Manhunt
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Revision as of 11:54, 21 September 2022 by Mrtnptrs (talk | contribs) (→Glitched NPC's: Majorly improve section, better division, better refs, add proton note)
Developers | |
---|---|
Rockstar North | |
Publishers | |
Rockstar Games | |
Russia | 1C-SoftClub |
Engines | |
RenderWare | |
Release dates | |
Windows | April 20, 2004 |
Reception | |
Metacritic | 75 |
Taxonomy | |
Monetization | One-time game purchase |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Stealth |
Themes | Post-apocalyptic, Horror |
Series | Manhunt |
Manhunt | |
---|---|
Manhunt | 2004 |
Manhunt 2 | 2007 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM DRM. 3 CD's | |||
Green Man Gaming | ||||
Humble Store | ||||
Steam | ||||
Amazon.com (unavailable) | ||||
Amazon.com (unavailable) | SecuROM PA DRM. Unknown activation limit.[1] | |||
GamersGate (unavailable) |
Essential improvements
Manhunt Fixer
- Fixes several issues on modern systems such as crashes, gate not opening, audio loops, AI issues and script issues.
- Includes multiple optional enhancements such as MHP (bringing multiple PS2 graphical features to the PC-version and MSAA support) and PluginMH (adding developer menu, custom menu, console, first person mode, screenshot mode, simple modloader and more)
Use Manhunt Fixer |
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Skip intro-videos
Replace intro video with an empty variant[2] |
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Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Manhunt User Files\SaveGames\Settings.dat |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12130/pfx/[Note 1] |
- Configuration file is encrypted.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Manhunt User Files\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12130/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Stretched by default. Use ThirteenAG's fix | ||
Multi-monitor | Use ThirteenAG's fix | ||
Ultra-widescreen | |||
4K Ultra HD | Use ThirteenAG's fix | ||
Field of view (FOV) | Use ThirteenAG's fix or Manhunt FOV Hack | ||
Windowed | Use ThirteenAG's fix and create wndmode.ini in the installation folder |
||
Borderless fullscreen windowed | Use ThirteenAG's fix and create wndmode.ini in the installation folder |
||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Always enabled. Use d3d8to9 on Windows 10. |
||
60 FPS | |||
120+ FPS | Frame rates higher than 60 FPS cause AI bugs in some levels[3] |
Input
- The game does not officially support controllers.[4]
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | XInput controllers have incorrect analog sticks mappings, and triggers can't be bound to actions. See XInput-compatible controllers. | |
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Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
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Generic/other controllers | Supports old Dual Action/Rumblepad/Cordless Rumblepad out of the box; need to map buttons. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
XInput-compatible controllers
- XInput controllers have wrong mappings and are practically unusable
Use XInput Plus |
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Notes
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and SFX | |
Surround sound | Up to 7.0 with Creative ALchemy | |
Subtitles | Excluding enemy chatter | |
Closed captions | ||
Mute on focus lost | Game pauses, but audio continues. | |
EAX support | EAX 3.0 |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Croatian | Fan translation, download. | |||
French | ||||
German | ||||
Italian | ||||
Polish | Fan translation, download. | |||
Brazilian Portuguese | Fan translation; download. | |||
Russian | Retail only. Patch for digital release here. | |||
Spanish |
Issues fixed
Crashing on modern operating systems / Gate won't open
- On Windows Vista, 7, 8, 8.1, and 10, the game tends to crash unexpectedly and suffers from a glitch early on where a gate fails to open.
Use Manhunt Fixer |
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DirectX 8.1 Error
Install DirectPlay |
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Glitched NPC's
- On some machines, due to unknown causes, the games' frame rate limiter doesn't properly engage, which causes performance higher than 60 FPS. This can cause issues such as glitched AI where the AI just stands still or executes unexpected behavior. Make sure to only apply these fixes if suffering from this issue.
Cap the game to 60 FPS[5][6] |
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Use D3D8 wrapper
- For Proton, apply the
WINEDLLOVERRIDES="d3d8=n,b" %command%
as a command line argument to get any of the below wrappers properly working.[7]
Apply ThirteenAG's custom D3D8 wrapper automatically by applying Manhunt Fixer[8] |
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Apply ThirteenAG's custom D3D8 wrapper manually[9] |
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Use an alternative D3D8 to D3D9 wrapper: d3d8to9[10] |
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Certain sound effects and music loop
- Asynchronous file reading behavior has changed since Windows XP, which Manhunt depended on, causing a bug in this game where sound effects and music can loop. Manhunt Audio Fix fixes this issue this by simulating the old Windows XP asynchronous file reading behavior while keeping the audio intact.[11]
- For Proton, apply the
WINEDLLOVERRIDES="dinput8=n,b" %command%
as a command line argument to get this fix working.[12]
Apply Manhunt Audio fix automatically through Manhunt Fixer |
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Apply Manhunt Audio Fix manually[13] |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | 6.5h |
Cutscenes | Bink Video | 1.6c |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98SE | ME, 2000, XP |
Processor (CPU) | Intel Pentium III 1.0 GHz AMD Athlon 1.0 GHz |
Intel Pentium 4 2.0 GHz AMD Athlon XP 2000+ |
System memory (RAM) | 192 MB | 512 MB |
Hard disk drive (HDD) | 2.3 GB | |
Video card (GPU) | Nvidia GeForce 2 ATI Radeon 7500 32 MB of VRAM DirectX 8.1 compatible | Nvidia GeForce4 Ti 4200 ATI Radeon 9600 64 MB of VRAM DirectX 9.0c compatible |
Sound (audio device) | DirectX 8.1 compatible | DirectX 8.1 compatible with hardware positional sound |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (12130) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Ptolemy on 2020-09-01
- ↑ Verified by User:Mrtnptrs on 2022-09-13
- ↑ [SOLVED] AI Bugged :: Manhunt General Discussions - Steam Community discussions
- ↑ Joypad, Joystick, or Controller Support for Manhunt PC - last accessed on 11/05/2018
- ↑ Fix on Windows 10 = Frame Rate Limiter :: Manhunt General Discussions - last accessed on 2016-10-24
- ↑ NPC problem :: Manhunt General Discussions - last accessed on 2016-10-24
- ↑ Verified by User:Mrtnptrs on 2022-09-21
- Checked on Steam Deck
- ↑ Verified by User:Mrtnptrs on 2022-09-21
- From conversation with ermaccer, maker of Manhunt Fixer
- ↑ Verified by User:Mrtnptrs on 2022-09-21
- From conversation with ermaccer, maker of Manhunt Fixer
- ↑ How to run Manhunt on Windows Vista, XP, 7, 8, 8.1, 10 and get through the gate. - last accessed on 2017-02-19
- ↑ Verified by User:Mrtnptrs on 2022-09-21
- From a conversation with Ermaccer, maker of the Manhunt Audio Fix
- ↑ Verified by User:Mrtnptrs on 2022-09-21
- Checked on Steam Deck
- ↑ Verified by User:Mrtnptrs on 2022-09-21
- From a conversation with Ermaccer, maker of the Manhunt Audio Fix