motion controllers and solve enviromental puzzles and control the protagonist with button controls and do platforming, generating unique gameplay with "second-person" perspective. Game was created and self published by Polyarc.

Game was first released for Playstation VR in february 27, 2018, releases on Steam and Oculus following in June 7, 2018.[Note 1]

Free DLC Twilight Garden was released as an update in June 25, 2019 and is automatically accessible trough the levels of the main game. Game has also been updated to support newer headsets and motion controllers including Valve Index.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Oculus Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
Viveport
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\MossGame\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/846470/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\MossGame\Saved\SaveGames\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/846470/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

General settings.
General settings.

Template:Video settings

Input settings

Input settings option in pause menu. With Steam version of the game, option opens up controller settings in Steam overlay.
Input settings option in pause menu. With Steam version of the game, option opens up controller settings in Steam overlay.

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Spanish

VR support

This game requires a virtual reality headset.
Headsets State Notes
SteamVR
Also native support for Valve Index and Valve Index Controllers.
Oculus VR (LibOVR)
With Steam version, game should automatically use Oculus SDK.[1]
However in case it doesn't, use -hmd=oculushmd launch parameter to force it.[2][3]
Windows Mixed Reality
OSVR
Devices
Tracked motion controllers
Traditional controller
Keyboard/Mouse
Play area
Seated
Seated position is calibrated at the launch of the game. Press and hold button for menu to reset at any point.
Standing
Room-scale

Issues unresolved

Controls menu option doesn't work

SteamVR enviroment showing every time level is loading

Issues fixed

Incorrect controller instructions and prompts

If the game has trouble determining what controllers are in use, it will fall back on default ones, e.g. with SteamVR it will then show Vive controllers. Even though regular controllers are not supported, game still takes input from them and this can cause for this to happen.
Unplug or disable all controllers[4]
  1. If SteamVR is showing controller icon, close SteamVR.
  2. Unplug or disable all traditional game controllers.
  3. Open SteamVR and then launch the game.

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio Wwise

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8.1
Processor (CPU) Intel Core i5-6600K
AMD Ryzen 5 1400
System memory (RAM) 8 GB
Hard disk drive (HDD) 12 GB
Video card (GPU) Nvidia GeForce GTX 970
AMD Radeon RX 480
4 GB of VRAM
A 64-bit operating system is required.

Notes

  1. Steam currently incorrectly lists release at February 27th, 2018, this is not true release date.
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Oculus SDK? :: Moss General discussion, Post #1 - last accessed on 2020-01-28
    "It supports the Oculus Rift natively. SteamVR doesn't load up, and the left menu button is used for the ingame menu."
  2. Oculus SDK support ? :: Moss General discussion, Post #1 - last accessed on 2020-01-28
    "Yes, add this to the launch options: -hmd=oculushmd"
  3. steamgameswithnativesupport - /r/oculus - last accessed on 2020-01-28
  4. Verified by User:Marioysikax on 2021-01-28