Michael Owen's World League Soccer 99

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Michael Owen's World League Soccer 99
Michael Owen's World League Soccer 99 cover
Developers
Silicon Dreams Studio
Publishers
Eidos Interactive
Release dates
Windows November 15, 1998
Taxonomy
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view
Controls Direct control
Genres Sports
Sports Football (Soccer)
Art styles Realistic
Series World League Soccer
Michael Owen's World League Soccer 99 on MobyGames

World League Soccer
World League Soccer 98 1998
Michael Owen's World League Soccer 99 1998

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows
This game is not available digitally.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows

Save game data location[edit]

System Location
Windows <path-to-game>\Saves[Note 1]

Video settings[edit]

Graphics feature State Notes
Widescreen resolution
Pillarboxed, dgVoodoo2 can be used to render the game in higher resolutions but it will 4:3.
Multi-monitor
Ultra-widescreen
Pillarboxed.
4K Ultra HD
Pillarboxed.
Field of view (FOV)
Different camera views can be selected during the match.
Windowed
Use dgVoodoo2.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Use dgVoodoo2.
Anti-aliasing (AA)
Use dgVoodoo2.
Vertical sync (Vsync)
Off by default, Use dgVoodoo2.
60 FPS
Options to choose are 20, 25, 30, 40, 50 and 60 FPS.
120+ FPS
High dynamic range display (HDR)

Input settings[edit]

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
A controller or keyboard is required.
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
[1]
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
[2]
DualShock button prompts
Light bar support
Connection modes unknown
Generic/other controllers
[3]
Button prompts Input settings icon - Generic Controller.svg
Additional information
Controller hotplugging
You need to restart the game when hot-plugging a controller.
Haptic feedback
Simultaneous controller+KB/M
Both keyboard and controllers can be used in the same time during a local multiplayer game.

Audio settings[edit]

Audio feature State Notes
Separate volume controls
Commentary, Crowd, SFX and Music.
Surround sound
Options to choose are Basic, Mono, Stereo and Surround.
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
4 Versus, Co-op
LAN play
Online play

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 5
Glide
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

No middleware information; you can edit this page to add it.

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium 133 Mhz
System memory (RAM) 16 MB
Hard disk drive (HDD) 5 MB
Video card (GPU) DirectX 5 of VRAM

Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:AlRayes BRN on 2020-07-04
    Tested the game with Microsoft's Xbox One controller connected through a USB cable
  2. Verified by User:AlRayes BRN on 2020-07-04
    Tested the game with Sony's PlayStation DualShock 4 V2 controller connected through a USB cable
  3. Verified by User:AlRayes BRN on 2020-07-04
    Tested the game with Microsoft's SideWinder Pro game pad controller connected through a USB cable