Difference between revisions of "Michael Owen's World League Soccer 99"

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(Input settings)
 
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Michael_Owen's_World_League_Soccer_99_cover.png
 
|cover        = Michael_Owen's_World_League_Soccer_99_cover.png
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==Video settings==
 
==Video settings==
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
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|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = false
|widescreen resolution notes=  
+
|widescreen resolution notes= {{Term|Pillarboxed}}, dgVoodoo2 can be used to render the game in higher resolutions but it will 4:3.
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = {{Term|Pillarboxed}}.
|4k ultra hd                = unknown
+
|4k ultra hd                = false
|4k ultra hd notes          =  
+
|4k ultra hd notes          = {{Term|Pillarboxed}}.
 
|fov                        = n/a
 
|fov                        = n/a
|fov notes                  = Different camera angles can be selected during the match.
+
|fov notes                  = Different camera views can be selected during the match.
|windowed                  = unknown
+
|windowed                  = hackable
|windowed notes            =  
+
|windowed notes            = Use dgVoodoo2.
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = hackable
|anisotropic notes          =  
+
|anisotropic notes          = Use dgVoodoo2.
|antialiasing              = unknown
+
|antialiasing              = hackable
|antialiasing notes        =  
+
|antialiasing notes        = Use dgVoodoo2.
|vsync                      = unknown
+
|vsync                      = hackable
|vsync notes                =  
+
|vsync notes                = Off by default, Use dgVoodoo2.
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              =  
+
|60 fps notes              = Options to choose are 20, 25, 30, 40, 50 and 60 FPS.
|120 fps                    = unknown
+
|120 fps                    = false
 
|120 fps notes              =  
 
|120 fps notes              =  
 
|hdr                        = false
 
|hdr                        = false
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==Input settings==
 
==Input settings==
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
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|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = false
 
|mouse menu                = false
|mouse menu notes          = Keyboard or controller is needed to use the menus.
+
|mouse menu notes          = A controller or keyboard is required.
 
|invert mouse y-axis      = n/a
 
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
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|controller remap          = true
 
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
|xinput controllers notes  =  
+
|xinput controllers notes  = <ref>{{Refcheck|user=AlRayes BRN|date=2020-07-04|comment=Tested the game with Microsoft's Xbox One controller connected through a USB cable}}</ref>
|xbox prompts              = unknown
+
|xbox prompts              = false
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = true
|dualshock 4 notes        =  
+
|dualshock 4 notes        = <ref>{{Refcheck|user=AlRayes BRN|date=2020-07-04|comment=Tested the game with Sony's PlayStation DualShock 4 V2 controller connected through a USB cable}}</ref>
|dualshock prompts        = unknown
+
|dualshock prompts        = false
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes        = unknown
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|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
 
|other controllers        = true
 
|other controllers        = true
|other controllers notes  =  
+
|other controllers notes  = <ref>{{Refcheck|user=AlRayes BRN|date=2020-07-04|comment=Tested the game with Microsoft's SideWinder Pro game pad controller connected through a USB cable}}</ref>
 
|other button prompts      = generic
 
|other button prompts      = generic
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = true
+
|controller hotplug        = false
|controller hotplug notes  =  
+
|controller hotplug notes  = You need to restart the game when hot-plugging a controller.
 
|haptic feedback          = false
 
|haptic feedback          = false
|haptic feedback notes    = No vibrations in the game.
+
|haptic feedback notes    =  
 
|simultaneous input        = true
 
|simultaneous input        = true
|simultaneous input notes  = 2 people can use the keyboard and another 2 can use gamepads.
+
|simultaneous input notes  = Both keyboard and controllers can be used in the same time during a local multiplayer game.
 
|steam input api          = unknown
 
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  

Latest revision as of 21:27, 4 July 2020

Michael Owen's World League Soccer 99
Michael Owen's World League Soccer 99 cover
Developers
Silicon Dreams Studio
Publishers
Eidos Interactive
Release dates
Windows November 15, 1998
Taxonomy
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view
Controls Direct control
Genres Sports
Sports Football (Soccer)
Art styles Realistic
Series World League Soccer
Michael Owen's World League Soccer 99 on MobyGames

World League Soccer
World League Soccer 98 1998
Michael Owen's World League Soccer 99 1998

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows
This game is not available digitally.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows

Save game data location[edit]

System Location
Windows <path-to-game>\Saves[Note 1]

Video settings[edit]

Graphics feature State Notes
Widescreen resolution
Pillarboxed, dgVoodoo2 can be used to render the game in higher resolutions but it will 4:3.
Multi-monitor
Ultra-widescreen
Pillarboxed.
4K Ultra HD
Pillarboxed.
Field of view (FOV)
Different camera views can be selected during the match.
Windowed
Use dgVoodoo2.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Use dgVoodoo2.
Anti-aliasing (AA)
Use dgVoodoo2.
Vertical sync (Vsync)
Off by default, Use dgVoodoo2.
60 FPS
Options to choose are 20, 25, 30, 40, 50 and 60 FPS.
120+ FPS
High dynamic range display (HDR)

Input settings[edit]

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
A controller or keyboard is required.
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
[1]
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
[2]
DualShock button prompts
Light bar support
Connection modes unknown
Generic/other controllers
[3]
Button prompts Input settings icon - Generic Controller.svg
Additional information
Controller hotplugging
You need to restart the game when hot-plugging a controller.
Haptic feedback
Simultaneous controller+KB/M
Both keyboard and controllers can be used in the same time during a local multiplayer game.

Audio settings[edit]

Audio feature State Notes
Separate volume controls
Commentary, Crowd, SFX and Music.
Surround sound
Options to choose are Basic, Mono, Stereo and Surround.
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
4 Versus, Co-op
LAN play
Online play

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 5
Glide
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

No middleware information; you can edit this page to add it.

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium 133 Mhz
System memory (RAM) 16 MB
Hard disk drive (HDD) 5 MB
Video card (GPU) DirectX 5 of VRAM

Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:AlRayes BRN on 2020-07-04
    Tested the game with Microsoft's Xbox One controller connected through a USB cable
  2. Verified by User:AlRayes BRN on 2020-07-04
    Tested the game with Sony's PlayStation DualShock 4 V2 controller connected through a USB cable
  3. Verified by User:AlRayes BRN on 2020-07-04
    Tested the game with Microsoft's SideWinder Pro game pad controller connected through a USB cable