Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Final Doom

From PCGamingWiki, the wiki about fixing PC games
Revision as of 13:39, 13 November 2013 by ThatOneReaper (talk | contribs) (Created the page. Added in the basic layout.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Final Doom
Cover image missing, please upload it
Developers
id Software
TeamTNT
Casali brothers
Publishers
GT Interactive
Engines
Doom
Release dates
DOS May 31, 1996
Mac OS (Classic) December 4, 1996
Final Doom on Wikipedia
Doom (1993) 1993
Doom II: Hell on Earth 1994
Final Doom 1996
DRL (unofficial game) 2002
Doom 3 2004
Doom 64 EX (unofficial port) 2008
Doom 3: BFG Edition 2012
Doom (2016) 2016
Doom VFR 2017
Doom I Enhanced 2020
Doom II Enhanced 2020
Doom Eternal 2020
Doom 64 2020

Key points

Final Doom is split up into two WAD files : PLUTONIA.WAD for The Plutonia Experiment and TNT.WAD for TNT: Evilution
Runs on very low end hardware.
The Doom engine was made open source in 1997, making the game very mod-friendly.

General information

Doom Wiki
Steam Community Discussions
Steam Users' Forums for game series

Availability

Template:Availability Table

Versions

Source Ports

Since the release of the source code, several modified engines have emerged.

You can view a more exhaustive list on Wikipedia or a set of comparison tables on DoomWiki.org. The history of various source ports is examined on Doomworld.

Content

A freely redistributable replacement of DOOM-like assets is available at Freedoom, forming a completely free and open source game. Art assets from the original game such as the levels, sounds, textures, etc., remain under copyright. They can be purchased from Steam or copied from an original game disk.

Game data

Template:Game Location Table

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

In-game options menu.

Template:Video settings

Field of view (FOV)

Depending on your choice of engine, you can usually change the field of view with a console command, or even in the options. Try fov <1-179> or gr_fov <1-179>.

Multi-monitor

ZDoom seeks to support multiple monitors out of the box since version 2.5.0. Widescreen Gaming Forum discusses multimonitor set ups with GZDoom.

Input settings

Template:Input settings

Audio settings

Template:Audio settings

System requirements

Windows
Minimum
Operating system (OS) MS-DOS
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD) 100 MB
Video card (GPU) VGA graphics card