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Hades II

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Revision as of 01:55, 8 May 2024 by Skymirrh (talk | contribs) (add links to official Discord and FAQ)
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Hades II
Hades II cover
Developers
Supergiant Games
Release dates
Windows Early access
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Isometric
Controls Direct control
Genres Action, Roguelike
Art styles Stylized
Themes Classical, Fantasy
Series Hades
Hades II on MobyGames
Hades
Hades 2020
Hades II EA

Hades II is a singleplayer isometric action and roguelike game in the Hades series.

The game entered Early Access on Steam and Epic Games Store on May 6, 2024.

General information

Official Discord server
Official FAQ
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM details are not known
Windows
Steam
Icon overlay.png
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None


Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Saved Games\Hades II\GlobalSettingsWin.sjson
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1145350/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Saved Games\Hades II\Profile*.sav
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1145350/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Epic Games Launcher
Steam Cloud

Video

Graphics feature State WSGF Notes
Widescreen resolution
Native 16:9 support (scaled up/down from the internal viewport of 1920x1080); see 16:10 (Steam Deck) for 16:10 support.
Multi-monitor
See Multi-monitor.
Ultra-widescreen
See Ultra-widescreen.
4K Ultra HD
Upscaled from the internal viewport of 1920x1080.
Field of view (FOV)
Windowed
See Windowed.
Borderless fullscreen windowed
See Windowed.
Anisotropic filtering (AF)
Anti-aliasing (AA)
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Limited to a maximum of 600 FPS.[1]
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)

Windowed

By default, window size is static; only the resolutions from the main display are offered in the game settings, and the game window cannot be freely resized.
A custom window size / resolution can be manually set, by either:

(Note: replace <width> and <height> with your desired resolution.)

Ultra-widescreen

For resolutions wider than 16:9 (e.g. 21:9), Hades II uses Hor+ scaling for gameplay / main rendering, with the HUD expanded horizontally as well.
Menus and static assets (e.g. dialogues, FMV) are pillarboxed in the center of the screen, with dedicated artwork rather than plain black bars.
There is an option to disable the artwork, but as of V0.90373 this setting does nothing.

Multi-monitor

Multi-monitor setups behave identically to ultra-widescreen.
By default, Hades II only works on multi-monitor setups emulating a single display (such as Eyefinity / Surround), as it is not possible to freely resize the game window. See Windowed for details and a bypass solution.
There are display issues with the HUD and menus, with some elements not properly resizing or being repositioned and being locked at 32:9-like sizes, as if internally the game was only expected to be played up to 32:9.

16:10 (Steam Deck)

For resolutions taller than 16:9 (e.g. 16:10), Hades II uses Vert+ scaling for gameplay / main rendering, with the HUD expanded vertically as well.
Menus and static assets (e.g. dialogues, FMV) are letterboxed in the center of the screen.

Input

Audio

Audio feature State Notes
Separate volume controls
Main, Music, Ambience, SFX and Speech volume sliders present.
Surround sound
Subtitles
Subtitles also present for music lyrics.
Closed captions
Mute on focus lost
Only when set to borderless or windowed.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
Greek
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish
Turkish
Ukrainian

Other information

API

Technical specs Supported Notes
Direct3D 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio FMOD
Input SDL
Cutscenes Bink Video v2023.8

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Dual Core 2.4 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce GTX 950
AMD Radeon R7 360
Intel HD Graphics 630
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Shadowstealer7 on 2024-05-07