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Difference between revisions of "Fur Fighters"

From PCGamingWiki, the wiki about fixing PC games
m (→‎top: updated template usage)
(Filled out info, note box claims to support wide screen but can't get it to work: https://furfighters.xemnas.net/img/pc-back.jpg)
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{{Infobox game/row/taxonomy/monetization      | }}
 
{{Infobox game/row/taxonomy/monetization      | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
+
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
{{Infobox game/row/taxonomy/pacing            | }}
+
{{Infobox game/row/taxonomy/pacing            | Real-time }}
{{Infobox game/row/taxonomy/perspectives      | }}
+
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
{{Infobox game/row/taxonomy/controls          | }}
+
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/genres            | }}
+
{{Infobox game/row/taxonomy/genres            | Action, Shooter, TPS, Platform }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
{{Infobox game/row/taxonomy/art styles        | }}
+
{{Infobox game/row/taxonomy/art styles        | Cartoon }}
 
{{Infobox game/row/taxonomy/themes            | }}
 
{{Infobox game/row/taxonomy/themes            | }}
 
{{Infobox game/row/taxonomy/series            | }}
 
{{Infobox game/row/taxonomy/series            | }}
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==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| retail | | unknown |  |  | Windows }}
+
{{Availability/row| retail | | CD|  |  | Windows }}
 
}}
 
}}
 +
==Essential improvements==
 +
===Patches===
 +
The latest game patch can be found [https://web.archive.org/web/20040803223806/http://www.acclaim.com/games/furfighters/html/downloads/index.html here].
  
 
==Game data==
 
==Game data==
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord                  =  
+
|discord                  = false
 
|discord notes            =  
 
|discord notes            =  
|epic games launcher      =  
+
|epic games launcher      = false
 
|epic games launcher notes =  
 
|epic games launcher notes =  
|gog galaxy                =  
+
|gog galaxy                = false
 
|gog galaxy notes          =  
 
|gog galaxy notes          =  
|origin                    =  
+
|origin                    = false
 
|origin notes              =  
 
|origin notes              =  
|steam cloud              =  
+
|steam cloud              = false
 
|steam cloud notes        =  
 
|steam cloud notes        =  
|ubisoft connect          =  
+
|ubisoft connect          = false
 
|ubisoft connect notes    =  
 
|ubisoft connect notes    =  
|xbox cloud                =  
+
|xbox cloud                = false
 
|xbox cloud notes          =  
 
|xbox cloud notes          =  
 
}}
 
}}
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|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = false
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = Requires [http://dege.freeweb.hu/dgVoodoo/dgVoodoo/ DgVoodoo].
|fov                        = unknown
+
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = false
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = unknown
 
|borderless windowed        = unknown
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 
|vsync                      = unknown
 
|vsync                      = unknown
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = false
|60 fps notes              =  
+
|60 fps notes              = Game's logic is developed around 30fps, things start to break ~40fps.
|120 fps                    = unknown
+
|120 fps                    = false
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|ray tracing                = unknown
+
|ray tracing                = false
 
|ray tracing notes          =  
 
|ray tracing notes          =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
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|mute on focus lost        = unknown
 
|mute on focus lost        = unknown
 
|mute on focus lost notes  =  
 
|mute on focus lost notes  =  
|eax support              =  
+
|eax support              = true
|eax support notes        =  
+
|eax support notes        = EAX, A3D and Game Tools RSX 3D Audio; for the latter see [https://www.unofficialtexmurphy.com/viewtopic.php?f=3&t=4804 this thread].
 
|red book cd audio        =  
 
|red book cd audio        =  
 
|red book cd audio notes  =  
 
|red book cd audio notes  =  
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}}
 
}}
 
}}
 
}}
 +
 +
==Issues fixed==
 +
===Game refuses to launch===
 +
{{Fixbox|description=Skip Direct X 7.0a installation (XP and later)}}
 +
{{Fixbox|description=Run as Administrator with Windows XP (Service Pack 2) compatibility mode}}
  
 
==Other information==
 
==Other information==
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 7
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = true
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = false
|windows arm app        = unknown
+
|windows arm app        = false
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
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|physics          =  
 
|physics          =  
 
|physics notes    =  
 
|physics notes    =  
|audio            =  
+
|audio            = DirectSound
 
|audio notes      =  
 
|audio notes      =  
 
|interface        =  
 
|interface        =  
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|cutscenes        =  
 
|cutscenes        =  
 
|cutscenes notes  =  
 
|cutscenes notes  =  
|multiplayer      =  
+
|multiplayer      = Gamespy
 
|multiplayer notes=  
 
|multiplayer notes=  
 
|anticheat        =  
 
|anticheat        =  
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|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    =  
+
|minOS    = Windows 98
|minCPU  =  
+
|minCPU  = Pentium II 300MHz
|minRAM  =  
+
|minRAM  = 32MB
|minHD    =  
+
|minHD    = 560MB
|minGPU  =  
+
|minGPU  = 16MB AGP 3D video card
  
 
|recOS    =  
 
|recOS    =  
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|notes    =  
 
|notes    =  
 
}}
 
}}
 +
{{ii}} Requires Direct X compatible sound card and 8x CD-ROM drive.
 +
{{ii}} Dynamic lighting only works on cards with T&L support ( at least GeForce and Radeon) even though the option is available on all cards.
 +
{{ii}} Even though the game says a 16MB AGP card is required some lower spec cards do work, The Matrox G200 and ATi Rage pro cards (8MB AGP) seem to run the game OK. The game will not load on Savage IV cards, this is a driver problem with the card.
  
 
{{References}}
 
{{References}}

Revision as of 17:03, 8 May 2022

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Fur Fighters
Fur Fighters cover
Developers
Bizarre Creations
Publishers
Acclaim Entertainment
Release dates
Windows November 10, 2000
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Shooter, TPS, Platform
Art styles Cartoon
Fur Fighters on Wikipedia

Warnings

GameSpy online services have been shut down (see Network for solutions).

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows

Essential improvements

Patches

The latest game patch can be found here.

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows

Save game cloud syncing

System Native Notes
Origin
Ubisoft Connect
Xbox Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Requires DgVoodoo.
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Game's logic is developed around 30fps, things start to break ~40fps.
High dynamic range display (HDR)
Ray tracing (RT)

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX, A3D and Game Tools RSX 3D Audio; for the latter see this thread.

Localizations

Language UI Audio Sub Notes
English

Issues fixed

Game refuses to launch

Skip Direct X 7.0a installation (XP and later)
Run as Administrator with Windows XP (Service Pack 2) compatibility mode

Other information

API

Technical specs Supported Notes
Direct3D 7
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio DirectSound
Multiplayer GameSpy

System requirements

Windows
Minimum
Operating system (OS) Windows 98
Processor (CPU) Pentium II 300MHz
System memory (RAM) 32MB
Hard disk drive (HDD) 560MB
Video card (GPU) 16MB AGP 3D video card
Requires Direct X compatible sound card and 8x CD-ROM drive.
Dynamic lighting only works on cards with T&L support ( at least GeForce and Radeon) even though the option is available on all cards.
Even though the game says a 16MB AGP card is required some lower spec cards do work, The Matrox G200 and ATi Rage pro cards (8MB AGP) seem to run the game OK. The game will not load on Savage IV cards, this is a driver problem with the card.

References