Difference between revisions of "Master of Orion (2016)"
From PCGamingWiki, the wiki about fixing PC games
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = false |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = Syncs up to 953.67 MB of data online (maximum 20 files). |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|MastersofOrion_Graphics.png|Graphics Options}} | {{Image|MastersofOrion_Graphics.png|Graphics Options}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
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}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|MasterofOrion_Input.png|Input Settings}} | {{Image|MasterofOrion_Input.png|Input Settings}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
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− | ==Audio | + | ==Audio== |
{{Image|MasterofOrion_Audio.png|Audio Options}} | {{Image|MasterofOrion_Audio.png|Audio Options}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Master, SFX, Voices, Music. | |separate volume notes = Master, SFX, Voices, Music. |
Revision as of 09:37, 16 September 2021
Developers | |
---|---|
NGD Studios | |
Publishers | |
Wargaming | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | August 25, 2016 |
macOS (OS X) | August 25, 2016 |
Linux | August 25, 2016 |
Reception | |
Metacritic | 74 |
OpenCritic | 79 |
IGDB | 75 |
Taxonomy | |
Monetization | DLC |
Modes | Singleplayer, Multiplayer |
Pacing | Turn-based |
Perspectives | Bird's-eye view |
Genres | 4X, TBS |
Themes | Sci-fi, Space |
Series | Master of Orion |
Master of Orion | |
---|---|
Master of Orion | 1993 |
Master of Orion II: Battle at Antares | 1996 |
Master of Orion III | 2003 |
Master of Orion (2016) | 2016 |
Key points
- Also known as Master of Orion: Conquer the Stars
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | Collector's Edition also available. | |||
Humble Store | Collector's Edition also available. | |||
Steam | Collector's Edition also available. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Retro Fleets | Only Available in Collector's Edition | |
Terran Khanate Race | Only Available in Collector's Edition | |
Soundtrack & Score | Only Available in Collector's Edition | |
Art Book | Only Available in Collector's Edition | |
Elerian Fiefdoms | Only Available in Revenge of Antares Race Pack | |
Gnolam League | Only Available in Revenge of Antares Race Pack | |
Trilarian Shoal | Only Available in Revenge of Antares Race Pack |
Version differences
- Collector's Edition includes Master of Orion, Master of Orion II: Battle at Antares, and Master of Orion III.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\config.cfg[Note 2] |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Master of Orion\Saves\ |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud | Syncs up to 953.67 MB of data online (maximum 20 files). |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Hor+ scaling. | ||
Multi-monitor | Cutscenes and some UI elements designed for 16:9. | ||
Ultra-widescreen | Cutscenes and some UI elements designed for 16:9. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Full Screen mode is borderless window. | ||
Anisotropic filtering (AF) | Force in graphics drivers. | ||
Anti-aliasing (AA) | 2x, 4x, 8x. Unknown what type. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Controller emulates the mouse | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, SFX, Voices, Music. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
French | ||||
German | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 8 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
VR support
Devices | State | Notes | |
---|---|---|---|
Tobii Eye Tracking |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, or 10 (64bit) | 7, 8, or 10 (64bit) |
Processor (CPU) | Intel Core 2 Duo 2.0 GHz AMD Athlon X2 2.2 GHz |
Intel Core i5 2.8 GHz AMD Athlon X4 3.0 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 15 GB | 15 GB |
Video card (GPU) | Nvidia GeForce 240 ATI 4650 Intel Integrated HD 4000 512 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce 560 ATI 5870 1 GB of VRAM DirectX 9.0c compatible |
Sound (audio device) | DirectX 9 compatible | DirectX 9 compatible |
- 64-bit required.
Notes
- ↑ Unity engine build: 5.2.1p3[1]
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Vetle on 2018-03-19