Difference between revisions of "Magical Battle Festa"
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|controller hotplug notes = Controllers have to be set for players in the launcher. | |controller hotplug notes = Controllers have to be set for players in the launcher. | ||
|haptic feedback = true | |haptic feedback = true | ||
− | |haptic feedback notes = | + | |haptic feedback notes = Unknown what works. |
|simultaneous input = unknown | |simultaneous input = unknown | ||
|simultaneous input notes = | |simultaneous input notes = |
Revision as of 15:25, 8 April 2022
Developers | |
---|---|
Fly System | |
Publishers | |
AGM PLAYISM | |
Release dates | |
Windows | November 21, 2013 |
General information
- Official site - Japanese
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam | ||||
Publisher website (unavailable) |
- A demo is available.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam | <Steam-folder>\userdata\<user-id>\292480\remote\GameConfig.dat |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/292480/pfx/[Note 1] |
- Configuration file can be exported/imported from configuration tool.
- Configuration file is encrypted.
Save game data location
System | Location |
---|---|
Windows | |
Steam | <Steam-folder>\userdata\<user-id>\292480\remote\Game*.dat |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/292480/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Highest available resolution is 1920x1200. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | FXAA | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Frame rate is capped at 62 FPS. | ||
High dynamic range display (HDR) | Rendered image uses SDR color space. HDR option refers only to HDR Rendering. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse not used outside launcher. | |
Mouse sensitivity | ||
Mouse input in menus | Only launcher and configuration. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Cursor stays on the screen. Launcher requires mouse. Exiting game requires Esc. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | See the glossary page for potential workarounds. |
---|
PlayStation controllers | Trough DirectInput support. |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | Controllers have to be set for players in the launcher. | |
Haptic feedback | Unknown what works. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, effects and voice. | |
Surround sound | ||
Subtitles | Most speech is text only and characters say few words in japanese when advancing. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Only first player can use keyboard. If under 4 players are playing, other players part on the screen is black and rest of the players keep 1/4 of the screen. |
||
LAN play | ||||
Online play | 4 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Only on non-Steam version. |
- Port can be changed. Default is 19000[citation needed]
Issues unresolved
Can't rebind DirectInput controller
- Game does support DirectInput controllers, but for some reason configuration menu doesn't recognize button presses from it, making rebinding impossible and most likely buttons being in weird places. To bypass the issue use XInput wrapper of some sort.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7, 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | Steamworks | Only on Steam version. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7, 8 |
Processor (CPU) | Intel Core 2 Duo | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce 8800 512 MB of VRAM |
- Total size after installation at March 1, 2015 was 516 MB.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/292480/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (292480) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.