|
|
Line 45: |
Line 45: |
| |introduction = '''''{{PAGENAME}}''''' is an {{Glossary:Action}} {{Glossary:JRPG}} by [[Company:Nihon Falcom|Nihon Falcom]] originally released in Japan exclusively for Windows in 2004. It was later ported to PlayStation Portable in 2006 with five additional costumes, a minor content alteration and English localization for the Western market. | | |introduction = '''''{{PAGENAME}}''''' is an {{Glossary:Action}} {{Glossary:JRPG}} by [[Company:Nihon Falcom|Nihon Falcom]] originally released in Japan exclusively for Windows in 2004. It was later ported to PlayStation Portable in 2006 with five additional costumes, a minor content alteration and English localization for the Western market. |
| | | |
− | |release history = The game was rereleased digitally on Steam and GOG.com by [[Company:Mastiff|Mastiff]] in 2015. This rerelease is based on the original Windows version and as such additional costumes from the 2006 PlayStation Portable version are missing. It features the English localization, which suffers from various translation and spelling errors that can be [[#Improved English script|fixed]], for the first time on PC at the cost of the Japanese dub being removed. Gameplay is internally locked to 30 FPS even though the UI is rendered at 60 FPS. | + | |release history = The game was rereleased digitally on Steam and GOG.com by [[Company:Mastiff|Mastiff]] in 2015. This rerelease is based on the original Windows version and as such additional costumes from the 2006 PlayStation Portable version are missing. It features the English localization, which suffers from various translation and spelling errors (can be [[#Improved English script|fixed]]), for the first time on PC at the cost of the Japanese dub being removed. Gameplay is internally locked to 30 FPS even though the UI is rendered at 60 FPS. |
| | | |
| |current state = | | |current state = |
Gurumin: A Monstrous Adventure is an action JRPG by Nihon Falcom originally released in Japan exclusively for Windows in 2004. It was later ported to PlayStation Portable in 2006 with five additional costumes, a minor content alteration and English localization for the Western market.
The game was rereleased digitally on Steam and GOG.com by Mastiff in 2015. This rerelease is based on the original Windows version and as such additional costumes from the 2006 PlayStation Portable version are missing. It features the English localization, which suffers from various translation and spelling errors (can be fixed), for the first time on PC at the cost of the Japanese dub being removed. Gameplay is internally locked to 30 FPS even though the UI is rendered at 60 FPS.
General information
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Monetization
Microtransactions
Game data
Configuration file location
Save game data location
Video
Advanced graphics settings.
- Some graphical settings, including anisotropic filtering and anti-aliasing, do not work if Depth of Field and Back Buffer are enabled. However, disabling Back Buffer makes the main menu flicker, though is still usable.[2][3][4]
Increase Rendering Resolution
Wrap the game with dgVoodoo 2[6]
|
- Download the latest stable of dgVoodoo 2 from the official website or Github.
- Extract the contents of
dgVoodoo2_*.zip to its own folder in a convenient location on the computer (e.g. Documents), then run dgVoodooCpl.exe .
- In the General tab, configure the following settings:
- Adapter(s) to use/enable:
<video card>
- Scaling mode:
Stretched, keep Aspect Ratio
- Now go to the DirectX tab and configure the following settings:
- Videocard:
dgVoodoo 3D Accelerated Card
- Filtering: Leave it at
App driven
- Resolution: Set to
Max to play beyond 1080p depending on the setup.
- Behavior: Uncheck
Disable Alt+Enter to toggle screen state .
- Antialiasing (MSAA):
App driven to use the game's anti-aliasing or Off .
- Miscellaneous: Uncheck
dgVoodoo Watermark .
- Click
Apply dgVoodoo 2 should save the configuration file to where dgVoodoo 2 installed was on the computer, then copy the dgVoodoo.conf to <path-to-game> . Alternatively, click the Add button and point the program to where the game installed to save it there.
- Go into the MS/x86 folder from your dgVoodoo 2 installation folder, then copy the
D3D9.dll file to <path-to-game> .
|
Input
Controller settings and rebinding.
Keyboard settings and rebinding.
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
Ability to mute either all audio or just voices. Slider for music. |
Surround sound |
|
|
Subtitles |
|
|
Closed captions |
|
|
Mute on focus lost |
|
|
Royalty free audio |
|
|
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Japanese |
|
|
|
Not available in the 2015 English rerelease. Japanese audio can be restored with this mod. |
Korean |
|
|
|
Korean retail release only. |
Issues fixed
Disable Big Picture Overlay[7]
|
- Open Steam's settings.
- Click on "In-Game".
- Uncheck "Use the Big Picture Overlay when using a Steam Input enabled controller from the desktop".
|
Controller deadzone fix
Use gurumin-pad[8]
|
- Download dinput8.dll.
- Copy it to the installation folder.
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9 |
|
Shader Model support |
3.0 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Mods
Improved English script
- This mod fixes translation and spelling errors, typos, untranslated lines, and overlapping speech bubbles.
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
XP |
XP, Vista, 7 |
Processor (CPU) |
Intel Pentium III 800 MHz
| Intel Pentium III 1.0 GHz |
System memory (RAM) |
1 GB |
2 GB |
Hard disk drive (HDD) |
2 GB | |
Video card (GPU) |
3D accelerator compatible 64 MB of VRAM DirectX 9.0c compatible | |
Sound (audio device) |
DirectX 9.0c compatible | |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References