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Difference between revisions of "FootLOL: Epic Fail League"

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Latest revision as of 14:18, 1 February 2023

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
FootLOL: Epic Fail League
FootLOL: Epic Fail League cover
Developers
Lion's Shade
Publishers
HeroCraft
Engines
Unity 4[Note 1]
Release dates
Windows August 7, 2013
macOS (OS X) August 7, 2013[citation needed]
Linux August 7, 2013[citation needed]
Taxonomy
Sports Football (Soccer)

General information

Steam Community Discussions

Availability

Game data

Configuration file(s) location

System Location
Windows
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
Steam Cloud

Video

The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Russian
Spanish

Network

Multiplayer types

Type Native Notes
LAN play
Online play

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 1.6 GHz
System memory (RAM) 1024 MB
Hard disk drive (HDD) 107 MB
Video card (GPU) DirectX 9.0 compatible
macOS (OS X)
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)
Linux
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)


Notes

  1. Unity engine build: 4.3.0f4[1]

References

  1. Verified by User:Vetle on 2017-05-25