Difference between revisions of "Michael Owen's World League Soccer 99"
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{{Infobox game/row/date|Windows|November 15, 1998}} | {{Infobox game/row/date|Windows|November 15, 1998}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
− | {{Infobox game/row/taxonomy/microtransactions | | + | {{Infobox game/row/taxonomy/microtransactions | }} |
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
{{Infobox game/row/taxonomy/pacing | Real-time }} | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
Line 26: | Line 26: | ||
|gogcom id side = | |gogcom id side = | ||
|strategywiki = | |strategywiki = | ||
− | |mobygames = | + | |mobygames = 7240 |
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
Line 49: | Line 49: | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
Line 58: | Line 58: | ||
|widescreen resolution = false | |widescreen resolution = false | ||
|widescreen resolution notes= {{Term|Pillarboxed}}, dgVoodoo2 can be used to render the game in higher resolutions but it will 4:3. | |widescreen resolution notes= {{Term|Pillarboxed}}, dgVoodoo2 can be used to render the game in higher resolutions but it will 4:3. | ||
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = false | |ultrawidescreen = false | ||
Line 74: | Line 74: | ||
|antialiasing = hackable | |antialiasing = hackable | ||
|antialiasing notes = Use dgVoodoo2. | |antialiasing notes = Use dgVoodoo2. | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = hackable | |vsync = hackable | ||
|vsync notes = Off by default, Use dgVoodoo2. | |vsync notes = Off by default, Use dgVoodoo2. | ||
Line 86: | Line 89: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
Line 150: | Line 153: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Commentary, Crowd, SFX and Music. | |separate volume notes = Commentary, Crowd, SFX and Music. | ||
Line 163: | Line 166: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 224: | Line 229: | ||
|glide versions = true | |glide versions = true | ||
|glide notes = | |glide notes = | ||
− | |software mode = | + | |software mode = true |
− | |software mode notes = | + | |software mode notes = |
|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
Line 238: | Line 243: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux powerpc app = | |linux powerpc app = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 276: | Line 284: | ||
|minHD = 5 MB | |minHD = 5 MB | ||
|minGPU = | |minGPU = | ||
− | | | + | |minDX = 5 |
|minothers= 4x speed CD-ROM drive | |minothers= 4x speed CD-ROM drive | ||
Latest revision as of 09:03, 25 May 2023
Developers | |
---|---|
Silicon Dreams Studio | |
Publishers | |
Eidos Interactive | |
Release dates | |
Windows | November 15, 1998 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Direct control |
Genres | Sports |
Sports | Football (Soccer) |
Art styles | Realistic |
Series | World League Soccer |
World League Soccer | |
---|---|
World League Soccer 98 | 1998 |
Michael Owen's World League Soccer 99 | 1998 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Saves[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Pillarboxed, dgVoodoo2 can be used to render the game in higher resolutions but it will 4:3. | ||
Multi-monitor | |||
Ultra-widescreen | Pillarboxed. | ||
4K Ultra HD | Pillarboxed. | ||
Field of view (FOV) | Different camera views can be selected during the match. | ||
Windowed | Use dgVoodoo2. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Use dgVoodoo2. | ||
Anti-aliasing (AA) | Use dgVoodoo2. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Off by default, Use dgVoodoo2. | ||
60 FPS | Options to choose are 20, 25, 30, 40, 50 and 60 FPS. | ||
120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | A controller or keyboard is required. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | [1] | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | [2] | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | [3] | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | You need to restart the game when hot-plugging a controller. | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Both keyboard and controllers can be used in the same time during a local multiplayer game. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Commentary, Crowd, SFX and Music. | |
Surround sound | Options to choose are Basic, Mono, Stereo and Surround. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Versus, Co-op |
||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 5 | |
Glide | ||
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 133 Mhz | Intel Pentium 166 Mhz |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 5 MB | |
Video card (GPU) | DirectX 5 compatible | Direct3D compatible hardware accelerator cards |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:AlRayes BRN on 2020-07-04
- Tested the game with Microsoft's Xbox One controller connected through a USB cable
- ↑ Verified by User:AlRayes BRN on 2020-07-04
- Tested the game with Sony's PlayStation DualShock 4 V2 controller connected through a USB cable
- ↑ Verified by User:AlRayes BRN on 2020-07-04
- Tested the game with Microsoft's SideWinder Pro game pad controller connected through a USB cable