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List of games compatible with Special K

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Revision as of 13:40, 21 July 2020 by Aemony (talk | contribs) (→‎Game-specific support: added RDR2)

General support

Use at own risk in multiplayer games where Special K might have an adverse effect.
This is a general overview of the level of support Special K has for different render APIs, as well as what additional features might be available for each API.
Direct3D refers to the 3D render API of DirectX. In general, the terms 'Direct3D' and 'DirectX' are often interchangeable when discussing games.
Render API Notes
DirectDraw
DDraw
Requires dgVoodoo 2 to wrap the calls to Direct3D 11.
Direct3D 2-8 Requires dgVoodoo 2 to wrap the calls to Direct3D 11.
Direct3D 9 Basic support as well as texture modding support.
Direct3D 10 Unsupported, although flip model override is known to work in some games.
Direct3D 11 Enhanced support, including HDR injection, texture modding, flip model override, and shader debugging.
Direct3D 12 Enhanced support like D3D11, though no texture mods yet.
OpenGL Promoted to OpenGL-IK (uses an interop system where D3D11 is used for final presentation), which brings enhancements such as flip model and HDR injection.
Vulkan No support, except in HDR enabled modes running on Nvidia hardware, where Special K hooks the Nvidia DXGI/Direct3D 11 interop layer instead.

Game-specific support

Use at own risk in multiplayer games where Special K might have an adverse effect.
This is a crowdsourced list of games compatible with Special K. Feel free to edit the page if a game is missing from the list.
The statuses displayed are based on the ReShade compatibility list and so tries to mirror that one as much as possible.
Status Description
Perfect For use with games with no known issues with Special K.
Good For games where minor issues or limitations exists. This can for example be games that are only supported by a specific version of Special K, or only through one type of injection (e.g. local and not global).
Major Issues For games where major issues occurs, but can be worked around. Such as crashes on launch that can be worked around by changing a config parameter for Special K.
Crash Game crashes on injection with no way of working around it.
Blocked Game blocks Special K from being injected -- most common in games with anti-cheat protections.
Caution There is conflicting reports whether using Special K results in a ban or not. Use at your own risk.
Banned Using Special K is known to result in a banned account. Do not use Special K with this game.
Game Render API Version Injection Status Additional Notes
Batman: Arkham Asylum Major Issues Consistent freezes. Try dgVoodoo 2.
Batman: Arkham City Good Use DirectX 11 mode. No texture injection support.
Batman: Arkham Origins Good Use DirectX 11 mode. No texture injection support.
Bayonetta Good Needs to be tested further.
Doom Eternal Major Issues Only possible on Nvidia hardware with HDR enabled.
Death Stranding Crash
Final Fantasy X/X-2 HD Remaster Perfect
Final Fantasy XV Perfect Local injection is recommended as not all threads are captured.[1]
Metal Gear Rising: Revengeance Good May fix frame rate issues on some displays.
Metal Gear Solid V: The Phantom Pain Crash
NieR: Automata Good Some versions of the FAR mod (v0.7.0.23 in particular) is known to cause performance degradation after an hour or more of play.
Red Dead Redemption 2 Major Issues Only possible on Nvidia hardware with HDR enabled.
Rise of the Tomb Raider Perfect
Sekiro: Shadows Die Twice Good Custom Reshade doesn't work.
Shadow of the Tomb Raider Perfect DirectX 11 will likely incur a performance drop vs DirectX 12.
Tales of Berseria Good Use the game-specific version, see TBFix.
Tales of Symphonia Good Use the game-specific version, see TSFix.
Tales of Zestiria Good Use the game-specific version, see TZFix.
Trover Saves the Universe Good Needs to be tested further.


References

  1. Steam Discussion Forums - last accessed on 2020-07-21
    "Be aware, that global injection does not catch all of the threads in FFXV, you need local injection in order to tune the priority of the filesystem thread."