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Journey to the Savage Planet

From PCGamingWiki, the wiki about fixing PC games
Revision as of 17:50, 3 February 2021 by Mastan (talk | contribs) (→‎Video: AF & HDR info)
Journey to the Savage Planet
Journey to the Savage Planet cover
Developers
Typhoon Studios
Publishers
505 Games
Engines
Unreal Engine 4[Note 1]
Release dates
Windows January 28, 2020
Reception
Metacritic 76
OpenCritic 76
IGDB 80
Journey to the Savage Planet on HowLongToBeat
Journey to the Savage Planet on IGDB
Journey to the Savage Planet on MobyGames
Journey to the Savage Planet on Wikipedia

General information

Developer Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Essential improvements

Skip intro videos

Skip the otherwise unskippable splash screens

Delete or rename 505games_logo_1088p.mp4, alienware_logo_1088p.mp4, Legal_1088p.mp4, TyphoonIntroVideo_1088p.mp4, UE4_Moving_Logo_1088p.mp4 files found in <path-to-game>\Towers\Content\Movies\.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Towers\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/973810/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\Towers\Saved\SaveGames\<user-id>
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/973810/pfx/[Note 2]

Save game cloud syncing

Video

General settings
General settings
Video settings
Video settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
[citation needed]
4K Ultra HD
[3]
Field of view (FOV)
55 to 105.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
High level of AF is always enabled.
Anti-aliasing (AA)
Off, FXAA, and TAA
Vertical sync (Vsync)
[3]
60 FPS and 120+ FPS
[4]
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Input settings
Input settings

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Surround sound
No option, uses all channels except LFE with 7.1 setup.[5]
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Brazilian Portuguese
Russian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
2 Co-op

Other information

API

Technical specs Supported Notes
Direct3D 11, 12 D3D12 is experimental[6]
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS) 7, 8, 10
Processor (CPU) Intel Core i5-750 2.67 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 5.5 GB
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon HD 7950
DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. Unreal Engine 4 engine build: 4.21.1.0[1][2]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Awesome games coming in 2020 and beyond - last accessed on 2020-01-02
  2. Verified by User:Mastan on 2021-02-02
  3. 3.0 3.1 Journey to the Savage Planet 4K Epic Settings RTX 2080 Ti i9 9900K 5GHz - last accessed on 2020-01-28
  4. Journey to the Savage Planet Epic Settings RTX 2080 Ti i9 9900K 5GHz Ultrawide 3440x1440 - last accessed on 2020-01-28
  5. Verified by User:Mastan on 2021-02-03
    Tested using Orban Loudness Meter.
  6. Game Update (PC) – Direct X 12 Support - last accessed on 2020-10-18