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Difference between revisions of "Immortality"

From PCGamingWiki, the wiki about fixing PC games
m (Updated reception)
 
(14 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Immortality cover.jpg
 
|cover        = Immortality cover.jpg
Line 8: Line 7:
 
{{Infobox game/row/publisher|Half Mermaid}}
 
{{Infobox game/row/publisher|Half Mermaid}}
 
|engines      =  
 
|engines      =  
 +
{{Infobox game/row/engine|Unity}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|Aug 30, 2022}}
 
{{Infobox game/row/date|Windows|Aug 30, 2022}}
 
{{Infobox game/row/date|OS X|Aug 30, 2022}}
 
{{Infobox game/row/date|OS X|Aug 30, 2022}}
 
|reception    =  
 
|reception    =  
{{Infobox game/row/reception|Metacritic|immortality|90}}
+
{{Infobox game/row/reception|Metacritic|immortality|87}}
{{Infobox game/row/reception|OpenCritic|13590/immortality|92}}
+
{{Infobox game/row/reception|OpenCritic|13590/immortality|88}}
{{Infobox game/row/reception|IGDB|immortality|rating}}
+
{{Infobox game/row/reception|IGDB|immortality|92}}
 
|taxonomy    =
 
|taxonomy    =
 
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
{{Infobox game/row/taxonomy/pacing            | }}
+
{{Infobox game/row/taxonomy/pacing            | Relaxed }}
 
{{Infobox game/row/taxonomy/perspectives      | }}
 
{{Infobox game/row/taxonomy/perspectives      | }}
 
{{Infobox game/row/taxonomy/controls          | }}
 
{{Infobox game/row/taxonomy/controls          | }}
Line 26: Line 26:
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/art styles        | FMV, Live action }}
 
{{Infobox game/row/taxonomy/art styles        | FMV, Live action }}
{{Infobox game/row/taxonomy/themes            | }}
+
{{Infobox game/row/taxonomy/themes            | Detective/mystery }}
 
{{Infobox game/row/taxonomy/series            | }}
 
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 1350200
 
|steam appid  = 1350200
Line 36: Line 36:
 
|igdb        = <!-- Only needs to be set if there is no IGDB reception row -->
 
|igdb        = <!-- Only needs to be set if there is no IGDB reception row -->
 
|lutris      =  
 
|lutris      =  
|mobygames    =  
+
|mobygames    = immortality
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    = Immortality (video game)
 
|wikipedia    = Immortality (video game)
Line 58: Line 58:
 
{{Availability|
 
{{Availability|
 
{{Availability/row| GOG.com | immortality | DRM-free | | | Windows, OS X }}
 
{{Availability/row| GOG.com | immortality | DRM-free | | | Windows, OS X }}
{{Availability/row| Microsoft Store | 9pm1905p9lq6 | Microsoft store | {{store feature|Xbox Play Anywhere}}, {{store feature|Xbox Game Pass}}. | | Windows}}
+
{{Availability/row| Microsoft Store | 9pm1905p9lq6 | Microsoft store | {{store feature|Xbox Play Anywhere}} | | Windows}}
{{Availability/row| Steam | 1350200 | Steam | | | Windows, OS X }}
+
{{Availability/row| Steam | 1350200 | Steam | | | Windows, OS X }}
 
}}
 
}}
  
Line 99: Line 99:
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{p|userprofile}}\AppData\LocalLow\Half Mermaid Productions\Immortality\{{p|uid}}\*.abr}}
{{Game data/saves|Microsoft Store|}}
+
{{Game data/saves|Microsoft Store|{{P|localappdata}}\Packages\HalfMermaid.Immortality_f2qdgtd4xgea8\SystemAppData\wgs}}
 
{{Game data/saves|OS X|}}
 
{{Game data/saves|OS X|}}
 
}}
 
}}
Line 123: Line 123:
  
 
==Video==
 
==Video==
 +
{{Image|Immortality - Video settings.png|Video settings.}}
 +
{{Image|Immortality - Interface settings.png|Interface settings.}}
 
{{Video
 
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
Line 129: Line 131:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = n/a
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = n/a
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = n/a
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = unknown
+
|vsync                      = false
|vsync notes                =  
+
|vsync notes                = Vsync is off by default and can't be changed in-game, which lead to visible tearing. <br>
|60 fps                    = unknown
+
See the [[Glossary:Vertical_sync_(Vsync)|glossary page]] for potential workarounds.
|60 fps notes              =  
+
|60 fps                    = limited
|120 fps                    = unknown
+
|60 fps notes              = Even without a native Vsync the game still forces an internal frame rate cap to match the current Hz resolution. On top of this the game has a very erratic presentation at both low and high frame rate (e.g. 60 FPS or 120 FPS), for this reason it's suggested to cap the game at 80 FPS for the smoothest experience. {{Note|This solution isn't viable for users with a 60 Hz display due to the aforementioned cap.}}
 +
|120 fps                    = limited
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
 
|ray tracing                = unknown
 
|ray tracing                = unknown
Line 162: Line 165:
  
 
==Input==
 
==Input==
 +
{{Image|Immortality - Controls settings.png|Controls settings.}}
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = false
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = n/a
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = n/a
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
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|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = false
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = n/a
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = n/a
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 
|xinput controllers        = unknown
 
|xinput controllers        = unknown
Line 207: Line 211:
 
|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
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==Audio==
 
==Audio==
 +
{{Image|Immortality - Sound settings.png|Sound settings.}}
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
 
|surround sound            = unknown
 
|surround sound            = unknown
 
|surround sound notes      =  
 
|surround sound notes      =  
|subtitles                = unknown
+
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost        = unknown
+
|mute on focus lost        = true
 
|mute on focus lost notes  =  
 
|mute on focus lost notes  =  
 
|eax support              =  
 
|eax support              =  
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  |language  = English
 
  |language  = English
 
  |interface = true
 
  |interface = true
  |audio    = n/a
+
  |audio    = true
  |subtitles = n/a
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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  |language  = Arabic
 
  |language  = Arabic
 
  |interface = true
 
  |interface = true
  |audio    = n/a
+
  |audio    = false
  |subtitles = n/a
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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  |language  = Traditional Chinese
 
  |language  = Traditional Chinese
 
  |interface = true
 
  |interface = true
  |audio    = n/a
+
  |audio    = false
  |subtitles = n/a
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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  |language  = French
 
  |language  = French
 
  |interface = true
 
  |interface = true
  |audio    = n/a
+
  |audio    = false
  |subtitles = n/a
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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  |language  = German
 
  |language  = German
 
  |interface = true
 
  |interface = true
  |audio    = n/a
+
  |audio    = false
  |subtitles = n/a
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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  |language  = Italian
 
  |language  = Italian
 
  |interface = true
 
  |interface = true
  |audio    = n/a
+
  |audio    = false
  |subtitles = n/a
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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  |language  = Japanese
 
  |language  = Japanese
 
  |interface = true
 
  |interface = true
  |audio    = n/a
+
  |audio    = false
  |subtitles = n/a
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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  |language  = Korean
 
  |language  = Korean
 
  |interface = true
 
  |interface = true
  |audio    = n/a
+
  |audio    = false
  |subtitles = n/a
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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  |language  = Polish
 
  |language  = Polish
 
  |interface = true
 
  |interface = true
  |audio    = n/a
+
  |audio    = false
  |subtitles = n/a
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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  |language  = Brazilian Portuguese
 
  |language  = Brazilian Portuguese
 
  |interface = true
 
  |interface = true
  |audio    = n/a
+
  |audio    = false
  |subtitles = n/a
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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  |language  = Spanish
 
  |language  = Spanish
 
  |interface = true
 
  |interface = true
  |audio    = n/a
+
  |audio    = false
  |subtitles = n/a
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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  |language  = Latin American Spanish
 
  |language  = Latin American Spanish
 
  |interface = true
 
  |interface = true
  |audio    = n/a
+
  |audio    = false
  |subtitles = n/a
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
Line 357: Line 362:
 
  |language  = Swedish
 
  |language  = Swedish
 
  |interface = true
 
  |interface = true
  |audio    = n/a
+
  |audio    = false
  |subtitles = n/a
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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  |language  = Thai
 
  |language  = Thai
 
  |interface = true
 
  |interface = true
  |audio    = n/a
+
  |audio    = false
  |subtitles = n/a
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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  |language  = Turkish
 
  |language  = Turkish
 
  |interface = true
 
  |interface = true
  |audio    = n/a
+
  |audio    = false
  |subtitles = n/a
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
Line 412: Line 417:
 
|windows arm app        = unknown
 
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|mac os x powerpc app  =  
+
|mac os x powerpc app  = unknown
 
|macos intel 32-bit app = false
 
|macos intel 32-bit app = false
 
|macos intel 64-bit app = true
 
|macos intel 64-bit app = true
Line 428: Line 433:
 
|physics          =  
 
|physics          =  
 
|physics notes    =  
 
|physics notes    =  
|audio            =  
+
|audio            = FMOD
 
|audio notes      =  
 
|audio notes      =  
 
|interface        =  
 
|interface        =  
Line 434: Line 439:
 
|input            =  
 
|input            =  
 
|input notes      =  
 
|input notes      =  
|cutscenes        =  
+
|cutscenes        = Bink Video
 
|cutscenes notes  =  
 
|cutscenes notes  =  
 
|multiplayer      =  
 
|multiplayer      =  

Latest revision as of 13:06, 27 September 2023

Immortality
Immortality cover
Developers
Sam Barlow
Half Mermaid
Publishers
Half Mermaid
Engines
Unity
Release dates
Windows August 30, 2022
macOS (OS X) August 30, 2022
Reception
Metacritic 87
OpenCritic 88
IGDB 92
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Relaxed
Art styles FMV, Live action
Themes Detective/mystery
Immortality on HowLongToBeat
Immortality on IGDB
Immortality on MobyGames
Immortality on Wikipedia

Immortality is a singleplayer game.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Microsoft Store
Microsoft Store
Xbox Play Anywhere
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None

Game data

Configuration file(s) location

System Location
Windows
Microsoft Store
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1350200/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Half Mermaid Productions\Immortality\<user-id>\*.abr
Microsoft Store %LOCALAPPDATA%\Packages\HalfMermaid.Immortality_f2qdgtd4xgea8\SystemAppData\wgs
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1350200/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
Xbox Cloud

Video

Video settings.
Video settings.
Interface settings.
Interface settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
Vsync is off by default and can't be changed in-game, which lead to visible tearing.
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Even without a native Vsync the game still forces an internal frame rate cap to match the current Hz resolution. On top of this the game has a very erratic presentation at both low and high frame rate (e.g. 60 FPS or 120 FPS), for this reason it's suggested to cap the game at 80 FPS for the smoothest experience. [Note 2]
High dynamic range display (HDR)
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Controls settings.
Controls settings.

Audio

Sound settings.
Sound settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Arabic
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Spanish
Latin American Spanish
Swedish
Thai
Turkish

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

Middleware

Middleware Notes
Audio FMOD
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU)
System memory (RAM) 8 GB
Hard disk drive (HDD) 30 GB
Video card (GPU) Nvidia GeForce GTX
AMD Radeon
Sound (audio device)
Controller
A 64-bit operating system is required.
macOS (OS X)
Minimum
Operating system (OS) 12
Processor (CPU)
System memory (RAM) 8 GB
Hard disk drive (HDD)
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:
  2. This solution isn't viable for users with a 60 Hz display due to the aforementioned cap.

References