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Difference between revisions of "James Cameron's Avatar: The Game"

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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = James Cameron's Avatar The Game cover.jpg
 
|cover        = James Cameron's Avatar The Game cover.jpg
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|steam appid  = 33280
 
|steam appid  = 33280
 
|gogcom id    =  
 
|gogcom id    =  
 +
|mobygames    =
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    = James Cameron's Avatar: The Game
 
|wikipedia    = James Cameron's Avatar: The Game
 
|winehq      = 10821
 
|winehq      = 10821
 
|license      = commercial
 
|license      = commercial
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/series            | James Cameron's Avatar }}
 
}}
 
}}
  
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{{mm}} [http://www.ubi.com/US/default.aspx Official developer site]
 
{{mm}} [http://www.ubi.com/US/default.aspx Official developer site]
 
{{mm}} [http://avatargame.us.ubi.com/ Official game site]
 
{{mm}} [http://avatargame.us.ubi.com/ Official game site]
{{mm}} [http://james-camerons-avatar.wikia.com/wiki/Avatar_Wiki Avatar Wiki] - A huge wiki for the Avatar universe
 
 
{{mm}} [https://steamcommunity.com/app/33280/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/33280/discussions/ Steam Community Discussions]
  
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==Essential improvements==
 
==Essential improvements==
 
===Patches===
 
===Patches===
{{ii}} [http://www.patches-scrolls.de/patch/2254/7/ Patch 1.02] updates the game to the latest version.
+
{{ii}} [https://www.patches-scrolls.de/patch/2254/7/ Patch 1.02] updates the game to the latest version.
  
 
==Game data==
 
==Game data==
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = false
+
|steam cloud               = false
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|James Cameron's Avatar-TheGame-Video-Basic.png|Basic settings.}}
 
{{Image|James Cameron's Avatar-TheGame-Video-Basic.png|Basic settings.}}
{{Video settings
+
{{Video
 
|wsgf link                  = https://www.wsgf.org/dr/james-camerons-avatar-game
 
|wsgf link                  = https://www.wsgf.org/dr/james-camerons-avatar-game
 
|widescreen wsgf award      = silver
 
|widescreen wsgf award      = silver
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}}
 
}}
  
==Input settings==
+
==Input==
 
{{Input
 
{{Input
 
|key remap                = true
 
|key remap                = true
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|acceleration option notes = Set these lines to 0 in GamerProfile.xml UseMouseSmooth="0" Smoothness="0" Smoothness_Ironsight="0"
 
|acceleration option notes = Set these lines to 0 in GamerProfile.xml UseMouseSmooth="0" Smoothness="0" Smoothness_Ironsight="0"
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
|mouse sensitivity notes  = Can be modified further by editing <code>Sensitivity</code> value in <code>GamerProfile.xml</code>.<ref>[https://steamcommunity.com/app/19900/discussions/0/598198356162987827/ Mouse sensitivity]</ref>
+
|mouse sensitivity notes  = Can be modified further by editing <code>Sensitivity</code> value in <code>GamerProfile.xml</code>.<ref>{{Refurl|url=https://steamcommunity.com/app/19900/discussions/0/598198356162987827/|title=Mouse sensitivity|date=May 2023}}</ref>
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
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}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|James Cameron's Avatar-TheGame-Music.png|Audio settings.}}
 
{{Image|James Cameron's Avatar-TheGame-Music.png|Audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
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  |fan      =  
 
  |fan      =  
 
}}
 
}}
}}
 
 
==Issues unresolved==
 
 
==="Black Square" bug===
 
{{ii}}Same issue that occurs in FarCry 2
 
{{--}} When using DX10, using Bloom in combination with HDR (enabled by default in DX10) will cause a black square to fill parts of the screen in many different scenarios, but mainly when looking down. Disabling bloom also disables brightness adaptation, making it hard to see properly in dark areas but the only known workaround is to disable it, or play in DX9 mode.<ref>[https://community.pcgamingwiki.com/topic/4687-far-cry-2-dx10-black-squares-flickering/?do=findComment&comment=13662 Thorough exploration of the black squares bug(Farcry2)]</ref>
 
 
==Issues fixed==
 
===Missing sound effects===
 
{{Fixbox|description=Set sound quality to 24 bit, 48000 Hz|ref=<ref>[http://www.cheathappens.com/show_board2.asp?headID=92392&titleID=15964 James Cameron´s Avatar: The Game Sound Error]</ref>|fix=
 
See [[Glossary:Sound#Sound problems (cracking, delays, missing music/effects, etc.)|Sound problems (cracking, delays, missing music/effects, etc.)]]
 
 
}}
 
}}
  
 
==VR support==
 
==VR support==
 
{{VR support
 
{{VR support
|gg3d name                  =
+
|native 3d                  = true
|native 3d gg3d award        =
 
|nvidia 3d vision gg3d award =
 
|tridef 3d gg3d award        =
 
|iz3d gg3d award            =
 
|native 3d                  =  
 
 
|native 3d notes            =  
 
|native 3d notes            =  
|nvidia 3d vision            =  
+
|nvidia 3d vision            = true
 
|nvidia 3d vision notes      =  
 
|nvidia 3d vision notes      =  
|tridef 3d                  =
 
|tridef 3d notes            =
 
|iz3d                        =
 
|iz3d notes                  =
 
 
|vorpx                      = hackable
 
|vorpx                      = hackable
 
|vorpx modes                = SBS
 
|vorpx modes                = SBS
 
|vorpx notes                = User created profile. Game must be set to Stereo Side by Side mode to work with vorpX. Read more [https://www.vorpx.com/forums/topic/avatar-sbs-profile-settings/ here].  
 
|vorpx notes                = User created profile. Game must be set to Stereo Side by Side mode to work with vorpX. Read more [https://www.vorpx.com/forums/topic/avatar-sbs-profile-settings/ here].  
 +
|vr only                    =
 
|htc vive                    =  
 
|htc vive                    =  
 
|htc vive notes              =  
 
|htc vive notes              =  
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|play area room-scale        =  
 
|play area room-scale        =  
 
|play area room-scale notes  =  
 
|play area room-scale notes  =  
 +
}}
 +
 +
==Issues unresolved==
 +
 +
==="Black Square" bug===
 +
{{ii}}Same issue that occurs in FarCry 2
 +
{{--}} When using DX10, using Bloom in combination with HDR (enabled by default in DX10) will cause a black square to fill parts of the screen in many different scenarios, but mainly when looking down. Disabling bloom also disables brightness adaptation, making it hard to see properly in dark areas but the only known workaround is to disable it, or play in DX9 mode.<ref>{{Refurl|url=https://community.pcgamingwiki.com/topic/4687-far-cry-2-dx10-black-squares-flickering/?do=findComment&comment=13662|title=Thorough exploration of the black squares bug(Farcry2)|date=May 2023}}</ref>
 +
 +
==Issues fixed==
 +
===Missing sound effects===
 +
{{Fixbox|description=Set sound quality to 24 bit, 48000 Hz|ref=<ref>[http://www.cheathappens.com/show_board2.asp?headID=92392&titleID=15964 James Cameron´s Avatar: The Game Sound Error]</ref>|fix=
 +
See [[Glossary:Sound#Sound problems (cracking, delays, missing music/effects, etc.)|Sound problems (cracking, delays, missing music/effects, etc.)]]
 
}}
 
}}
  
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 9, 10
+
|direct3d versions      = 9.0c, 10
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
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|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = false
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 
|linux executable notes =  
 
|linux executable notes =  
 +
}}
 +
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            =
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        = Bink Video
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 +
|anticheat        =
 +
|anticheat notes  =
 
}}
 
}}
  

Latest revision as of 12:47, 19 May 2023

James Cameron's Avatar: The Game
James Cameron's Avatar: The Game cover
Developers
Ubisoft Montreal
Publishers
Ubisoft
Engines
Dunia
Release dates
Windows December 1, 2009
Taxonomy
Series James Cameron's Avatar
James Cameron's Avatar: The Game on Wikipedia
James Cameron's Avatar
James Cameron's Avatar: The Game 2009
Avatar: Frontiers of Pandora 2023

General information

Official developer site
Official game site
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
Requires online activation
TAGES Solidshield DRM.
Windows
Steam (unavailable)
Icon overlay.png
Windows
This game is no longer available digitally.

Essential improvements

Patches

Patch 1.02 updates the game to the latest version.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\AVATAR\GamerProfile.xml
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/33280/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\AVATAR\Saved Games\*.sav
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/33280/pfx/[Note 1]

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Basic settings.
Basic settings.

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Set these lines to 0 in GamerProfile.xml UseMouseSmooth="0" Smoothness="0" Smoothness_Ironsight="0"
Mouse sensitivity
Can be modified further by editing Sensitivity value in GamerProfile.xml.[1]
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Button prompts
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Russian
Spanish

VR support

3D modes State Notes
Native 3D
Nvidia 3D Vision
vorpX
SBS
User created profile. Game must be set to Stereo Side by Side mode to work with vorpX. Read more here.

Issues unresolved

"Black Square" bug

Same issue that occurs in FarCry 2
When using DX10, using Bloom in combination with HDR (enabled by default in DX10) will cause a black square to fill parts of the screen in many different scenarios, but mainly when looking down. Disabling bloom also disables brightness adaptation, making it hard to see properly in dark areas but the only known workaround is to disable it, or play in DX9 mode.[2]

Issues fixed

Missing sound effects

Set sound quality to 24 bit, 48000 Hz[3]

See Sound problems (cracking, delays, missing music/effects, etc.)

Other information

API

Technical specs Supported Notes
Direct3D 9.0c, 10
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Pentium 4 3.4 GHz
AMD Athlon 64 3800+
System memory (RAM) 1 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce 8300
ATI Radeon HD 3650
256 MB of VRAM


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References